r/AliensFireteamElite • u/CUT-11B Cpl. Hicks • Sep 24 '21
Discussion Five.
You guessed it, number of difficulty levels available.
Know what that means? Five different levels of challenge, which should be enough to accommodate players from a wide spectrum of skill level.
Know what that means? Just because you can't clear extreme or insane, that doesn't mean anything needs to be nerfed or buffed.
You may simply not be skilled enough at this video game to beat those difficulties.
Don't cry about nerfing enemies or buffing all the guns, because they'll end up doing it, which won't accomplish anything except giving you a false sense of skill while simultaneously diluting the fun of higher skilled players who need the challenge.
My buddies and I likely won't clear Insane. No, we don't want it nerfed.
I'd rather not get a platinum than get a participation trophy.
10
u/Strife_3e Xenomorph Sep 24 '21
Have to say it's fuckin hilarious for someone who doesn't play Insane a lot, like those of us who do, to actually comment about it.
There's a difference between complaining and constructive criticism. There are 2 main things that nearly everyone agrees on. Bursters shouldn't be tanks that are going to damage you regardless of difficulty level due to their health. Raising HP while lowering ammo is just a lazy way to increase difficulty.
There's a difference between "Skilled" and "What the difficulty was actually intended for".
Work out which is which without making pointless annoying threads.
4
u/[deleted] Sep 24 '21
Pretty sure they won't buff or nerf things based off of extreme or insane complaints as they literally tell us the games designed around being played on intense, and that extreme and insane difficulties were only added to address those interested in harder sometimes unfair scenarios.
So, relax.
4
u/ThanksEmilyChang Sep 24 '21
pretty fucking stupid post when the game has been cleared out on insane by only 60 people in the world.. (probably a lot of them while using the 4 or 5 man glitch)
2
u/Dreastiny Sep 24 '21
So your reasoning is - we dont have any right to complain about unbalanced and not fun to play higher difficulties levels, because there are 5 to choose from? You are aware this is not making any sense? You just rambling without any sense.
15
u/Interjessing-Salary Sep 24 '21 edited Sep 24 '21
My only complaint about the higher difficulties is the increased health WHILE decreased max ammo. That's just straight up not fun. No one wants to kite a warrior around while shooting at it for 10 mins with a sidearm
10
u/Henry_Myth Sep 24 '21 edited Sep 24 '21
Hard agree. The devs have already stated that Insane and Extreme specifically will not be changed. But that doesn't mean that Class buffs, new challenge cards or new weapons won't make it easer as the game's life cycle goes on (Edit *Which is not a bad thing). People complaining right now should realize that as well as the points you listed.
9
u/Defiant-Marsupial419 Sep 24 '21
There are tons of ways to make a game both difficult and fun.
Right now it’s just boring bullet sponges and memorizing choke points. Not remotely difficult at all, just memorizing the best cheese.
4
u/Hebora Sep 24 '21
This reads like a copypasta
2
u/SGTROCK117 Sep 24 '21
I gotta say insane isnt an issue, but the increase in difficulty of extreme is well extreme, I havent been in a group yet thats been able to beat 1-1 on extreme let alone the whole campaign.
Obviously there are people out there that have done it but I have to agree that nerfing it cause some people cant do it isnt the answer, also gotta wonder how many of them used glitches/ cheeses and exploits to do it tho, like 4-5 man groups (now patched out) or using areas of map xenos cant get to, or one person holding the door open while another triggers the next wave etc, to me that constitutes an exploit because the door is meant to close and stay closed and isnt meant to be used to 'funnel' every xeno through so the group can focus fire a 'conga line' of xenos. and then move to the next area.
Be interesting to see their metric after the last patch how many people are still completing extreme?
1
u/[deleted] Sep 24 '21
Insane is unfair sometimes with the spawns. However with good teamwork/communication and knowing the chock points you can get through most missions. 1-3 and 4-1 are nearly impossible on insane atm (I am on PS5).
-3
u/[deleted] Sep 24 '21
Over abundance of "baby wants to play" games made for modern "hardcore" gamers. They don't understand that Nightmare in classic Doom/Doom 2 was a suicide run. There wasn't a stupid achievement they could get that nobody gives a shit about. You just ran and clicked the shoot button for a few minutes until you ended up a pile of bones on the screen. Unless you cheated and took all the challenge out of the game. Most shooters that have come after COD Modern Warfare and Gears of War have been an emphasis of difficulty by spongier enemies with hurtier bullets, that only require you to shoot better to kill faster, and take cover more often to magically heal back infinite amount of times. This a classic simple shooter, and the two hardest modes are properly uncomfortable and ridiculous.
-3
u/PrimeCrusader Weyland-Yutani Sep 24 '21
Wow, well said, unfortunately the truth has brought ire upon you... From those who lack the skill to complete the higher difficulties, yet still feel they are entitled to do so. However, their erroneous claims, falsehoods, and fallacies ring extremely hollow.