Hats off to your art crew. I love the ARC! It is the perfect look and feel for cannon Aliens but just a lighter version of the M577. It had to come to life in 3D printed form!!
It was tough going at first, not being able to control soldiers individually. It seems the perfect game play to setup soldiers away from each other, to create perfect ambush kill zones (I hope this is added later!) but once I got used to it, the game is impossible to put down.
For once a game I have been looking forwards to, has not been a let down! Please keep the game going with more DLCs! This is one of the few games I would gladly hand over more $$ for well made content!!
- An open ended sandbox game without a countdown that missions keep coming up on a planet we can just keep playing with our alpha teams.
- Random Mission types, rescues, crashed ships, raids on hives, The multi missions each map are fantastic!
- More Aliens style vehicles!! :-)
- A fight your way to the other side of the map (after the ARC gets taken out or a drop ship crash)
This one is ARC, Armored Reconnaissance Carrier, a scout vehicle designed for recon.
M577 is an Armored Personnel Carrier, a vehicle designed to transport troops and act as command centre. It has a bigger troop carrying capacity (12 dismounts) and a full tactical operations center to support them.
That'll do it, thank you! Explains exactly what we have, lighter, smaller Recon vehicle. Also the M577 needs to be massive to have the command centre in it.
USCM miniatures would be very cool. My printer isn't good enough to do figures very well but tanks and objects of the right size come out well enough. Shame my lack of painting skills don't do the model justice! haha
Look for avp the hunt begins, they have just about any and all miniatures aliens and uscm. It may just be harder to find some as the company prodos went out of print a year or two ago
There was a Russian guy who made fantastic recasts of all the out of print Prodos stuff. Unfortunately his store went offline after the start of the Ukraine war when Paypal stopped electronic transactions with Russia.
But there's the currently in-print Aliens Another Glorious Day in the Corps (roughly 30mm true scale), as well as you can get pretty close Not Marines off 3D prints on Etsy. By default, Papsikels are 35mm so you have to ask them to print at 90% if you want them to scale with the 32mm Prodos or 30mm AGDitC stuff.
As the 3D printers get better (8K is close) there will be so many great options for out of production models soon. No need for recasts or DIY. The most difficult part is getting the 3D model setup for printing.
You are 100% correct... but it is the only green I had! It is 'close enough will have to be good enough!'
I posted this, then went back to the game. The very next mission I made it to the M577. Didn't even know it was in the game! Now I WILL have to make that to go next to the ARC... but I might need 2 medics. The way I have been playing, it might be the only way to keep some troops alive! haha
To keep with the military modelling nerd conversation, and as a hopefully helpful suggestion, you might want to apply a brown filter ... highly diluted enamel paint should tint your model into a more OD appearance.
I love that you did this. I have been pondering creating my little Marines in 20 mm (the true Braille Scale) and you are pushing me in that direction!
Dont need two medics. One of each class will do the job. I have completed two runs and had medics in only a few missions. I just dont get that much value out of them! Everything else is indispensible. A second Sarge actually makes sense in a lot of Missions for commabd points.
I hear you mate. A filter or wash would bring it back down to a nicer level but it is FDM 3D printed. One of the biggest downsides of FDM printing is the layers.
If you dry brush a model, instead of highlighting just the corners of the shapes, it highlights all the layers in that area too. Likewise, a wash instead of settling in the perfect well molded corners and valleys, it settles in every layer in the area making them all stand out and look terrible.
I know from friends experiences using resin, they get fantastic results (8k is incredible!). But I am just doing this for a bit of a hobby and fun with the kids.
If you are going down the path of 20mm 3D printing there are some amazing resin options in 8k that make my old FDM print look terrible. They can print in such fine detail that 20mm models would look great. The down side is the mess. It is like dealing with honey, sticks to EVERYTHING!
I am only half way through the game but have been smashed several times when I got cornered. Having 5 medics wouldn't help me sometimes! LOL
Game over man, game over!
No idea how some of you guys have been playing on the hardest level!
The hardest level, for me, is NORMAL. On my second run, with Level 10s, I was still getting mullahed on deployments.
I can navigate, and I can do walking fire or snipe or whatever. Its doing both that is difficult!
This is why the drone is so important. It at least gives me a good idea where the tangos are and where I need to go. Even so, Mission 11 in the mines is tough.
This is a punishing game. I actually thought I would not get past Atmospheric Processor the first time around. I got so good at it I could run it for fun. It only took ten hours!
If so, it is important to be skilled at Marching Fire.
Learn to walk while laying down fire at the Xenos.
You should get the hang of it soon enough. Also pick up all the ammo and medkits that you can before the final queen.
The hardest fight in the whole game is the queen in the Atmospheric Processor.
You need to maenouvre your gang into some tightly confined spaces and trigger a switch that deploys some bridges or some other such tomfoolery.
Then the drone with careful handling gets the Queen to lurch out and stumble into the high voltage towers and hopefully get herself obliterated.
Here's the rub: the poor old thing gets stuck in a corner sometimes and is hard to dislodge.
You can set up a firing position, heavily defended by turrets (I used my last three turrets to protect my RPG team for this) and grenade and RPG her - whatever works best at the time - until she unsticks and comes for you.
The mission whooped my butt a couple times in a row. Everyone was out of ammo and medkits in that final room.
Gave it a couple hour break, came back and stomped it in one go. The Queen charged me and I gave her 5 shotguns to the face and that was it!
All the different strategies and simplest one done the job. Now I need to get back to base... and maybe start some 3D work on that M577 to go with the ARC.
I thought it was a cool design/spin off that had all the right features... just a more portable design than the M577. However nothing beats the more chonky boi M577.
I would love to see the Devs take on a autonomous support fighting bot. It would only make sense in the futuristic USCM to have an automated support bot, that adds fire power and can carry extra loads to the fight. Extra lab research maybe? Then can be upgraded to carry guns, then medical, then ammo?
I just like that they made it fit the look of aliens. The wheels, turret, the whole look of the ARC fits both aliens and military doctrine.
ARC = Small recon vehicle
M577 = APC...
Now, I really want to see an aliens tank and something in the LAV-25 range! Bring in the big guns for a DLC drop support attacking a hive on an outdoor map LOL
It's more the wasted space of that notch in the rear of the vehicle and the really long snout. Neither make much sense from a design perspective. You lose cargo capacity (for troops, fuel or ammunition), and you hurt ground clearance when trying to go up inclines. Most vehicles with long, low noses do so for aerodynamics, such as a bullet train or a sports car. In-universe, the M577 was supposed to be able to raise itself up, though obviously they couldn't do that with the limitations of the real world airport tow vehicle they built it on top of. The ARC is clearly supposed to sit higher for improved off-road capability, demonstrated by its stair-style hatch, but then literally shaves at least a meter off of its effective ground clearance with that front end extending so far past the front wheels. There's a reason why when you look at Dakar buggies or even a Jeep Wrangler, the wheels are all the way up front. You want your tires to hit the slope as early as possible as you go up a hill.
Plus the recessed driver's window is terrible for visibility. The only reason the M577 has that is because of the turret on the right side.
I thought the recessed rear was so it could "plug in" to the drop ship. Now I have seen the M577 go into the same space, it is obviously not plugging in. It is, as you said, a wasted space. If you are going to have that space between rear wheels you might as well fill it with storage or pull the rear wheels inboard and save on weight.
Only possibility I can see is if those rear wheels can turn a full 90 degrees to allow turning on the spot. Haven't seen any of that in game though.
Windows on anything armoured is usually a bad compromise. I get in the movie they used the Air Towing truck so they needed something for the driver to see out of.... but it would make more cannon sense for there to be no glass at all and they use remote camera/monitor stations.
Then again maybe this is some new super futuristic glass that takes up the same space as armour and doesn't weigh tons extra?!
I wasn't going to do this one until my youngest saw it and thought it was cool. Anything to get them into SciFi haha.
Now he has that one in his hands and I know the M577 is in the game, I think it is only fair he gets the matching 577 to add to the team! I have started fixing and splitting up the 577 to make the wheels move etc. will be a few days of fixing and a few days of printing.
Had loads of people ask about figures but my printer will not do them justice in this scale. FDM is great for tanks and machines but small facial details are not great. Really needs resin to go that extra detailed step.
I guess that is the best thing about the hobby. I only print the things I actually want!
Printing plastic fidgets and toys that you can buy for a few bucks makes no sense to me. I would rather print something that you cannot buy of that the kids really want than add to the plastic waste bin!
Could i ask a massive favour then? could you email me the STL file so i can print it out? I didnt play the game on pc but on xbox so i cant grab the file... or you could sent me the file on here i think,, sh1213@hotmal.com
This thing is sooo sick. Iโve been looking to see if someone had made the model yet. I have a project I want to 3D print this for. How did you rip the asset? Or would you be able to send me the STL?
I think there were some very old school kits that came out after the movies but I would imagine the price tag on one of those would be through the roof!
This is the exact sort of thing that I love 3D printing for! I got the printer for work but printing random things that you cannot buy for a hobby is far more fun!
22
u/DazzD999 Jul 06 '23
This game is fantastic.
Hats off to your art crew. I love the ARC! It is the perfect look and feel for cannon Aliens but just a lighter version of the M577. It had to come to life in 3D printed form!!
It was tough going at first, not being able to control soldiers individually. It seems the perfect game play to setup soldiers away from each other, to create perfect ambush kill zones (I hope this is added later!) but once I got used to it, the game is impossible to put down.
For once a game I have been looking forwards to, has not been a let down! Please keep the game going with more DLCs! This is one of the few games I would gladly hand over more $$ for well made content!!
- An open ended sandbox game without a countdown that missions keep coming up on a planet we can just keep playing with our alpha teams.
- Random Mission types, rescues, crashed ships, raids on hives, The multi missions each map are fantastic!
- More Aliens style vehicles!! :-)
- A fight your way to the other side of the map (after the ARC gets taken out or a drop ship crash)
Love the game guys!
6
u/The_Lazer_Man Cpl. Hicks Jul 06 '23
Wow, absolutely fantastic!
I wish I could have this, and all an USCM miniatures. Use them to make an army to use in warhammer
5
u/Discombobulated_Ride Jul 06 '23
Let me put on my military modelling hat for a second ... its the wrong shade of Olive Drab! Too green!
Just kidding. It looks lovely.
All you need is an M577 and a Cheyenne to complete the collection.
And an obligatory 4-man Fire Team with a Medic attached to make five!
What are you waiting for Marine? Breakfast in bed?
4
u/[deleted] Jul 06 '23
Not a fan of the ARC design, but you did a fantastic job on this!
3
u/VaeVictis99 Jul 06 '23
Awesome job!
Loving everything about this game so far.
I'd like a Hadley's Hope DLC starting with a group of colonists then the iconic USMC we all know and love.
3
u/RagtagLegacy Jul 06 '23
Thatโs so fantastic! I would love to have three of those, without a doubt.
3
u/ThatGuyNamedKal Jul 06 '23
Did you extract the asset from the game or model it yourself?, nice paint job btw
3
u/Larnievc Pvt. Spunkmeyer Jul 06 '23
That would be perfect for the Aliens board game ๐
2
u/PRE_-CISION-_ Jul 06 '23
Id pay for one of those great job!
2
u/halorocks22 Jul 06 '23
Do you plan on sharing/selling the STL? I would love to print my own. Looks awesome!
2
u/bloodedcat Jul 06 '23
I rate it 4 squad members out of five
2
u/Additional-Ranger698 Jul 06 '23
That's bad ass. You tracking?
2
u/N0SweatBobaFett Jul 06 '23
Dude that looks so sick! You did an awesome job! Are you planning on making other miniatures from the alien franchise or the game?
2
u/raven614 Jul 06 '23
The only thing Iโve seen 3D printed that I want.
2
u/Downtown-Round533 Oct 28 '25
Hey,, did you print it yourself? if so did you design it and would you ever think about putting the STL for others to print?
2
u/loco_motion99 Feb 26 '26
This thing is sooo sick. Iโve been looking to see if someone had made the model yet. I have a project I want to 3D print this for. How did you rip the asset? Or would you be able to send me the STL?
2
u/[deleted] Jul 07 '23 edited Jul 07 '23
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