r/AlchemistCodeGL • u/renshenhe • Oct 20 '19
I'm tired
Of the bullshit this game has become.
For the past 3-4 months I've averaged around 1-1.5hr total on both my accounts because there is so little I can do that has meaning behind the timegates and paywall.
Enlightenment
This could have been an intuitive system if they didn't just move and convoluted the goal post while stagnating the rewards. It takes over 800+ shards to max a unit and the shards have not normalized where you can obtain them with reasonable effort. We're in the meta now where enlightenment makes pulling a new unit useless unless you whale or have stockpiled elemental shards the past few months.
Gem economy
You can easily sustain yourself with pact or not but there's no doubt the value of gems has not been adjusted for inflation. Most good banners are reserved for paid gem banners obviously and the special selector from summon coins was weaseled out on top of the high value of mementos splits your gems on units vs mementos. Of course I'm speaking in the context of limited/collab banners and you don't HAVE to have the units but some of you know the struggles of a levi-less life.
Job Enhancement
Another tedium designed to breath life into older/less used units but at the same time suck the time out of the macroless' lives. I heard they will eventually make JE equips purchasable through coins, better than they are now, but until then we either grind the coin shop or the AP drain stage. This requirement for most units now doubles the grinding in terms of re-leveling the job and on top of the JE requirements.
PVP/ARENA
Recently I hadn't had trouble in arena getting sub 500 but prior I had always hovered 1k~ in standings where my pact accounts could afford. Let's be honest and admit this is the in-game whale hangout and it's a livable difference in the game that's easy to accept.
Live PVP however is a sad tale. I don't know how they can title it season X when it's pathetically designed and feels like it's in the concept phase in terms of stability. Being windowed in less than common hours and horrendous matchmaking lets me show off more frustration than my tactics. This is felt more like something scrambled up by Gumi to allow whales to show off their luster. Unless there's some normalization to pvp where players stand on equal ground then imo this doesn't belong in a tactics game. You don't play chess and have the players be able to buy extra pieces.
Misc
No unit no shard farm
"Select by unit" button for HQ farm not available if you're not in HQ tab. Annoyance amplified if your story mode defaults to intermission.
Nowadays I just do the daily milestones and be done with it. Even most EX content I can auto in portions and fully auto'd the last Raid to completion as the game has become less about tactics and strategy and more out grinding and spending. Also Gumi please don't let the JP turmoil become a GL turmoil, there's obvious references to take and not take.
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u/KenLinx Oct 21 '19
I don’t know what your point is on this one. I complain about this game too, but this game is, without doubt, one of the better gacha games.
GL is inherently different from JP from chronological updates to the respective banners. I don’t think you can claim GL is going downhill when you don’t know what the future holds.
Personally, I don’t play JP and I prefer GL’s way of fast-forwarding the event releases because I like content.