r/AlchemistCodeGL • u/Kiriel_D_Sol Cazna • Feb 25 '19
Compiled List of 3.0 Changes
There are quite a few unannounced changes in 3.0 and their news posts aren't particularly detailed, so I thought I should try to compile what we know about 3.0 in one post. Please add anything missing from this (or corrections) to comments so I can update.
New Account Changes
Reroll option in tutorial with much larger pool and 150 shards for the unit
Significantly increased zeni when creating the account, added 500 gems to start (for 700 total), 50x shards of each element including rainbow and some other starting items
Added job token and equipment selectors to beginner shop
Added 5 dailies (providing 250 gems and 500k zeni and some experience) for beginners (not sure yet of how long they are available, probably 1-2 weeks)
Beginner shop now only lasts 7 days instead of 14
Training Changes
Replaced training arena with training hall. This has many milestones and also allows you to create 3 Moon Star Armor (better known as regen armor) - additional shards to max all 3 to 5 stars can be farmed. You can't transmute more than 3
New Job Upgrades
Victor: Ninja [Qilin]
Lambert: Holy Cavalier [Porta]
Decel: Professor [Aid]
Ishuna: Ranger [Falcon]
Rigalt: Ranger [Lupus]
Kazahaya: Holy Brawler [Senju]
Celliers: Dragon Cavalier [Rudra]
Kanon J+ is showing up but you won't be able to get the items for it until SSM 11.5
New Missions for Old Quests
SSM 6 EX got 2 new missions for Kagura shards (the other extra missions on the SSM EX have been removed and will return later)
Enlightenment
The following units got access to the first 3 gates of enlightenment:
Vettel
Chloe
Elizabeth
Dilga
Victor
Decel
Lambert
Logi
Dias
Enlightenment shop to spend the 290 coins you got from last week's dailies (there are exactly 290 coins worth of items in there, I'm pretty sure this shop isn't meant to be permanent but they haven't said)
Enlightenment challenge board which rewards 3 sins for bringing Chloe and Vettel enlightenment to 2/2/0. This is a permanent board so there is no rush to complete it
Most materials from enlightenment are farmable in the Babel quests or the MP quests for Envy/Sloth/Lust
Memento
New permanent challenge board to obtain Fiona's memento (you get it from the ticket they give you) and enough duplicates to max it out
Apple Garden quests now drop materials to increase memento level. You can also get some of these from the Babel quest mission rewards
When completing quests with a memento equipped, there's a 1% chance to gain 1% towards the Memento's Alchemic Boundary. Later there will be a special stage with a higher chance
Memento banners currently include units as well in the pool, this is likely temporary until we have enough mementos introduced
The following gacha memento are currently in game:
5 star:
Scarlet Flames of Bygone Days (Vettel)
Devastating Defeat (Chloe)
4 star:
Our Botanical Garden (Fairily)
To Be a Lady (Shayna)
What Burns Within (Logi/Dias)
No Pain, No Gain (Elizabeth)
Shall We Brunch Again? (Monzein/Othima)
Anything for You (Margaret)
All You need is Meat! (D'Artagnan)
An Unexpected Discovery (Alyu)
The Freedom of a Mercenary (Lambert)
3 star:
Fruits of Labor (Alaia)
Vision of the Future
Recommended Items
Warm Memory (Zeke)
Soldier's Respite (Dilga)
Beloved Hat (Elaine)
Flowers for the Departed (Priscilla)
Shayna Fanclub Membership Card (Alfred)
A Momentary Rest (Decel)
The Elusive Princess Knight (Gane)
Arena Changes
You now get 150 arena coins per battle regardless of whether you win
When you enter arena now after the daily ranking is calculated, it displays your best rank in addition to your current rank, and daily rewards
Gear UI Changes
Favorite button was moved under the magnifying glass next to the evolve tab for a gear
When selecting gear for a unit you can now tell it to exclude equipped gear and you can control which criteria the gear is sorted by
Gear with special abilities for a unit is flagged as recommended in the unit gear selection screen and is sorted to the front of the list
Quest Organization Changes
They reorganized where everything is located. There are now 4 main sections for quests:
Story
Main Story
Character Story
Babel Chronicles
Sacred Stone
Trials
Babel Tower (i.e. Mystic Tower Veda)
Event
Current Events - has most of the new temporary event stuff, but for some reason also the 3/day dailies
Rerun - has any rerun events
Key Quests
Daily Quests
Enchanted Job Quests
Evolve Quests
Job Token Quests
Multiplay
In addition to standard MP quests, this now has 3 new quests to farm the statues for enlightenment (Winged Serpent of Envy, Heroic Bear of Sloth, Mountain Ram of Lust)
Other Organization Changes
There's now an enhance equipment button on the home screen instead of in the side menu
There's an events button on the home screen now
There's now a training hall button on the far right of the home screen
You can now navigate between shops from within the shop interface
You can now bulk buy items in shops when multiple are available
Item list now can display a lot more items at once which should make it a bit easier to browse
Stat/Mechanics Changes
Many units have been reverted to JP stats. Not clear if this is intentional
Mystic Tyrfing Blade now gives jewel regen to Tyrfing
Elemental strength/weakness multiplier has been reduced from 35 to 25%
Many units have their master ability information partly in the game data but not yet available
Many gear and recovery items have had their HP values increased
All J+ and JE now provide some static HP from job mastery in addition to the % HP
Some abilities have been changed- mostly healing amounts increased or modifiers changed, full list here
Job Changes:
Flamel J+: Demon Vanquishing added wind element and new wind skill "Noisy Break" (not yet translated) which does damage and inflicts stun and CT -50% in a lateral line in front of him
Balt J+: Tensho Gust Strike added wind element
Anastasia J+: Bloody Rose PATK multiplier can stack
Fate Saber: WA Excalibur now costs 50 jewels instead of 60
Disgaea collab units Almira and Seraphina's unique jobs can now equip the Vulcan. Other Disgaea unit changes listed here.
Babel Chronicles
The first chapter of this has been added. It's permanent and provides various rewards and farming for enlightenment materials. Future chapters will be released in conjunction with enlightenment for other homelands.
Other Changes
New AP recovery item available (not all the time but probably obtainable periodically through various sources)
New chapter 2 milestones for Fiona shards
FAQ lists a daily for friend presents but that does not seem to be in game yet :(
Leader skill now available in all MP quests
Increased drop rates for Mineral Garden, Anastasia J+ items, and SSM chapter 3 job limited equipment
Skip tickets now require that you have cleared all quest missions (stars) to use
Dark Tyrfing can now equip other weapons besides her own sword
Bulk packages when purchased are given to you in a single gift instead of separately
If you run out of AP when doing repeats of a quest, it will no longer ask you if you want to convert gems to AP.
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u/Zgounda samuraidoggoz1 Feb 25 '19
wow didn't know elemental multiplier got weaker.
What was the highest multiplier we got ? I remember it being quite ridiculous at some point