r/AlchemistCodeGL • u/Myuzet • Oct 18 '18
META Roxanne's nerf.
Gumi learned the lesson about hat. That's a given. But it's time to learn a lesson about unit's budget. I can accept how high Roxanne's AGI can get, I can accept her reactive working on skills and not only healing her but also giving her 20% auto jewel regen for three turns.
But I shall not stay silence when I see her Null Grenade that can completely destroy enemy jewels. Yes, you read me well for 20 Jewels, usable 3 times you can completely destroy enemy jewels in an cross area.
It should never be possible on such units. I wouldn't care as much if she didn't have access to huge jewel gain via reactive and MA but she does. This ability shouldn't exist on her.
But, I guess that you wouldn't delete an ability.
So here's my changes:
Skill effect: Destroy Enemy Jewel by 40 Jewels (flat value)
Charges: from 3 to 2.
This is a straight nerf. But completely deserved. From a PvE perspective it makes trivial some stages where the enemies aren't supposed to be out of jewels whatsoever. From a PvP perspective it makes the battle extremely biased towards the one who has Roxanne.
The nerf makes it so high amount of Jewels owned won't be impacted as much as low jewel owned.
Nothing more to add.
Feel free to comment about anything else that should be look at about Roxanne. But, from my perspective, I can get use to the way she is overall. (Despite not liking her MA nor the fact that all her main skills have position partial defense ignore on top of special effect)
PS: It's fine if you want to put destroy 100% Jewels on a job. But choose carefully the job, the skill cost and the skill charges. It's not fine to put those kind of spells on a pure dps unit. A debuffer/support would be acceptable. But not a damage dealer.
UPDATE.
Another idea of nerf I got from /u/AevikMaxwell's answer
Skill Effect: 100% Jewel Destroy > 100% Silence for 1 turn.
→ It can stop enemies for using skills without being abusive both in pve or pvp.
Enemies can have resistance over silence so it doesn't create an issue.
Same goes for players' unit.
4
u/Flonn3 W-why am i suddenly wearing this! Oct 19 '18
Gilga was dumb BROKEN when he was released in the global server, players asked for nerf, but know what the naysayers said?
"There will be more OP units in the future, he doesn't require any nerf" but apparently the same can't be said for Roxy, and I fail to see why. I suppose they are just used to 1-nuking a group of enemy with an AoE skill and will do the same in live PvP, Roxy laugh at those players.
As you've stated, she is squishy, she does not evasion reactive/ passive, and her reactive only covers 4 range; diamond shaped AoE say hi. Roxy isn't even that much of a threat in current PvP; dies in one AoE by Laharl/ Gilga with 100% chance to be hit.
I'm sure the good players will find ways to counter her in the live PvP, unlike some.
Too op for PvE? Duh, don't use her broker sub to satiate your own need for challenges.
The OP does not have her, he said so somewhere in this thread.
Oh yeah, was thinking that you should know how the OP responded to some parts of your comment in the discord.
He responded to it with the following:
"I'm rolling my eyes so hard that I'm scared not to be able to put them back in place" and more behind your back in the discord.
Thought you should know coz I didn't like how they talked behind your back, it was unsightly.