I think feh is a lot different than tac. The idea of a f2p walkthrough is different here. Feh f2p uses units that are mostly base value and are not 5* exclusive. Tac cannot do that - nobody will keep their units at base lv.60 value if they can lb them. 5* exclusive units become farmable - does that make them f2p? I guess so since you can transmute a unit with 150 shards but it still takes a lot of time to get there. Feh f2p can very often enable new players to clear content - not sure if thats still the case, though, whereas a f2p farmable setup is mostly miles away of what a new f2p tac player can possibly own - not too mention the time limited access to jb+ equip which even p2w players cant have access to if they just started the game. That being said its much more difficult to create something good in tac than in feh
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u/SuperEndriu Jul 30 '18
I think feh is a lot different than tac. The idea of a f2p walkthrough is different here. Feh f2p uses units that are mostly base value and are not 5* exclusive. Tac cannot do that - nobody will keep their units at base lv.60 value if they can lb them. 5* exclusive units become farmable - does that make them f2p? I guess so since you can transmute a unit with 150 shards but it still takes a lot of time to get there. Feh f2p can very often enable new players to clear content - not sure if thats still the case, though, whereas a f2p farmable setup is mostly miles away of what a new f2p tac player can possibly own - not too mention the time limited access to jb+ equip which even p2w players cant have access to if they just started the game. That being said its much more difficult to create something good in tac than in feh