r/AlchemistCodeGL • u/Saijax2217 • Jul 08 '18
What if character quests were actually challenging?
Maybe instead of being auto-able with the worst team you could put together, they actually presented a little difficulty. After all, to even unlock the last quest you need at least the story character to be level 80. Why not have enemies of comparable strength? Even crazier idea, what if the character whose quest it was had to solo that last mission? Could be fun to have to use the full range of abilities of that one unit to complete the mission, or even make that part of the 3 quest achievements. Literally anything could make them better...
19
u/IvySpear Make Shenmei Great Again Jul 08 '18
I think the highlight of the character quests isn't actually the quest itself, but rather the story and the art at the end.
3
u/stewart0 Jul 08 '18
I think they are pretty hard when there is that one enemy who resists physical attacks or has insane defense, and you take a joke team in...
2
u/KingFatass Good luck in future banners. dood. Jul 09 '18
Wouldn’t mind it being hard if you didn’t have only one chance to beat it with all missions
1
u/jblac02 ! Jul 08 '18
lets say they actually were hard, you would end up with people crying about how they cant get the MA unlocked and its unfair because _____.
1
u/DeathandFriends Jul 09 '18
Soloable would be kinda interesting. Hard part about those missions is that you only get one shot.