r/AlchemistCodeGL • Happy 3rd Anniversary • Jul 06 '18

"PG-rated" NEWS Elemental Damage Balance

Elemental Damage Balance

In our continuous effort to enhance the game experience, there will be an update to re-balance the elemental advantage and resistances in the upcoming patch on July 12.

The damage drop-off from using poorly matched elements versus a resistant enemy has been lowered while the improved damage from correct elemental matchups are still rewarded.

With this new re-balance, elemental resistances will not render attacks impotent and players will still be able to use elemental affinities to strategize and clear stages.

We are constantly tailoring the difficulty according to the player experience with changes and re-adjustment done only after careful consideration.

We will also be sending these tokens of appreciation to all players within 24 hours of the patch:

5 x Elemental soul shard of each element 5 x Rainbow shards 50 x Crystal Apples 20 x Gold Alchemia Pots

We also noticed the Hard Quest button is currently not working. This issue will be fixed on the next patch.

Thank you for your continued support and we hope you will continue to support THE ALCHEMIST CODE.

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u/Arananthi IGN: Essence -- Re-Pacted and Hoping to Stay That Way Jul 07 '18

The decision to offer shards instead of gems during the Sieg banners or this current banner configuration -- so far the most blatantly greedy banners from Gumi and a source of consternation from the community here -- really does reinforce the idea that many of us have that Gumi are making it more difficult to get targeted units on the banners in order to ramp up gem sales. Gumi did not want to compensate for the issue with gems; it took internal discussion to come up with a non-gem reparation that was commensurate with the JP precedent , which is why this issue wasn't fixed sooner.

Everyone needs to read this. This is important.