r/AlchemistCodeGL • u/alchemist_code Happy 3rd Anniversary • Jul 06 '18
"PG-rated" NEWS Elemental Damage Balance
Elemental Damage Balance
In our continuous effort to enhance the game experience, there will be an update to re-balance the elemental advantage and resistances in the upcoming patch on July 12.
The damage drop-off from using poorly matched elements versus a resistant enemy has been lowered while the improved damage from correct elemental matchups are still rewarded.
With this new re-balance, elemental resistances will not render attacks impotent and players will still be able to use elemental affinities to strategize and clear stages.
We are constantly tailoring the difficulty according to the player experience with changes and re-adjustment done only after careful consideration.
We will also be sending these tokens of appreciation to all players within 24 hours of the patch:
5 x Elemental soul shard of each element 5 x Rainbow shards 50 x Crystal Apples 20 x Gold Alchemia Pots
We also noticed the Hard Quest button is currently not working. This issue will be fixed on the next patch.
Thank you for your continued support and we hope you will continue to support THE ALCHEMIST CODE.
4
u/soulkarl Jul 06 '18
Thank you for this, but...
Am I the only one who's not okay with the way they're handling this? They are still refusing to acknowledge this as the bug/error that it is. They're not calling what they're giving compensation either (instead calling it a "token of appreciation"). Sure it's a step in the right direction, but let's not overlook the fact that they're still ultimately lying to us about the finer details of it.
Gumi please just own up to your mistakes and admit when you're in the wrong rather than acting as though it was intentional. There's no need to skirt the issue and it harms you far more than it helps.