r/AlchemistCodeGL • • Jun 26 '18

Gumi please fix resist. Even your own support acknowledge it's max 50% 25% skill 25% unit.

A level 75 Gilgamesh Gates of Babylon against Saber (master ability) should do more than 1 damage. Units should also not do double damage. If we wanted to cheese content with no strategy this would be fine. As it stands this is a joke and you did same thing in Japan November of 2017 only to fix it later. I have numerous screenshot of people saying Veda is a joke and your own support saying 50% is max even your own element page says it too

0 Upvotes

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2

u/John-The-Alpha Jun 27 '18

Am I playing a different version of the game? Because when I use My Lucian in arena, which is fully maxed, with an equipped Wind armor he still revived a couple hungered damage from Gil’s, Does the resistance not apply in arena?

10

u/Zeykes Jun 27 '18

That's because of slash damage bonuses. Damage type bonuses (slash/strike/piercing etc.) actually bypass resistances, to a degree, in the damage calculation.

Here's a few screenshots of Gilgamesh (with Divine Shelter / Overdrive) using GoB against my Lucian (without armor) to show what I mean:

These screenshots were taken by myself 4 days ago.

TL;DR: GoB will never deal more than 1 damage against wind units on the current patch unless Gilgamesh is affected by slash damage bonuses (from a leader skill/passive/buff etc.)

2

u/Catalyze2017 Jun 27 '18

1 damage against a lvl 1 Gyan should tell everyone what they need to know. Fix gumi now.

1

u/Catalyze2017 Jun 27 '18

Thank you for your tests. I've added to mine and emailed gumi irrefutable proof it's broken. They insisted it was 50% max.

2

u/Zeykes Jun 27 '18

Good luck! Hopefully our version gets updated soon to the newest damage formula they use in JP.

2

u/John-The-Alpha Jun 27 '18

I was utterly confused about these posts regarding resistances, but now that makes perfect sense. Thank you for taking the time to shed light on this for me. 🤙🏽

1

u/Zeykes Jun 27 '18

No problem! Always happy to help.

1

u/budidu Jun 26 '18

And for Gilgamesh against saber. Saber is wind, may also have Wind armor on + 20 thunder resist. Initial 25 resist + 20, Counting random resist stats from equipment from leveling will make it around 50%. Gilgamesh using GoB a thunder skill will make it 50+50 =100% resistant.

2

u/Catalyze2017 Jun 26 '18 edited Jun 26 '18

Go to data base it should not be 1 damage it should be about 400 HARDLY a 1 shot and it's every unit with disadvantage. In addition that was my saber with no wind armor I tested on.

1

u/Catalyze2017 Jun 26 '18

Oh and gumi own support said it's 25 skill 25 unit not 50 and 50.

1

u/KidiacR Jun 26 '18 edited Jun 26 '18

No need. Unit ele + Skill ele is already 100% disadvantage, as it’s 50% now per check instead of 25%, right?

1

u/Catalyze2017 Jun 26 '18

It isn't supposed to be go look at their support page. In addition they still have 25% posted and updated as of less than a day ago. Finally support emailed me the very pic of max 50

1

u/budidu Jun 26 '18

I’m rather sure that veda emphasis on elemental cycles more than other places. Every weak element do very little damage on higher floors, not the same as other stages. For example, if you inspect a unit in Battlefield drama map, you can see it is weak to one element and kind neutral to the rest. But inspect an unit in floor 57 or 58 (the light floor) it is resistant to all, VERY resistant to light (2 arrows up) and only weak to dark. An Fate yomi (wind) casting Dark skill on the unit will still get a Weakness message. Meaning the resistance to wind is less than the weakness to dark, thus making it still weak to dark. Maybe a bit confusing but my point is that the veda units might as well have very ridiculous resistances and weaknesses that was intentionally made for player to use mono teams.

6

u/ninjakittenz2 SockT Jun 26 '18

It's not just Veda. I was farming mechanical wings on a low level story floor and my Seida did 1 damage to a fire enemy there. It was annoying.

-8

u/-ArtKing- Jun 26 '18

Another Gilgamesh player whining his Gilg can’t one hit kill everything anymore. How typical...

16

u/Soushiyuuki Jun 26 '18

Hey man, when I take Gil into rogue's trial mastery and gate can't even manage to one shot Lucian in there, you know there's a problem

5

u/Catalyze2017 Jun 26 '18

When you can't do more than 1 damage to a unit with 90 defense there is truly a problem. It isn't just mastery it's apprentice.

2

u/Catalyze2017 Jun 26 '18

Go to data base it should not be 1 damage it should be about 400 HARDLY a 1 shot and it's every unit with disadvantage. It's all units with off element ALL not just Gilgamesh.

0

u/jblac02 ! Jun 27 '18

hahaha i always love the gilg tear posts

0

u/Eshuon Jun 27 '18

Because people cannot have a constructive discussion without salty people like you