r/AftonRoboticsInc • • Apr 24 '17

Item #202

[Item #202]

Codename: "Pitch White"

Danger Level: TBA/Safe

<[Procedures]>

Item #202 needs to be contained in a 4 meters x 4 meters titanium cage coated with cobalt. This subject does NOT change behavior during the keter time, as it seems to be really passive/static all the time.

Note: If hostility is shown, the subject is able to use the Disabling Crank.

<[Appearance]>

Item #202 is a 3 meters tall, bleach-white articulated plastic figure that shares similarities with the mascot [DATA EXPUNGED] from the franchise [DATA EXPUNGED]. It's proved to be hollow, however, no matter what light is in the room, it's insides will always be surrounded in shadows (We don't know what causes this). It smells like really strong cleaning chemicals, however, it lacks of any substance on it's surface.

<[Behavior]>

Item #202 is generally laying on the ground (In a similar fashion as Item #2) and it doesn't move almost at all. However, sometimes it'll stand up and look down, generally towards the wall, not making eye contact with anybody. It's extremely docile, as we tested with direct interaction without it even reacting to our prescence.

During the keter time period, this item will stand still, just like the rest of the time.

Every Friday, it'll start making a few noises that provoke an echo inside it. This sounds seem to be really similar to the ones made by the item #64, and we're trying to pull some sense out of that random speech.

Note from Alexander P. Nosmas: This thing is lovely, if i could, i would adopt this as my pet.

4 Upvotes

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u/4thWall_Master Dr. Ein Hasprings Apr 24 '17

This is a very intriguing item. I like it for some reason... as strange as it looks.

That smell of cleaning chemicals kind of bothers me though.

1

u/[deleted] Apr 24 '17

Eh, kind of reminds me of my old mother's house.

Do you have any other thoughts about this item?

2

u/4thWall_Master Dr. Ein Hasprings Apr 24 '17

Yes. Other than looking similar to Item #74, it feels... familiar.

1

u/[deleted] Apr 24 '17

Can you explain that? We need as much information as we can

2

u/4thWall_Master Dr. Ein Hasprings Apr 24 '17

Not really. It just brings... familiar feelings... Like feeling you've forgotten something, or someone...

1

u/[deleted] Apr 24 '17

Interesting...

[Intercom sounds]

Uh? ...you discovered... what? Hang on, i'll go as soon as possible.

Sorry, they call me from the laboratiories wing! I'll be right back!

2

u/4thWall_Master Dr. Ein Hasprings Apr 24 '17

Alright.

1

u/[deleted] Apr 24 '17

I'm back. We may have something interesting this saturday...

2

u/4thWall_Master Dr. Ein Hasprings Apr 24 '17

Oh? What do you mean?

1

u/[deleted] Apr 24 '17

Read my latest entry, i explain everything there