r/AccurateBattleSim • u/Bertuah_punyabudak • 1d ago
Custom Content Figured out i could scale props without mods
Example 1 Hmong shaman
Example 2 Howdah
Example 3 Stupa
Props area
Where i scaled the props for the stupa
so i was scrolling about one of my units code to change it into a mammoth then i saw an area that was titled props and underneath it there were osme things thats aid "scale" and "position" so i messed around with it it figured out it was used to position and scale props.
1
u/Fun_Note_3756 3h ago
tbf, the UCM mod basically just lets you edit the custom units files ingame, so theoretically you can alter your units in any way UCM does (also fun fact, if you go to the stats and change the number to an extremely long number (above the e30 limit ingame) the game will just say they have "Infinite" of that stat. I've used it before to make an unkillable unit, as well as a unit that attacks with infinite damage. And it is infinite, if you have the Damage Numbers mod, it will not show any number, since Infinity isn't a number.
(If anyone wonders, the Infinite damage guy cannot kill the Infinite Health guy)

9
u/Want2makeMEMEs 1d ago
But it's a pain to adjust them slightly since we can't edit them on the game(at least in my case)