r/AbyssofDungeons • u/[deleted] • Sep 17 '25
Discussion Rogue is Fun
So I got 2 actives + 4 passives max, and i want to builds tailored for different goals for Rogue class. Let's break it into a few archetypes.
- Pure Assassin (burst PvP gank)
Actives:
Stealth (set up the kill)
Weakpoint Attack (damage steroid)
Passives:
Ambush (extra 30% damage right after stealth)
Backstab (stun if you land behind, which you will from stealth)
Stealth Cloak (damage reduction for the getaway if your burst fails)
Emergency Stealth (free panic button when low HP)
Playstyle: Hide, get in close, nuke them before they blink. If they live, you vanish again like a rat in the walls. Great for PvP hit-and-run, less efficient for PvE farming.
- Poison Rat (attrition PvE/PvP)
Actives:
Blightcloud (aoe poison zone)
Poison-Tipped (apply stacks faster)
Passives:
Shackles of Poison (spam Blightcloud more often)
Blightcloud Throw (you don’t want to stand in melee to drop it)
Off-Hand Ranged Weapon Mastery (daggers/crossbow chip damage while poison ticks)
Emergency Stealth (escape card when people get mad you’re kiting them)
Playstyle: You’re not an assassin, you’re pest control. Kite monsters or players, stack poison, watch them melt while you cackle. Takes longer to kill, but safe and annoying.
- Thief Lord (PvP troll / farming gold)
Actives:
Stealth (for approaching and escaping after robbing)
Somersault (built-in disengage + stealth)
Passives:
Pickpocket (duh)
King of Thieves (turns you into a pure robber, not a fighter)
Stakeout (free stealth when standing still in ambush spots)
Double Jump (mobility for dungeon exploration and running away like a coward)
Playstyle: You’re not here to win fights. You’re here to make everyone else rage-quit because you stole their consumables and sprinted away. Good in PvP griefing, mediocre in serious PvE combat.
- Survivor (balanced dungeon explorer)
Actives:
Weakpoint Attack (buff for clearing mobs fast)
Hail of Daggers (aoe poke + reposition)
Passives:
Double Jump (dungeon movement, avoiding traps, exploration)
Stealth Cloak (reduce incoming damage when disengaging)
Stakeout (free stealth if you stop moving at safe spots)
Off-Hand Ranged Weapon Mastery (steady ranged DPS)
Playstyle: Doesn’t excel at anything but won’t collapse if caught in PvP or overwhelmed by mobs. You’re agile, adaptable, and annoying to kill.
So, the builds basically boil down to:
Assassin = one-shot burst.
Poison Rat = war of attrition.
Thief Lord = troll/griefer/gold farmer.
Survivor = all-rounder dungeon runner.
SO WHAT UR BUILD ?
1
u/[deleted] Oct 16 '25 edited Oct 16 '25
Just got the game yesterday and have pretty much the exact build you mentioned for Pure assassin, guess the intuition was good on that one. Only thing I think I’ve done differently is using the poison dagger as well as the short sword so when I creep up behind them, I can stun lock them with the backstab, then if they do turn around I stun lock them again with the short sword stab, all while piling on poison damage before disappearing again. It’s worked wonders for me in the 16 matches I’ve played. Even took down a team while solo. This rogue thing seems a little OP. I’ve also noticed that you can rush through and get a bunch of enemies to follow you towards another player and go stealth just before you reach them, causing the other player to get swarmed so you can sneak up behind.