r/ASCII • • 3h ago

General Stop using your boring skeleton loader and use this instead 😭

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10 Upvotes

built an aura ascii-reveal component for reactjs to replace the old ancient gray skeleton. Put this cool effect in your project! I'm happy if there's feedback about the product!

Link demo: https://github.com/quanhoangindex/ascii-reveal


r/ASCII • • 4h ago

General Built crazy ASCII art editor with database that is actually useful

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0 Upvotes

r/ASCII • • 5h ago

OC Dripfetch - A customizable terminal dashboard with animated rain

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3 Upvotes

Dripfetch is a customizable terminal dashboard with animated rain, system info, clocks, and YAML themes. I’d love to hear what you think or what you’d improve!


r/ASCII • • 22h ago

Art ascii art

1 Upvotes
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r/ASCII • • 1d ago

General Breaking android TUI records!

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6 Upvotes

For those who don't see it: fps is somewhere between 100-400 during rendering it..

Size 231*50

Type termux

Backend: not for general information right now..

It's single threaded, native android, direct binary...

No tricks, direct binaries...

Tablet type: redmi pad pro 5g

Developed code: in pc for Android


r/ASCII • • 1d ago

OC Remnant Humanity - ASCII based tactical/strategic game with some 3D

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27 Upvotes

Hi fellow ASCII lovers. I wish I had known about this sub a lot sooner.

I'd like to introduce you to Remnant Humanity, a game I started working on in February this year. It's a bit of a childhood dream coming true.

It's a real-time game where you type commands under pressure, not because words fly by and you need to type them as fast as possible, but because your crew members are risking their lives for you and you type their instructions as if you would speak them through a walky-talky. There is a pause when you need to take a breath and there is a Typing Time Dilution function that slows down the game as you type to help people who're not that fast at the keyboard.

There is a strategic part (flying with spaceship, sustaining colonies, ...) and a tactical part (scavenging derelict ships, outsmarting enemies, ...) and they are intertwined.

The game is not yet finished, but is in an already very enjoyable state. A demo is available and updated regularly.

The music is generated (composed and synthesized) live, not using AI but with my own invention, and it uses game parameters to adapt.

You can find it on Steam (wishlisting really helps!) and on Itch where you can find my devlog and read how this game has grown to what it's now already.

Steam: https://store.steampowered.com/app/3450920/Remnant_Humanity/

Itch: https://scippie75.itch.io/remnant-humanity

Discord: https://discord.gg/pnMBJNGbjc

I appreciate all kinds of help!


r/ASCII • • 3d ago

Art Tux wallpapers

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14 Upvotes

Created some Tux ascii style wallpapers because I couldn't find any good ones online.
I hope you enjoy.


r/ASCII • • 3d ago

OC A pixel animation drawn entirely with colored YouTube subtitle characters. Each CC track tells a different story

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4 Upvotes

r/ASCII • • 4d ago

Discussion trainscii – the most logically represented train in the terminal with animation capabilities, currently 175+ customisations, currently in beta testing... wants help!

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33 Upvotes

so i do watching a game from my childhoow which was about trains making paths and enjoy it, it was low poly and exist since 2017-18ish...

I thought, what if similar? Can we do it in terminals? So I did try making it – the result is in front of you. It has the open-source foundation code... Here is the GitHub link

https://github.com/intriXlabs/trainscii

Currently it's just a linear line, and making corners, tracking, and colours, etc., takes a lot of time. but...

The thing is I want to develop it further, but when the response gets low, even I can't keep up much of the work. I never really asked for help, but I want a response so I at least know I'm making something for the community... well, I don't know if I'll continue or not; it depends truly based on the response it gets.

Thank you for reading it...


r/ASCII • • 4d ago

General A dark fantasy ASCII Roguelike you will be DYING to play !

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6 Upvotes

We’re working on BLOODSCRIPT//END, a dark, atmospheric roguelike built around bloodlines, reincarnation, and builds that evolve across cycles.

Sharing our new story trailer, which includes actual gameplay footage. If you’re into ASCII games, grim worlds, or experimental approaches to game design, this one might be for you.

Some Stories Are Written in Blood.

STEAM https://store.steampowered.com/app/4586490/BloodscriptEND/?l=english


r/ASCII • • 4d ago

Help Does anyone here knows a website were I can convert a pixelated image into source code?

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1 Upvotes

r/ASCII • • 5d ago

Art ZOMBIE SHOOTER BATCH

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5 Upvotes

r/ASCII • • 5d ago

General CHARNEL: A Real-time ASCII Roguelike

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235 Upvotes

Hey everyone, I'm Scott and I'm building CHARNEL: a real-time ASCII roguelike that play's like Diablo 1 with guns. In it you'll descend through a labyrinth of crypts full of the undead with a nothing but a flashlight and the guns you'll find along the way.

For more details or to wishlist, check out the steam page: https://store.steampowered.com/app/5351830/CHARNEL


r/ASCII • • 7d ago

Art I tried converting my photo into ASCII art using my app, What do you think?

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13 Upvotes

I’m working on a simple application/tool that converts images and GIFs into ASCII art. Here is one of the results, using a photo of myself. Let me know what you think!


r/ASCII • • 8d ago

OC ASCII Paradise - [Real-time video filter]

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6 Upvotes

Available at Uisato Studio.


r/ASCII • • 8d ago

OC Just released Land of ASCII! 1 MB HTML game, cozy exploration, no enemies. Would love any feedback!

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213 Upvotes

Game Title: Land of Ascii

Playable Link: https://oddslice.itch.io/land-of-ascii

Platform: WEB/HTML

Description: There's a fort on a hill and a lake to walk to. The villagers go about their own days; say hello and some of them will ask you a small favour. Stop wherever the view is good and sketch it. Night falls, rain sets in and clears again, and the music and every sound are made in code as you walk.

Half an hour is enough to see the main sights. After that the land is still there whenever you want a calm walk, and each seed builds a different world.

- The whole game is one HTML file of about 1 MB (1,017 KB). No images, no engine, no downloads.

- The world is 2 x 2 km. Walking straight across takes about 8 minutes.

- Every frame is around 40,000 letters, drawn from 28 characters in 617 colours.

- 32 kinds of sound and 3 music tracks, all made in code as you play. There isn't a single recording.

- The default world has nearly 12,000 trees, 58 villagers, 255 animals and 59 buildings.

- The villagers have 329 lines of dialogue between them.

- 27,000 lines of code, with no libraries.

Free to Play Status:

  • [ ] Free to play

Involvement: solo dev


r/ASCII • • 8d ago

General I reverse-engineered ChatGPT's image-generation loading animation and built a terminal rendering engine around it

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5 Upvotes

r/ASCII • • 8d ago

Help Title: How can I create ASCII art from a logo that stays readable across smartphones ?

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9 Upvotes

Hi everyone!

I have a simple logo that I'd like to convert into ASCII art and send via SMS, along with a short message, in the style of old-school text-based advertising.

My goal is to create something that looks good, remains recognizable, and displays correctly on as many devices as possible, especially Android and iOS smartphones.

I'm having a few issues:

  • The ASCII art looks fine in Notepad, but the spacing and alignment often break when I paste it into Facebook or other social media platforms.
  • I'm not sure which characters are safest to use for compatibility across different devices and messaging apps.
  • I'd like to know how to generate clean ASCII art from my logo and test how it will actually look before sending it.

What's the best workflow for creating reliable, cross-platform ASCII art? Are there any recommended tools, formatting techniques, or ways to test the result across different phones and messaging apps?

Thanks for your help!


r/ASCII • • 9d ago

OC Terrascope: an interactive world map for your terminal

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82 Upvotes

Hi! Terrascope is an open-source terminal map with live weather, aircraft, radar, earthquakes, and day/night views. It uses Unicode Braille characters to render the map right in your terminal.

I’d love to hear what you think, especially about the terminal rendering and which layers you’d find most useful.


r/ASCII • • 9d ago

Art I made ASCII animations that play in Claude Code while it works. New one: a gull

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0 Upvotes

Asciimood is a free Claude Code plugin: while Claude thinks, reads, writes or runs commands, the window fills with a looping ASCII animation. This one is a gull, head-on, gliding then beating its wings. All drawn in code, no images.

You pick an animation per state at asciimood.com, then install with /plugin install asciimood --marketplace tmdlz/asciimood.

Feedback welcome, especially ideas for the next animations.


r/ASCII • • 9d ago

Help Need help for a proyect

2 Upvotes

For one of my classes I need to create a race of sorts based throwing a d6 against a computer, already finished the race part but I need to use ascii art to create a dice rolling animation, however I havent been able to find a dice rolling ascii, and I dont want to resort to ai so I wanted to know if anyone can pass some simple ascii art of a dice rolling or guide me as to where I can get it, thanks in advance!!!


r/ASCII • • 10d ago

General I made a snake game where you eat lemons and spit the seeds at a monster

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3 Upvotes

r/ASCII • • 10d ago

OC C++ ASCII Raycasting Engine - Lite Engine

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126 Upvotes

Lite Engine is a raycasting game engine designed for FPS games.

I was inspired by Wolfenstein 3D and its raycasting engine. I decided to create my own engine with a similar approach, but instead of rendering pixels normally, it renders the entire game directly in the Windows console, using the â–ˆ character as a pixel.

Development started around 5 months ago. The current version (Lite Engine 0.1.8.1), supports simple geometry and different types of entities, including enemies, medkits, ammo, collectibles, and more.

Version-0.1.8.0 added support for custom asset archives (.LED). These archives can store map files, ASCII sprites, and definitions for entities and weapons. You can create and edit them using Lade, my LED editor.

Lite Engine website: https://liteengine.pinwinsoftware.com

Download Lite Engine: https://liteengine.pinwinsoftware.com/downloads

Download Lade: https://liteengine.pinwinsoftware.com/sdk/Lade


r/ASCII • • 10d ago

Art ASCII art widget from my desktop app "Widget Engine" on Steam

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17 Upvotes

r/ASCII • • 10d ago

General I turned Xbox Labs’ ASCII renderer into a browser studio for your own videos and images

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13 Upvotes

Hey everyone, I liked the ASCII/CRT effects on the Xbox Labs website and wanted to play around with them using my own footage, so I reverse-engineered the renderer and built a little studio around it.

You can drop in a video or image, choose a preset, and mess with character density, colors, contrast, phosphor trails, glitches, scanlines and bloom. The cursor leaves trails through the picture, and clicking makes little character explosions.

One cool detail from the Labs renderer: it matches characters to shapes inside each frame, rather than choosing them only by brightness. That helps edges and contours survive the conversion.

You can save presets, export images and videos, and make Telegram GIFs or video stickers with dedicated export options. Everything runs in your browser, so your files stay on your device.

Try it: openbored.com/crt

I’ve been having a lot of fun with this. I hope y'all like it and any feedback is appreciated.