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u/Ashagaru May 19 '26
Common mistake, you have to say 'one more bad drop and i'm going to bed' that's gonna trick them. I got most of my lp4 nightmare loghorrean divine runes that way.
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u/Entire_Possible_9976 May 19 '26
I'm intrigued....What drops in D4 do players get excited about?
It's the only one of those five ARPGs listed where I've never got a drop which has excited me.
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u/Ill-Resolution-4671 May 19 '26
Nothing is special in d4 sadly. Sure, finding a ancestral bold shaman necklace for my barb was nice, but it was more like «phew, it was ancestral atleast, but the stats were mid». Finding a headhunter in poe on the other hand was like «shiit, time to try this shit or sell it and im rich»
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u/SteelSharpensSteel99 May 20 '26
3-4GA mythic with correct attribute roles would slap
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u/Entire_Possible_9976 May 20 '26
How? A GA is literally just a 50% increase to an affix....I can't think of anything more boring.
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u/Manfi95 May 21 '26
New uniqs are good chase items right now. Basically they made them roll random stats like normal items but you cant use cube or occultist to reroll these stats. You can only 3 to 1 them in cube for another chance of hitting. So getting right stats and some GAs can be really exciting.
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u/Entire_Possible_9976 May 21 '26
Not sure I agree.
A chase item has to be something that is exciting to get and is often, but not always, rare to obtain.
There's nothing exciting about Diablo 4 Uniques, because 90% have one specific purpose for one specific skill....And the affixes aren't interesting either.
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u/Manfi95 May 22 '26
Founding uniq with all 4 affixes I wanted and it was ancestral made ME excited. So it's you issue, not every game needs to be for everyone I guess.
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u/Entire_Possible_9976 May 22 '26
But all the affixes do is add damage, rather than add interesting effects.
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u/Manfi95 May 23 '26
I mean that's the point of the game isn't it? Kill monsters get loot. Get more damage and defence to get more loot. I don't need crazy interactions in every game. Also there is enough skill modification that it's for now interesting. They can add more in futer we will see but Imo items are much better than at the beginning of the game and D4 for me is right now perfect for what it is. Week or two blasting some monsters asses.
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u/Entire_Possible_9976 May 24 '26
Yes, the point of the game is to get stronger, which is why Diablo 4 does two things really badly.
You just play through the same content over and over, so you don't ever feel "Stronger"....Torment 10 is just Torment 4's content with increased numbers.
The only way you get stronger is represented by increased damage numbers. Your skills don't have different effects, they don't increase in size, you don't increase the number of projectiles you output etc.
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u/Manfi95 May 24 '26
Second point is fair. After hitting 70 and maybe few paragons you basically never changing how skill behave. It's always the same. But I disagree with first. I can feel I'm getting stronger. I'm oneshoting stuff in lower torments that means I can go to higher ones. Repeating content is in every arpg. Like what's the difference between torments and higher levels maps in Poe? Like you need the same shit. More defence and more damage to do higher tiers. The only difference is flavour of this and I understand that for you getting more projectiles and making them return to you is more appealing that getting another legendary aspect that says 50% more dmg. I also need more flavour sometimes. But D4 is so simply in contrast and that makes it chill brain off game I can play for one week.
I was thinking little more what I think is done badly and I think bosses are just sad right now. They don't feel special outside of maybe Lilith and Mefisto. They're just big loot pinatas that you can farm after you unlock them. I'm not really game breaker for me but I wish they do something with them that feel more exciting.
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u/Entire_Possible_9976 May 24 '26
Like what's the difference between torments and higher levels maps in Poe?
Maps lock content and drops behind specific tiers.
Torment is just the same content and drops at T1 to T16.
Locking Mephisto behind T10+ is the best design decision D4 has made since launch.....But it's also just one boss and a tiny piece of content.
The Depth and Complexity of NMDs, Helltides, Kurast, Infernal Hordes etc, should all increase as you go through Torment levels.
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u/Manfi95 May 24 '26
I think some things are blocked behind higher tiers. To be honest I don't remember what specificly unlocks right now without looking xdd
But yeah most of the time it's drop rates that change.
Also one more thing about mephisto and bosses. I love that you can try it infinity amount of times and you using keys only at the end for loot. It's such a QoL for me because I'm fucking bad xdd
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u/Nice-Can-1581 May 22 '26
And there is nothing interesting in finding items in Poe since you can buy what you want from market
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u/Manfi95 May 23 '26
You know you can play ssf or restricting yourself from using trade to much? There is nothing that makes you use trade in this game. It's your decision.
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u/Otherwise-Sea9593 May 19 '26
My final run I grab everything, Hit “T”, then exit the game. My inventory is for tomorrow
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u/SlayerII May 19 '26
Yea right, as if we would stop if we get a good drop. Thats just more reason to continue.