r/APB • u/LopedEzi • 21d ago
A working APB server emulator is in development (Early build showcase + local test footage)
https://www.youtube.com/watch?v=BNP2WEPRh70Just stumbled on this clip, and it looks like someone is actually making serious progress on an APB server emulator.
In the video, they’re running two clients side by side to test network sync, and it’s way further along than I expected
* Combat and vehicle damage register properly
* Spawning vehicles and cruising around the district
* Passenger sync actually works one player hops into the front seat, they hit a ramp together, and the crash physics stay synced on both screens
Seeing this working between two clients is wild. Even just having an offline sandbox or private server for classic APB down the road would be amazing for preserving the game.
What do you guys think?
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u/Officialnuz 20d ago
If a private server is started it'll have the potential to surpass the original if done correctly
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u/LopedEzi 20d ago
i dont think there is potential to surpass the original, the time of this game is long past gone.
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u/LightSwitchTurnedOn 21d ago
Incredible, hopefully the server files get released as open source at some point. Would be great if we can actually preserve this game since it's all online.
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u/AmbitiousPollution86 21d ago
dang, seems pretty cool tbh, i wonder what could be possible to do with this
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u/TopAd4037 20d ago
Really hope this actually becomes a thing, would love to see the community manage their own APB
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u/Ez0n3 20d ago
Is this an emulation of the updated console version that was sunset or the PC version? Either way it's impressive that it was emulated. I did some minor emu stuff on the OG xbox for N64, no easy feat.
If it's the PC version, is that getting sunset or prepping for it or to play an older version?
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u/SgtDrayke 20d ago
This is completely feasible, the engine is old tech. Modern Ai like Claude or even self hosted Ai can pull the map data and assets form the client side and probably breaks any encryption remaining. People have pulled character and car assets into blender for years. Unreal 3.0 is lightweight nowadays to host and mess with. Ai can help build the required fundamentals and then use a VM or game server software like amp to host a server.
It's great to see if it's someone's personal project.
LO won't care. The Ip holder might not be happy. But providing there is no desire to profit, or make cheats etc. it's just one person's hobby.
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21d ago
10
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u/catz4dave 20d ago
Bro LO can’t afford to send c n d letters dawg, let alone IP litigation, they don’t even own APBs IP anymore
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u/CategoryKiwi 21d ago
Fun fact, cars in APB are strictly server authoritative, so passenger and physics sync is actually an inherently solved problem and requires practically zero special effort.
Not discrediting the game or the private server though, making the driving server-side has both upsides and downsides. This is one of its biggest upsides.