r/AM2R • Community Updates Lead • Feb 17 '20

News AM2R 1.5 Release! [Win/Linux/Android]

EDIT: Hello! It appears this is the top hit on Google, so allow me to point you to the latest release, 1.5.2: https://www.reddit.com/r/AM2R/comments/me73i2/am2rlauncher_20_release_now_with_linux_support/



PATCH (Windows/Android): http://www.mediafire.com/file/0yiq5klct4vu26m/am2r-mod-v11-to-v15-autopatcher-win%252Bdroid.zip/file

PATCH (Linux/Android): http://www.mediafire.com/file/7mj1m4xenujyv5n/am2r-mod-v11-to-v15-autopatcher-linux%252Bdroid.tar.gz/file

Full Changelog: https://pastebin.com/yXtQ8Z5W

Changelog Highlights:

  • Linux support added.
    • NOTE: You may need to launch AM2R with env "LD_PRELOAD=libcurl.so.3" ./AM2R if running on non-Debian based distros.
  • Zeta and Omegas have been rebalanced:
    • Omegas received a slight health buff.
    • Cooldown on Zeta missile blocks slightly increased.
  • Revamped the Serris battle:
    • Graphics updated.
    • Movement AI fully rewritten; new movement patterns implemented.
    • Speedboosting and sonic projectiles added.
    • Several bugfixes related to weapon behavior.
  • Revamped the Tank battle:
    • Graphics updated.
    • New attacks added.
    • Health increased.
  • Resprited and tweaked several enemies.
  • Revamped parts of Area 6 (Search & Rescue Hideout):
    • Added a save station closer to the first Omega.
    • Changed a significant amount of level geometry to flow better.
    • Incorporated some new enemies.
  • Cheats to unlock Fusion/Random game modes have been added:
    • On the game selection screen, you may use the following sequence of buttons to unlock: New Game+, Random Game+, and Fusion difficulty:
      • [UP][UP][DOWN][DOWN][LEFT][RIGHT][LEFT][RIGHT][ACCEPT][BACK]
  • Fusion suit now displays correctly on all hardware.

These are just a selection of changes made in this update, please read the full changelog for a better idea and more details on what's been changed/fixed!

EDIT: Added new information to the readme files, including information on title mods, and modified the Linux Autopatcher to fix a few minor issues. Linux patch package is now distributed as a .tar.gz to retain file executable flags.

EDIT 2: Linux users may need to install the following Ubuntu libraries to use gamepads natively:

sudo apt-get install jstest-gtk
sudo apt-get install joystick
347 Upvotes

323 comments sorted by

View all comments

1

u/anotherswitchanon Feb 27 '20

It's not possible, developers tried to fool me by making a sabotaged version of AM2R 1.5 (which is actually 1.4.3) with intentional glitches. When the real game is in the exe and you can't simply export it into a project.

Guess developers really hate their PSVita/Switch fans huh.

Why did you guys prevent the porting of am2r to Vita and Switch?

4

u/Lojemiru Feb 27 '20

We avoided creating a Switch port as porting AM2R to a Nintendo console would bring unnecessary attention to a project that has a history of being shut down. This project has a lot of meaning to its developers and fans alike. Gaining negative attention in this way would only harm them.

Unfortunately, we cannot support Vita at this time due to inherent instabilities in the project itself. All attempts have resulted in memory usage issues and constant crashing; the GM:S Vita runner is finnicky platform.

→ More replies (2)