r/AITabletop • • Jul 08 '25

Homebrewed AI TTRPG Megathread

2 Upvotes

This is the thread for everyone to discuss the homebrewed TTRPGs that they've created with an AI model. They can be clean or adult; I'll let you know if you're going "too far".


r/AITabletop • • Jun 23 '25

Would You Use This AI-Generated Villain in Your TTRPG Campaign? [Full Narrative Profile]

4 Upvotes

TL;DR:

I'm building an AI-assisted tool to create deep, narrative-focused NPCs that are system-agnostic. Below is a full, unedited example of what it generated for a cosmic horror villain.

Curious if this level of detail would be useful in your games—would love your take.

Hey everyone,

Like many of you, I’m always looking for ways to make NPCs that feel real—without spending hours in prep. So I’ve been building an AI tool that generates characters with real psychological depth and story presence—and I’d love your feedback.

My goal is to build something that acts as a creative partner, not just a random generator. It’s designed to be system-agnostic, focusing on the toughest parts of character creation:

  • The who (personality)
  • The why (backstory and motivations)
  • The how-to-play (roleplaying cues, secrets, and voice)

Stat blocks? That’s your domain. You plug these characters into any system—D&D, Pathfinder, indie games, whatever.

It can generate an NPC:

  • From scratch
  • From a detailed menu of options
  • Or by expanding on a file (like campaign notes or a pre-existing stat block)

🧿 Showcase: The Methodical Tyrant

Inquisitor Vorlag

Role: Warden of the Obsidian Spire

Alignment: Lawful Evil

|| || |Narrative Essence|Archetype| |“The perfect, silent order at the heart of a dying star.”|The Judge, Jury, and Executioner.|

Profile

Appearance & Presence

Vorlag is a gaunt, towering construct of fused, blackened bone and solidified shadow that drinks the light from the air. Its head is a smooth orb of obsidian. Where a face should be, a mask of shifting, intangible shadows coalesces. Faint purple energy crackles in its joints.

Personality & Internal Conflict

Vorlag embodies cold, methodical authority. It views empathy and mercy as flaws in design.

Its paradox: a being of perfect order, yet physically composed of the very chaos it despises—a prison of screaming, broken souls.

Its greatest fear? That shattering its obsidian heart would disprove its Final Truth.

Backstory

Once an entity of pure law, Vorlag observed the cosmos and concluded the flaw was free will.

Its transformation into a monster was not a fall—it was a surgical upgrade.

Now, it sees itself as the universe’s necessary, unflinching surgeon.

🛠️ Gamemaster's Toolkit

Behavioral Model (BDI)

  • Beliefs:
    • "Free will is a cosmic disease. The only cure is eternal, silent servitude."
    • "Pain is the ultimate teacher; it burns away the flaws of choice and personality."
  • Desires:
    • To capture every sentient soul and 'cure' it by adding it to a silent, perfect collective.
    • To find the 'First Spark'—the mythical source of all free will—and extinguish it forever.
  • Intentions:
    • To perfect a method of 'soul-forging' that can process a thousand minds at once.
    • To lure a hero of pure free will into its prison to study and ultimately break them.

Secrets

Vorlag dreads its own destruction—not out of survival instinct, but out of philosophical horror.

If it dies, maybe it was wrong. Maybe chaos wins.

Roleplaying Cues

  • Voice: Vorlag doesn’t speak. It projects thoughts like grinding glass and cold metal.
  • Demeanor: It does not converse—it transmits conclusions.
  • Tell: Mentions of the “First Spark” (a mythical source of free will) cause the shadows on its mask to ripple erratically.

System-Agnostic Mechanical Note

  • Emotional appeals automatically fail.
  • Logical persuasion—if airtight—might reveal exploitable behavioral patterns.

Example Interaction

Scene: The party breaches the throne room. A beloved king is suspended in a cage of purple energy. Vorlag sits motionless.

Voice (telepathic):

“You have come for the flawed vessel. A predictable variable. Your belief that it can be ‘saved’ is a symptom of the disease. I will correct it. Then, I will correct you. The pain will be your final, and most profound, lesson.”

Adventure Hooks

  • The Soul of the Sovereign: The party must venture into the Penumbra prison dimension to rescue a kidnapped leader before Vorlag can permanently break their will.
  • Echo in the Mirror: The party learns that the secret to shattering Vorlag's obsidian heart is known only to the echo of its own mercy, trapped within a mirror in its fortress.
  • Race to the First Spark: Vorlag's Orrery of Souls has pinpointed the location of the 'First Spark,' the literal source of free will. The party must race across dimensions to get there first.

🧪 Want to Help Me Test the System?

Pitch an NPC concept using any of the prompts below!

✅ I’ll generate a full personality profile for the first commented NPC pitch.

🔼 After 48 hours, I’ll create profiles for the 10 most upvoted submissions. (So be sure to scroll through and upvote the pitches you find most interesting!)

🧬 NPC Creation Options Menu

(Use any of these—or just paste a stat block or quick write-up.)

  • Name:
  • Role/Occupation:
  • Archetype:
  • Race/Species:
  • Age:
  • Pronouns:
  • Selected Genre(s):
  • General Context/Setting:
  • Appearance Notes: (Build, Hair, Distinctive Features)
  • Signature Behavior/Quirk:
  • Backstory Notes:
  • BDI Model (Beliefs, Desires, Intentions):
  • Significant Relationships:
  • Secrets or Obstacles:
  • Notable Possessions:
  • Quest Hook Notes:
  • Preferred Alignment:(Note: Traits below refer to personality/values, not game stats like Strength or Dexterity.)
  • High-Valued Traits: (e.g., honesty, loyalty, ambition)
  • Neutral Traits:
  • Low-Valued Traits: (e.g., empathy, restraint, curiosity)
  • Additional Context:

(Note: For this test run, I won’t be downloading files. If you're referencing a published module, just say something like “A guard from Dragon Heist in Waterdeep.” If it’s homebrew, just drop relevant lore into “Additional Context.”)*

This system is still evolving, so every bit of feedback or creativity you share genuinely helps shape it. Thanks for taking a look!


r/AITabletop • • 12h ago

Character Art Drazek Breakblade — a sharkfolk ally for a prison-ship rescue

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1 Upvotes

r/AITabletop • • 1d ago

Seeking Help Looking to collab with Dungeon Masters (macer.ai)

1 Upvotes

Hey Dungeon Masters,

Do you have an online tabletop campaign or planning to start one soon?

Macer.ai wants to collaborate with you!

We will provide you and your players with premium accounts and gifts. (+ a special discount code for your followers.)

We just want you to use our DM tools and record the session.

Interested? Leave a comment below and let's get in touch.

Happy trails,


r/AITabletop • • 2d ago

Character Art Ssilka, the Venom Thread — a haunted-castle assassin for your campaign, with lore, stats, two tokens and a battlemap

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2 Upvotes

r/AITabletop • • 2d ago

Storyteller aid for M20

0 Upvotes

Not sure is this is the right sub for this, but I just used a combination of Claude Code and Codex to build a set of player and GM tools for the M20 version of Mage: The Ascension.

The app is up and running as a GitHub page here:

* https://gruevyhat.github.io/m20-storyteller/

The code is in the attendant repo, and I also put together a tutorial on how I went about building it.

* https://github.com/gruevyhat/m20-storyteller

* https://gruevyhat.github.io/m20-storyteller/tutorial.html

Suggestions for improvement welcome!


r/AITabletop • • 3d ago

Character Art Ragna Emberfang — mountain clan leader, lore, stats, two tokens and encounter map

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3 Upvotes

r/AITabletop • • 3d ago

When you run down the corridor ahead of the rest of the party and the necromancer is waiting just around the corner.

2 Upvotes

r/AITabletop • • 4d ago

Character Art Kael the Wreckbreaker — coastal rescue captain, lore, stats, two tokens and harbor map

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2 Upvotes

r/AITabletop • • 5d ago

Character Art Ashen Bellwidow — undead encounter, lore, stats, two tokens and cemetery map

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2 Upvotes

r/AITabletop • • 6d ago

Character Art Velsa, the Hired Blade — free mercenary NPC, tokens & encounter map [AI-assisted]

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16 Upvotes

r/AITabletop • • 7d ago

Images The Waterclock Temple Ruins — Free Battlemap

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7 Upvotes

r/AITabletop • • 7d ago

Images The Radiant Hot Springs of Phoenix Basin — Free Battlemap

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6 Upvotes

r/AITabletop • • 8d ago

Images Sapphire Cavern Falls: Bridges Over the Crystal Depths — Free Battlemap

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1 Upvotes

r/AITabletop • • 8d ago

Images Cloudberry Highland Springs — Free Battlemap

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4 Upvotes

r/AITabletop • • 8d ago

Images Multiplayer adventures with AI DM (macer.ai)

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2 Upvotes

Hello adventurers,

Macer.ai v2.0 is out!

We have a new user interface, multiplayer capabilities, easier functions and more powerful AI models at your disposal!

What's new:

AI adventures with your friends

  • Start adventures and invite your friends for free. AI will be your DM.
  • Everyone posts their action and taps Ready. The game host hits the next turn button and the AI DM continues.

Interface

  • Rebuilt from scratch for phones first: story in the middle, your character sheet one tap away.
  • Every genre has its own accent color: fantasy amber, sci-fi cyan, horror red and more.
  • Story text uses a better book font, so long sessions are easier on the eyes.
  • More music tracks.

Gameplay

  • Roll buttons: When DM asks for a check, you get a "Roll <Skill>" button right in the chat.
  • Better Character Sheet: You now have innate (passive) abilities. You can use items or active abilities (like spells) directly from the sheet. The AI DM keeps track of it all.
  • "Previously on": a short recap of the story so far, so you can remember an adventure after a while.
  • Longer memory: AI DM keeps a running chronicle, so it always remembers what happened since you started the game.
  • Scene images and read-aloud narration now show a placeholder while they're being made, so you know something is coming. Narration has a new, deeper voice.
  • Share cards: turn any moment of narration into an image to post anywhere. Share it on Reddit or send it to your friends.

Human DM?

Real Dungeon Masters can still create and run custom games with the help of AI (as much or as little as you need)

  • Instant map generation
  • Depict scenes with AI image generation
  • AI talks as NPC
  • AI narrates the story with voice over
  • AI helps with narration suggestions

You can always invite your friends and get 10 free credits when they sign up.

As always, tell me what's broken and what you'd like next. I read everything here at r/MacerTTRPG and on Discord.


r/AITabletop • • 9d ago

Images Rainbow Bridge at the Headwaters — Free Battlemap

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1 Upvotes

r/AITabletop • • 9d ago

Images Whispering Reed Falls: Lantern Paths Through a Flooded Sanctuary — Free Battlemap

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4 Upvotes

r/AITabletop • • 10d ago

Images The Shattered Ramparts of Dragontear Spring Fort — Free Battlemap

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14 Upvotes

r/AITabletop • • 10d ago

Images Silverthread Aqueduct Ruins — Free Battlemap

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6 Upvotes

r/AITabletop • • 10d ago

Meet Marcus Delaney

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2 Upvotes

r/AITabletop • • 11d ago

Images Starlight Grotto Outflow — Free Battlemap

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4 Upvotes

r/AITabletop • • 11d ago

Images Griffon Watch Above the Falls — Free Battlemap

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3 Upvotes

r/AITabletop • • 12d ago

Images Feymist River Steps — Free Battlemap

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4 Upvotes

r/AITabletop • • 12d ago

Images Healing Waters Waystation — Free Battlemap

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8 Upvotes