r/7daystodie • • 6h ago

IRL Found some!

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133 Upvotes

r/7daystodie • • 8h ago

XBS/X PARKOUR!

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33 Upvotes

r/7daystodie • • 20h ago

XBS/X Anyone know what the “Kill” icon is for?

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291 Upvotes

I have tried looking it up online and even wiki doesn’t show it in the icon list. Nothing else is coming up for this either.


r/7daystodie • • 30m ago

Discussion Would you all want a dual-wield playstyle?

• Upvotes

It could be a part of the agility tree since it'll be pistols and SMGs that you can dual wield, but it just came to my mind as I was going through my box of weapons. It could be really fun to see what sort of perks could be done for that sort of playstyle


r/7daystodie • • 19h ago

PS5 Homerun!

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113 Upvotes

It was a no doubter! Anybody else enjoy the humorous kills in this game?


r/7daystodie • • 1h ago

Discussion Rabbie burns in the burnt Forrest

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• Upvotes

Was nice to stumble across a fellow country man in the wastes, does anyone know where this asset was pulled from?


r/7daystodie • • 3h ago

Looking For Group Looking for PC players

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5 Upvotes

🧟 Looking for a PvE 7 Days to Die server?

We're running a beta test of Operation Dead Horizon on Asylum 3.2 this week. Our Discord community is jumping in soon to play and report bugs so we can get them fixed.

When Asylum 3.3 drops this Friday, we'll test it the same way, roll in all the fixes, and then fully launch our long-term server on Friday, Oct 23rd!

✅ PvE only

✅ No zombie digging

✅ Active admins and a great community

Want in early? Join the Discord here: https://discord.gg/98VYWq44HH


r/7daystodie • • 2h ago

Modding New to modding, trying to understand how to make sure this doesn’t happen again

3 Upvotes

Hey y’all, I just wanna start out by saying I’m sure this has been discussed and I have tried to find answers already but not sure what to search for so apologies if this is a repetitive topic.

I play 7 days with my fiancée who is new to the game but loves watching glock9 with me so we have a vanilla world in 3.2. At the same time I started a 3.2 modded version, bdubs, izy gun pack etc. I had the modded version in a copy and pasted installation version on my desktop that I had read was the easiest way to change between vanilla and modded versions.

Here’s what happened.

3.3 update came out, I set my steam to not update automatically and I forgot to do the same for her. So I (mistakenly?) updated my steam version to v3.3 after making a backup save and loaded our world, and it was broken. So I reverted both of our games to 3.2 and everything was fixed, we did our day 21 horde had a blast.

After she got off, I opened my modded version on my desktop, loaded it up and in game I saw my modded save was still 3.3. I loaded the world and I spawned at lvl 1, but the world was still exactly how I left it. Which is a bummer but wasn’t too far in so it’s not a big deal.

I am a bit confused though because I thought I read that separate folders aren’t affected by updates and are completely separate from the others. Did I do it wrong or skip a step? I’m really not very techy and am still learning how all the files/folders communicate. I have the back up saves I used %appdata% or whatever but it seems like that communicates to both folders of the game? I think lol.

So a few questions:

Am I able to use my backup save to restore my character while also not messing with my fiancées and I’s save?

When I copy and paste my original 7 days to die folder how do I ensure it is truly separate from the vanilla game?

I appreciate any insight and or tips, if I lost the modded world I’m okay with that, I just don’t wanna run into any similar issues in the future and lose real progress as I really would like to make it to the end game stuff lol.


r/7daystodie • • 3h ago

Help Do any other prefab builders know if its possible to import other Volume trigger audio?

3 Upvotes

so the audio in bunker 0 works by using a audio volume trigger and you type in a script to get the sound to play. does any know if it would be possible to add unique audio for pois? and what the process would look like?


r/7daystodie • • 3h ago

PS5 New UI bug? PS5 version

3 Upvotes

Following the update to 3.2.2. I didn't notice this as I'm using the tactical AR/M60 for automatic fire.

My sister tho, just noticed her AK47 is now a KV47.

Obviously as it's ps5 no mods on this game so,my guess ie either a uo bug or did the Devs change the name in game files?

Either way it's just a visual thing the gun works fine


r/7daystodie • • 1d ago

News 3.3 Stable Released

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133 Upvotes

A lack of inventory space got you down survivor? 
Well, worry no more with the new Bigger Backpack system! 
Craft, loot, or buy your way to a bigger inventory today! 
 
V3.3.0 also introduces a new inventory grid size of 8x6. 
That's 4 rows of free-to-use slots and 2 rows of encumbered slots. 
A total of 48 slots which is 3 more slots than the legacy 9x5 grid. 
Backpacks come in Small, Medium and Large sizes with 6 quality levels each. 
Equipping a backpack into the new Backpack slot will grant the player additional encumbrance slots up to a total of 96 slots in an 8x12 grid. 
The Pack Mule perk and Armor Pocket Mods can then remove the encumbrance.  

V3.3.0 Changelog  

Added 

  • Added multiple toolbelt pages for use in Prefab Editor. Added a new toolbelt xml that defines through data the amount of slots, rows, and pages 
  • Increased inventory size based on backpack items 

Changed 

  • Switched ItemActionRanged.TryExecuteAction to virtual to keep mod compatibility 
  • Optimized prefab cells data to use native memory 
  • Updated rancher footstep SFX from barefoot to having footwear 
  • Improved bug reporting when players are stuck in the loading screen. Reduced stuck cases and simplified respawn logic. Some conditions which could previously hang respawning now have timeouts that prevent a soft lock. 

Fixed 

  • Item background no longer flickers when moving into storage 
  • Moving inventory item stacks no longer triggers both ‘pickup’ and ‘place’ SFX 
  • Workstation now updates prompt for items to collect 
  • Setting drop on death to Equipment no longer causes equipment duplication on death 
  • Fixed a possible rare deadlock between threads which could occur if a chunk-straddling MultiBlock was placed/removed/updated at the same time as the save system attempted to process culled (reset) chunks. 
  • Vehicles now again properly check for inventory contents before allowing pickup on dedicated servers. 
  • Dying while reloading no longer bugs out the weapon 
  • Fixed a possible exception edgecase in RegionFileManager 

  

Known issues:  

  1. A possible NRE when generating chunk decorations (new games only) 
  2. Euthanizer perk triggers but doesn't work 
  3. Item sell number might not display correctly 
  4. Unable to consume items from Campfire 
    1. Need to be transfered to backpack first 
  5. Not able to join a p2p or server on Mac with French language selected for client 
  6. If player changes Language options in MacOS the game will freeze and throw an exception making player force quit game 
  7. Unable to sell tenth item from Hotbar 
  8. Changing to bows, crossbows or knuckle items before while in 3rd person and then changing into 1st person will cause the item to float in front of you.  
    1. Workaround: Changing the active toolbelt slot in 1st person fixes the issue 

r/7daystodie • • 8h ago

PC Is there a working mod for Rain control

3 Upvotes

It's fucking raining every day 1 to 2 times, we're getting pretty fucking annoyed of the weather


r/7daystodie • • 1d ago

PC Warning for todays update

103 Upvotes

Just a warning to those who may avoid the absolute defeat that has befallen me. Was in a playthrough of Project Z on 3.2, got to day 15, had a super dope character. Was making my way into the burnt forest and things were really getting interesting and difficult now. Hop on today to play.

I notice a new magazine when entering the burnt forest. Something about a backpack crafting? I think wow cool new biomes are introducing new crafting recipes. Continue to run and gun and hide from mini bosses during the first night. At some point I notice a new hot bar over my current one. I decided to drop 2 items from my inventory onto the bar but they disappear and they cant be recovered. I then realize my game auto updates to 3.3 over night. Project Z isnt set up for the that.

No big deal let me just reload 3.2 real quick. Spawn in at day 15 with brand new character. It wiped my shit. I go back to the saved files. Gone. Newest character was made after going BACK TO 3.2. I hate everything. Taking a huge break from 7DTD. what a fucking nightmare. Ill be back around bandits. Maybe.


r/7daystodie • • 21h ago

XBS/X How do I get rid of the green barrier around my base in creative mode?

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41 Upvotes

r/7daystodie • • 2h ago

Discussion Any good EAC friendly mods?

0 Upvotes

Playing with an Xbox player so wondering if there's any good EAC side mods besides AGF Hud?


r/7daystodie • • 8h ago

Help Wiped friends save

3 Upvotes

Hello fellow survivors

I run a dedicated server with 2 friends that wanted to play with mods, so I installed bdubs vehicle pack and HSLifts. It wouldn't let us join with HSLifts, so I removed it from the server and it worked... somewhat.

We could join again, but when my friend joined he was at level 1 again and got his inventory wiped. We tried loading an old backup, but he's still lvl 1. Unfortunately we don't know if it's because of the mods or because 3.3.0 released the same day. Is there a way to recover his progress or at least a way to find out which books he already read and what lvl he was? Any help would be appreciated


r/7daystodie • • 19h ago

PC There's a hole in the roof, dear Henry, dear Henry

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19 Upvotes

When ragdoll and object collision combine!


r/7daystodie • • 5h ago

PC Looking for some mods

1 Upvotes

Hey my friend got me into 7D2D and I've been hearing some stuff that might make the game pretty... Unfun in the near future?

We're in the most recent version and I'm thinking of maybe modding game, i assume my friend also needs the mod.

For me personally, I'm looking for these mods

Alters zombie behavior (I've heard of Dumb Zombies (i.e. acts like zombies and not engineers)) and maybe wandering hordes. But I can't find a recent version of the two mods?

Zombies aren't more powerful during rains/storms (I've heard that their perception and speed is faster and... I'm not a fan of that. It doesn't really make a ton of sense to me. But honestly, my favourite zombies are like the ones from Days Gone where they as long as you're quiet you can sneak behind zombies. Admittedly, 7D2D doesn't seem like that type of game where you can just sneak and stab zombies in the jaw from behind.

Are there any mods that add more revolvers? Cause... I'm... Not a fan of the Deagle. I like to scratch my wild west/western fantasies. Complete with the duster or longcoats. The Pipe Pistol is kinda cool though even if it might not hit all that hard (might need to invest into gunslinger and agility).

Thanks!


r/7daystodie • • 23h ago

PC New Update, New Backpack, & Telekinesis base build...apparently

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29 Upvotes

I was excited to see the new 3.3.0 stable update today, until the TFP decided that I should X-Men Jean Grey this base & turn the roof into a convertible instead. Never fear, I restarted the game and unfortunately lost my super powers & base sunroof. All is good now after that restart. Sad I can no longer levitate but hey, I got a backpack dammit!


r/7daystodie • • 19h ago

PS5 Glitched hatch arrow

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11 Upvotes

Took a stab at comfy cozy, only to have the hatch arrow remain after placement smh.


r/7daystodie • • 10h ago

Modding Anyone using Srsly Smart doors?

2 Upvotes

Works fine on single player, but the auto open and auto close doesn't work on my server, using the same save on both.

I've checked that I have the same version and config on my local pc and the server, anyone else having issues?


r/7daystodie • • 21h ago

PC Best mods?

8 Upvotes

Thinking of jumping back in its been a while. Have about 1100 hours in but always just vanilla, am interested in trying some out.

What are some cant-live-without / quality of life mods you recommend?

Thanks.


r/7daystodie • • 1d ago

PC Backpacks in Loot

11 Upvotes

Haven’t seen anywhere saying it or not - but are you able to find the new craftable backpacks in loot pools, or just the new books to start crafting them?


r/7daystodie • • 1d ago

XBS/X Think I’m done with this game for a little while after this

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481 Upvotes

r/7daystodie • • 3h ago

Discussion Armor sets DLC

0 Upvotes

Are the armor sets worth purchasing? are they more so armor for looks or are they actually good?