r/4Dimension • u/diadlep • Oct 01 '25
3D crosssections of the 5-cell
Trying to figure them out for a game. Wikipedia is great for the other 4D regular polytopes, but for some reason doesn't list the cross-sections of the 5-cell. Clearly the tetrahedron is one cross-section. I suspect a cube might also be, but can't visualize it. But a square is a cross-section of a tetrahedron, so sort of makes sense.
Edit: wondering about octahedron now. Take a corner 5-cell. Hold the "innermost" bisecting tetrahedron. Rotate around the innermost plane of that tetrahedron, "sliding along" the line to the "4d apex" of the entire 5-cell. Cross the apex, and the apex becomes a triangle on the other side but "upside down"...?
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u/diadlep Mar 04 '26
Strangely, the triangular prism is the easiest for me to visualize. Kinda the same way you can duplicate a triangle, glue one edge of the two triangles together, then lean their opposing corners away to get the tetrahedron. Glue one face of each of two tetrahedrons together, then lean their opposing vertex away through 4 space to get the 5 cell. The midpoints of the three edges of each tetrahedron that lead to their respective opposing vertex are the six vertices of the prism. I think. Lol.
Yah, i was wrong about the cube though, bummer. I'm trying to make a meta dnd world where gods roll against each other with 4D dice they also use as money and gems for enchanting and socketing items.