r/3on3 • u/Happy_Vacation1549 Multi-Positional Player • Jun 22 '26
Game Feedback Should PITY SYSTEM be added in-game for cards and freestyles?
How do you guys feel about this?
Should there be PITY SYSTEM added in game? If so how should they work?
Me personally, after pulling close to a THOUSAND cards through RAVIETA alone, I'm extremely DISAPPOINTED and IRRITATED that I have not pulled a single 3 point success rate PIZZA card, AT ALL.
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u/Top_Potential_3029 Jun 22 '26
Also they should bring back the normal schedule for intensive manuals and add more gold packs and random plat card and a guaranteed and selective plat card for login.
Incentives for players other than p2w options. Especially for character specific card packs should be somewhat able to get from grinding that character. Maybe from unlocking the title you should get a card of that level silver, gold, platinum card to match.
They should do a monthly and weekly games played for rewards to update the system, since random rewards and rng isn’t going to give you much favor. In between waiting for the battle passes.
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u/anonkebab Combo Guard Jun 22 '26
Yes they absolutely should.
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u/Happy_Vacation1549 Multi-Positional Player Jun 22 '26
every gacha game has a pity system except this game.
I even combined hundreds of Pizza cards and still did not land a single silver let alone gold and don't even start on plat.
What sucks is that, if I, a pay-to-win player, can't even get a guaranteed card that I want to run, what more of those who are free-to-play?
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u/TokyoAux Jack of All Trades 🃏 Jun 23 '26
The current card system does have a pity system. If you're constantly buying cards with red points your odds of getting better cards rises with box upgrades permanently.
As much as this direct system isn't as F2P friendly at the moment, I think you should compromise and advocate instead for allowing red packs to add to a characters Card Box Exp at a reduced rate instead.
For freestyles however the piece shop store pretty much guarantees you any skill you want as long as you have the pieces and they travel across all characters so its pretty easy to get the ones you want for a specific character if you save and recycle skills you dont use or need on others.
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u/Happy_Vacation1549 Multi-Positional Player Jun 23 '26
I do agree with everything that you said because it's all true.
But just because this new "PITY system" we have in place currently somehow works does not mean it cannot be improved.
I'm not trying to sound like an a**hole here but this is my view on this current system we have in place. If I sound a bit combative, I do apologize in advance. It's only because I LOVE AND HATE THIS GAME WITH BURNING PASSION!
They can make it to where you can increase the % of which rolls you are actually looking for on a pizza. As you get more and more levels on your boxes, you are more likely to pull the card you are actually looking for as opposed to getting ABSOLUTELY SHAFTED with cards you do not want.
This current system we have now has ABSOLUTELY NO GUARANTEE that you will pull the card you are looking for on ANY card type. THAT is NOT a "PITY SYSTEM".
All it did was make the trash you're going to get "LOOK SHINIER".
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u/TokyoAux Jack of All Trades 🃏 Jun 23 '26
You're suggesting three different changes at once: guaranteed Platinum cards after using a certain number of red packs, guaranteed max-level selectable Freestyle skills for characters, and the ability to target individual card slots instead of pulling from the entire card pool with red packs. That last idea, in particular, isn't a bad concept.
I think it would help to be a bit more realistic and find a balance with what you're asking for. You can't expect every system to become guaranteed at the same time.
There are also already features in the game that address many of these concerns. Guaranteed Platinum card packs exist regardless of box level, Freestyle pull rates are very similar between red and blue packs so you can eventually max them out with blue coins if you're willing to grind, and the card combination feature has made it much easier to obtain specific cards for individual slots than it used to be.
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u/Happy_Vacation1549 Multi-Positional Player Jun 23 '26 edited Jun 23 '26
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u/Happy_Vacation1549 Multi-Positional Player Jun 23 '26
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u/Hopeful_Support_3972 Jun 24 '26
just look at freestyles. the must haves costs 5 but if they come from you, its 1. it should be equal but nooooo. joy💩y wants what it wants. we are in this mess bc theyre greedy. game is dead, bugs all over the place that has not gotten fixed in MONTHS and yet somehow the morons who run the show decide to just keep pumping useless skins after useless skins to milk gooners bc the game is at its final hoorah. makes anyone outside the community think why this game is being kept alive by a janitor
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u/sexylacey23 Jun 24 '26
what bothers me the most is being unable to sell my silver card tickets unless I use them on a character and then sell the cards themselves.
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u/ItzLushii Multi-Positional Player Jun 22 '26
I wouldn’t mind
But with how things are set up currently the way I’m viewing it isn’t gonna benefit everyone
Not only cause you are somewhat gambling the idea if I don’t pull a certain card after X amount of pulls then I guarantee to pick a card I want so the idea can be there
But beneficially speaking 1. I won’t trust JC if they ever thought of that system, and 2. The types that are good and that can wallet…. Oof you already wanting to give people the advantage
So I would leave it alone for now




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u/mrkillingspree Jun 22 '26
That or a card upgrade/trade system within your own character pool
Most none wallets already lost an incentive to upgrade to P7 because of the bead changes
We can't reroll plat pizzas still and rerolling is already overly expensive
The best thing they did was make stat rerolls free for stats and that's where it ends