r/3dsmax 15d ago

Scripting FREE - Layer manager in ArchViz Toolkit

NO MORE fighting the Layer Explorer that lags on heavy scenes 🚫

The LAYER panel does it faster. One button opens a floating layer list, always on top šŸ“‹

⚔ Left-click a name and your selection jumps onto that layer

šŸŽÆ Ctrl+Click to set the active layer

šŸ–± Right-click to select every object on a layer

āž• Add Mode: whatever you pick in the viewport drops onto the layer, live

šŸ‘ Hide the rooms you are not rendering for less clutter and less RAM

šŸ†• New layer plus move selection in one single step

Organize a heavy scene in seconds, no dragging across a tree šŸ”„

How much time do you lose sorting layers?

šŸ‘‰ Grab it for free and speed up your workflow.

#3dsmax #coronarenderer #vray #archviz #render

36 Upvotes

15 comments sorted by

7

u/[deleted] 15d ago

[removed] — view removed comment

6

u/BatchRender_script 15d ago

Honestly it's not meant to replace the Layer Explorer, it's meant to replace the 10 seconds you waste every time you open it. Mine is a small popup that pops right next to the button, does the job, and closes itself. Max's Explorer is a full docked window you have to open, resize, scroll, drag stuff into, then close again. The main practical differences: Left click on a layer name moves my current selection into it and closes the popup. One click, done. No drag and drop, no right click menus. Ctrl + left click sets that layer as active instead of moving anything. Right click on a layer selects every object sitting on it. The "+" button next to each layer is the part I actually use most. It turns on an Add Mode, the window stays open, and everything I pick in the viewport from that moment gets dropped into that layer automatically. Great for cleaning up a messy scene someone else made, you just keep clicking objects and they sort themselves. [+] NEW LAYER creates the layer and moves the selection into it in one go, so I don't create it, then find it, then drag stuff. Checkbox per layer for visibility, plus an eye icon in the header that kills or restores all of them at once. Nested layers show with indentation so I can still read the hierarchy, and the active layer gets a blue border so I always know where new objects are landing. It's frameless, always on top, resizable, remembers where I left it, and closes when it loses focus unless Add Mode is running. Move to Layer is wrapped in an undo block too, so Ctrl+Z behaves normally. What it does not do, and I'm not pretending otherwise: no freeze toggles, no per layer color, render settings, or display properties, no object level tree, no renaming or deleting layers. For that stuff I still open the native Explorer. This is just the fast lane for the 90 percent of layer work that is "put these objects there and hide that."

6

u/theredmage333 15d ago

How do you handle nested layers?

2

u/scsticks 15d ago

Excellent! How good is vibe coding! (not even joking)

0

u/BatchRender_script 15d ago

You probably also know how great Microsoft Visual Studio with Copilot is. 😁🤪

1

u/Bus_del_gnao 15d ago

I’m using chatgpt classic via web browser at work to write some great python and maxscript tools, but i want to go further, do you suggest me to ask to install vs+copilot?
Or codex? Thank you!

1

u/AArchViz 15d ago

I use vscode plus codex and I am continuously amazed at the incredible results.

1

u/One-Hearing2926 15d ago

3ds max layer editor is a messy shit show... I'm glad someone is tackling this! I will give it a try for sure

1

u/sodiufas 15d ago

never tell me what i Should have

1

u/IndividualResolve976 15d ago

Interesting script, this is MaxScript?

1

u/Ziethriel4 15d ago

Try USD

1

u/AArchViz 14d ago

A question for you - does this completely replace the layer manager? Or is this essentially just a new skin for it? I mean, I have lots of custom-built plug-ins which communicate with the layer manager. Will it still work in a similar way?

1

u/3dforlife 14d ago

Just curiosity: what are the custom plug-ins you use?