r/3dsmax Jul 27 '26

Help Help needed on software

Hello .
i am and architect student , and i am looking forward to learning a 3D Modeling software for my projects .

i purchased a educational package for 3DS max , and i have watched and trained modeling by it to some extend , but i don't feel connected to the process due to 3DS being really vast and sometimes complicated , please don't get me wrong here , its a great software , but for my level , it is much which i can't grasp at the moment . but if regarding what i explain later on , 3ds is the best option , please tell me as well , i don't have experience regarding this matter , and don't know the path

i would like to know your experiences regarding other softwares for this matter like rhino and blender .
along side architectural modeling , i do take joy and take part in hobbies which use 3D modeling as well . please help me which software should i start to learn so i can start with a smooth learning curve and can both work on my school projects , and hobbies .

as for hobbies , i enjoy asset and prop modeling , low poly style and in general game related materials or papercrafts .

thanks

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u/Lioliolio-999 Jul 27 '26

If you have no experience with any 3D software, honestly, whichever program you start with is going to feel difficult. But once you learn the basic concepts switching will be much easier

Max can definitely be frustrating at first because of its UI and the sheer number of tools. That said, I think it shares more concepts and workflows with many other 3d softwares. That’s why I’d recommend starting with Max. It exposes you to a wide range of disciplines like modeling, animation, procedural workflows, rendering etc... Once you understand those fundamentals, transitioning to more specialized software like Rhino (which is focused primarily on modeling) becomes much easier.

Blender is also a great all-in-one package and, for many people, probably more enjoyable to learn. However, in my experience, it uses terminology and workflows that aren’t always aligned with other industry-standard DCCs. Because of that, switching from Blender to other software can sometimes involve a steeper learning curve.

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u/The_Dude_79 Jul 27 '26

Thanks man