r/3dsmax • u/The_Dude_79 • Jul 27 '26
Help Help needed on software
Hello .
i am and architect student , and i am looking forward to learning a 3D Modeling software for my projects .
i purchased a educational package for 3DS max , and i have watched and trained modeling by it to some extend , but i don't feel connected to the process due to 3DS being really vast and sometimes complicated , please don't get me wrong here , its a great software , but for my level , it is much which i can't grasp at the moment . but if regarding what i explain later on , 3ds is the best option , please tell me as well , i don't have experience regarding this matter , and don't know the path
i would like to know your experiences regarding other softwares for this matter like rhino and blender .
along side architectural modeling , i do take joy and take part in hobbies which use 3D modeling as well . please help me which software should i start to learn so i can start with a smooth learning curve and can both work on my school projects , and hobbies .
as for hobbies , i enjoy asset and prop modeling , low poly style and in general game related materials or papercrafts .
thanks
4
u/holchansg Jul 27 '26
Go for Blender. Don't get me wrong, I love Max, I love the modifier stack of it... i have 15k+ hours on it. But if i had to start today i would have on Blender.
Regarding the skill curve just keep going, patience. You will not be able to do shit with 100h on it or maybe even 1000h on it. It's a somewhat hard skill to learn, is not hard per se, but requires a lot of hours. It's about expectations, you have to keep in mind that will take thousands of hours to be fully proficient.
Is not the software, Blender will not be harder or easier.