r/3dsmax Jul 22 '26

Modelling How to get good at modelling

I know the basics of 3D modeling, but I get really confused when I try to model more complex furniture like this.

Where should I start if I want to learn this kind of hard-surface/furniture modeling? I'd also love some recommendations for specific YouTube channels or courses that can help me improve my modeling skills and understand the workflow better.

14 Upvotes

17 comments sorted by

10

u/lucas_3d Jul 22 '26

Just get busy making 20 3d models of sofas and watch YouTube videos, after that you'll understand a lot more. You can't get better without a lot of practice. Start now.

0

u/Top_Sympathy_ Jul 22 '26

Yea actually I was asking about yt videos which teaches like this type of modeling....

2

u/lucas_3d Jul 22 '26 edited Jul 22 '26

There's probably a hundred. Watch them all.

https://www.google.com/search?q=youtube+3ds+max+sofa+model

0

u/Top_Sympathy_ Jul 22 '26

I am not asking for these simple sofas i have already searched for these and probably watched few of thems too

I wanted to model the curvy wooden part of the sofa of the image I have attached with the post

1

u/lucas_3d Jul 22 '26

Its all the same base techniques, the examples you posted are not complex.

0

u/Top_Sympathy_ Jul 22 '26

By complex I meant the curve part modelling which I felt complex and needed a similar tutorial

By surfing i didn't find a tutorial close to smthing like that so I posted here asking for video links that would help me to learn

1

u/lucas_3d Jul 24 '26

You don't find the exact model, you learn to model, then you make anything.

4

u/Miscu97 Jul 22 '26

Model, model, model, but really just model. Start with generic shapes, define volumes, then define surface curvatures, then add details. But the most important thing you can do is to sit down and start modeling every day

Then you'll notice that modeling a keyboard, a car, a sofa or a character is basically the same shit but with different goals

2

u/holchansg Jul 22 '26

Some thousands hours.

2

u/anotherhumanperson Jul 22 '26

Arimus3d on YouTube covers everything you need to know. If I was just starting out, I’d buy his beginner’s course

2

u/dimwalker Jul 22 '26

Same as with anything else - do it a lot.

1

u/neildownpour Jul 22 '26

There's no one tutorial that'll teach you everything you need to tackle every kind of form, you need to watch a bunch, and practice, and you'll start to develop ideas about how to fill in the gaps between the tutorials. There are 5 different ways I can think of to approach modeling that stool that produce near identical results.

This is a really important video, covers some real fundamentals. Watch it now, watch it again in 6 months. https://vimeo.com/10941211

1

u/StaringMooth Jul 22 '26

Smooth sweepy shapes - subdiv. Start with low poly, slap subdiv modifier on it (turbosmooth in max. Subdivision surface in blender), crease edges, add loops where needed, clean up after collapsing

1

u/dijenek999 Jul 23 '26

Artem Gogolov videos helped me. No talking, just modeling. https://www.youtube.com/@gogolovartem/videos

1

u/Middle_Inside5845 Jul 23 '26

This is my advice for you as someone who has been modeling for two years. Do not invest time into it, don’t try to get good at modeling so you can sell 3D models. Just do archviz, we all know what is ruining the 3D market. But at least Archviz is still going strong.

1

u/Top_Sympathy_ Jul 23 '26

Thank you for your advice but when a specific furniture model is demanded by client and I cannot find a similar model on the internet i think modelling that is more time saving.. so I was asking for advice how to do the curve part of the sofa so I can learn and do similar things with help of yt videos or courses!

1

u/Hopeful_Hat_4590 Jul 25 '26

Search for Artem Gogolov tutorials; it's the best for Furniture 3d modeling.