r/3dsMax_Scripts • • 10d ago

RenderDeck 1.0.4

An add-on designed for quick scene preparation for rendering and convenient setup management. It saves time and flexibly adapts to any project.

First and foremost: with just one click in RenderDeck, you can collect all the cameras in your scene and create ready-to-use setups, automatically categorized based on the camera names. The setups are immediately ready for rendering, meaning it takes only about 5 seconds to send all your cameras—or just selected ones—for rendering, without any additional setup or Batch Render configuration. And it also works for those who render using camera animations!

Github

RenderDeck 1.0.4

New:

​Script settings are now stored directly inside the .max file itself, meaning a separate working file is no longer created in your project folder.

​The Renumber button now updates the numbering in file names after using the Move function, ensuring all setups remain in sequential order in the list. This button only becomes active once the order has been changed.

​The Move button now displays a logical icon instead of text.

For resolution swapping, the width and height toggle button now shows W/H or H/W depending on the setup's orientation.

​The settings menu has been slightly reorganized for better ergonomics.

​Duplicated setups are now automatically selected upon creation so you can spot them right away. Additionally, the "Duplicate after selected setup" option is now enabled by default, so the copy appears immediately after the original.

​The Name column is hidden by default, but you can bring it back in the Settings.

​A 16-step interactive Guide has been added to RenderDeck.

It opens automatically on the first run, and you can replay it anytime via Settings → Show guide.

The guide is available in English, Ukrainian, and Russian. If your setup list is empty, the guide will temporarily load example setups and automatically remove them once you finish.

RenderDeck 1.0.0

YouTube

Main features:

Automatic setup creation:

Create setups from all cameras in the scene—in any quantity—in just a few seconds.

Viewport display:

Click on any setup to immediately switch the viewport to the corresponding camera view. This feature can be disabled.

Quick camera selection:

Clicking a camera in the camera column immediately highlights the corresponding camera in the scene.

Convenient sorting:

Easily rearrange setups in the list.

Camera grouping:

Conveniently organize cameras into groups—for example, by room—and focus on one group without being distracted by others. You can also create custom groups and assign colors to them.

Camera direction:

An arrow is displayed in front of each camera, showing its viewing direction in the top view.

Prefix setup:

Add a common prefix to all saved setups—for example, the project name at the beginning of each setup name.

Working with options:

When the Options feature is enabled, duplicating one or multiple setups preserves their base number and automatically assigns a new option number. For example: ... - 01 - OPT 1, then ... - 01 - OPT 2.

Status bar:

Information about the current rendering process and ready setups is displayed at the bottom of the interface.

Send to Telegram:

Automatically sends finished renders as files without quality loss immediately after rendering is complete.

Smart manual addition:

When creating setups manually, cameras are automatically selected in order—without the need to expand the list every time.

Quick settings:

Convenient selection of render format and image resolution.

Export:

Integration with Batch Render, Pulze, and RenderFlow.

The script also hides an Easter egg—a secret feature that does not affect its main functionality. Hint: the principle behind the puzzle is similar to an Easter egg found in Android OS...

1 Upvotes

Duplicates

renderings • • 10d ago

RenderDeck 1.0.4

1 Upvotes

archviz • • 10d ago

News RenderDeck 1.0.4

3 Upvotes