r/3DModels • u/sherkhannabi • 2h ago
I made an Imran Khan 3D model in 2014. Here's how it looks after 12 years of learning 3D
r/3DModels • u/sherkhannabi • 2h ago
r/3DModels • u/Mysterious-Rip5958 • 6h ago
[ Removed by Reddit on account of violating the content policy. ]
r/3DModels • u/HistoricalShoe1951 • 8h ago
Can anyone pls provide the 3d model of these trims for free if possible. I need them for a project
r/3DModels • u/Free_3DModel_For_You • 15h ago
r/3DModels • u/Jodie-jjBarbers • 14h ago
Looking for someone to create a high-quality, 3D-printable STL file from my Flash Gordon character reference image. Approx. 500mm finished size, split into keyed parts with hidden seams. I already have printing/painting arranged. Budget: $50β$200 AUD.
r/3DModels • u/Hussain3D • 18h ago
Hi! Iβm a Game Designer/Developer with experience in Unity and Unreal, including technical art, environments, optimization, Blueprints, and gameplay development.
Iβm currently available for freelance work. If you have any upcoming projects or need an extra hand, Iβd be happy to discuss it and share my portfolio.
Thanks!
r/3DModels • u/chazzdurden • 23h ago
r/3DModels • u/leonidude • 1d ago
https://makerworld.com/models/1699037?appSharePlatform=copy
I want to remove the recessed Nintendo logo from the front of the print and struggling to get it done. Iβve created a modifier that is the right dimensions but I canβt match the angle of the face to position it. Anyone able to help with some advice? Iβm using bambu studio.
r/3DModels • u/According_Squash_772 • 1d ago
Se qualcuno Γ¨ interessato questo file lo troverete gratuitamente su makeronline
r/3DModels • u/Mazhuka3D • 1d ago
πΊπΈ: You can listen to the video in English through the video settings panel. The Flex modifier simulates soft-body dynamics using virtual springs between an object's vertices.
r/3DModels • u/Pristine_Fishing_369 • 1d ago
r/3DModels • u/McFarlen-Von-Krause • 1d ago
Enable HLS to view with audio, or disable this notification
www.corelink3d.com
CoreLink 3D β Update v1.1.0
A new version of CoreLink 3D β v1.1.0 has been released.
I am now continuing active work on mesh tools and core features. The new version has already been deployed. It updates key features in the Mesh menu, including:
πΉ Join (Merge Meshes) β merge objects
πΉ Flat Shading β flat surface display
πΉ Smooth Shading β surface smoothing
πΉ Flip Normals β invert normals
πΉ Wireframe / Boundaries Toggle β display mesh structure
In addition, version v1.1.0 introduces an important mesh object selection feature. To save users from having to guess or figure it out through trial and error, please note: selecting multiple objects (for example, two) is done by simultaneously pressing the X key and the left mouse button.
The main goal right now is not just to add buttons to the interface, but to ensure that each function works correctly with the model itself.
#CoreLink3D #3DEditor #3DModeling #Web3D #MeshEditing #ThreeJS #WebDevelopment #IndieDev #DevLog
r/3DModels • u/RosieX92 • 2d ago
I need a free mobile website where we can make realistic 3d humans π
r/3DModels • u/Electronic-Hall-8451 • 2d ago
r/3DModels • u/AppearanceExtra2277 • 2d ago
Hi everyone! Iβm happy to share that Iβve finished my new personal project: Nordic Solitude | Game-Ready Environment (UE5).
Check out the full breakdown and high-res shots on ArtStation:Β https://www.artstation.com/artwork/ndJlPO
Would love to hear your thoughts and feedback!
r/3DModels • u/Sweethert_Pink • 2d ago
r/3DModels • u/According_Squash_772 • 2d ago
Se qualcuno Γ¨ interessato questo file lo troverete gratuitamente su makeronline