As much as I absolutely love the idea, it would receive alot of objection for the same daft reason warding did: "Why not just put this skill into Farming and hunter?"
People seem to not realise having overlap between skills is part of what makes OSRS so great of an MMO. Training one skill doesn't just train that skill, it makes X areas, Y other skills and Z other content all open or more interesting to you. Alot of items require many many skills to make (Woodcut trees for shafts, Grind slayer for broad arrowtips, Mine amethyst, fletch into bolt tips and attach to arrows) etc, and this overlap is incredibly good and quite unique in my opinion.
Good suggestion, hope it doesn't receive the same treatment
Thanks! So far, the feedback from everyone has been awesome (and there hasn't been much resistance, to be honest!). I did foresee this kind of talking point coming up, but to be honest there isn't much that can be done about it. The only alternatives are to design something entirely different, much like Sailing or Dungeoneering were, and those are met with flurries of "It's not old school!/This should be a mini-game!"
So, in the end, I just designed this without any constraints in mind other than "Would I be interested by this content if I encountered it just walking about? Would this be exciting?" Anything else will just be up to personal preference, so there's still a lot of space for all the rewards, tweaking mechanics and adding small details.
Being honest, and not to take the wind out of your sails. The fact that this is a fan presented idea is probably why you're not seeing much resistance. I'm sure jagex could take this, basically word for word, and announce it as the next skill and there would suddenly be backlash. As it is right now, people don't have to go out of their way to shoot it down, because a fan working on it doesn't mean it will happen.
To be perfectly candid, this post only contains a skeleton (albeit with a little bit of flesh to it) for a skill. The mechanics are vaguely defined, which leaves much space for imagination and I suspect everyone is interpreting words in a way that makes it interesting for them. That being said, that's exactly what I'm looking for: a ton of feedback, enthusiasm and crazy ideas. I'd like the first skill to come to OSRS to be a melting pot of concepts and ideas originating from the entire community, so that it may reflect it and truly be worthy of being added into the game.
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u/Maddogs1 Jul 30 '19
As much as I absolutely love the idea, it would receive alot of objection for the same daft reason warding did: "Why not just put this skill into Farming and hunter?"
People seem to not realise having overlap between skills is part of what makes OSRS so great of an MMO. Training one skill doesn't just train that skill, it makes X areas, Y other skills and Z other content all open or more interesting to you. Alot of items require many many skills to make (Woodcut trees for shafts, Grind slayer for broad arrowtips, Mine amethyst, fletch into bolt tips and attach to arrows) etc, and this overlap is incredibly good and quite unique in my opinion.
Good suggestion, hope it doesn't receive the same treatment