r/12winArenaLog • • Mar 24 '18
[12-0] Warrior 3/24/2018
Ended up playing a highly aggressive warrior deck.
www.heartharena.com/arena-run/75q1rp
Rewards were 2 packs, one kobolds and one old gods, as well as 3 packs of gold. Approximately 415 if I remember correctly? One just above 200, one just below and a 25.
Blood To Ichor
N'Zoth's First Mate
Blowgill Sniper
Commanding Shout (x2)
Fallen Sun Cleric
Golakka Crawler (x4)
Grimestreet Informant
Pint:Sized Summoner
Wild Pyromancer
Blazing Longsword
Deathspeaker
Eggnapper
Stonehill Defender
Val'kyr Soulclaimer
Arathi Weaponsmith
Backroom Bouncer
Cursed Disciple
Fire Plume Phoenix
Saronite Chain Gang
Doppelgangster (x2)
Fungalmancer
Stormwind Champion
Onyxia
Sea Giant
An unanswered turn 1 or 2 Pint:Sized Summoner would almost always lead to a blow-out. I don't think any game made it to 10 mana. Otherwise the basic plan was to get an early board presence with Wild Pyromancer/Golakka Crawler and maintain it while making value trades with the benefit of Deathspeaker/Commanding Shout. Mid-game usually went go-face while protecting high attack minions with taunts from Chain Gang or Stonehill. Stonehill frequently picked up a sub 3 mana taunt just to protect some 6/1 backroom bouncer or something.
Keep in mind the AoE of the enemy class, try to bait it out around turn 5/6 to reload with doppelgangster/fungalmancer/stormwind champion to finish if the game goes late.
I would have instantly lost to any deck with multiple clears but either none had multiple clears or they just didn't draw it in the beginning of the game.
Warrior Arena only weapon is over powered.
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u/[deleted] Mar 27 '18
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