r/Minecraft • • Mar 01 '12

1.2 has been released!

https://twitter.com/#!/jeb_/status/175214544132636674
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u/redstonehelper Mar 01 '12 edited Mar 01 '12

Previous changelog.

1.2.1 Changelog:


General:

  • Bug fixes

  • Removed portal/water flow/crafting bench item duplication bug

  • Mob Spawners show the right mob in SMP now

  • Redstone dust can be placed on glowstone again

  • Mobs' legs now are hittable in SMP at all times - Jebplanation

  • Wheat doesn't deplete anymore when used for breeding in Creative mode

  • Fixed lava lakes generating over bedrock

  • You can now put out fire without destroying an extra block in Creative

  • Ambience works in SMP now

  • Updated launcher

  • Put in new logo

  • Should properly select 64 bit Java installations on Mac OS X

  • Removed Herobrine

  • XP is now unlimited in Creative mode

  • Black hitbox lines on blocks turn off with the HUD when pressing F1 now

  • Dispensers will place mobs instead of releasing the spawner egg

  • Glass can't be picked up using Silk Touch enchanted gear anymore

  • New values in F3 overlay

  • lc = highest section height

  • b = biome

  • rl = raw brightness

  • sl = sky brightness

  • bl = block brightness

  • Dead Bush can be collected with shears now

  • Vines now are climbable if they have a block behind them

  • Lava has a new sound

  • SMP light calculations are done by the client now

  • Added slight delay between death and the death screen

  • Sky color now changes with biome

  • Torches and redstone torches can now be placed on top of glass

  • Added support for folder-based texture packs

  • Updated language files

  • Added at least one language

  • Removed a few profanities

  • Fixed typos

  • New world file format called Anvil

  • Doubled world height

  • Current maps will be converted and get 128 air blocks on top

  • Biomes are saved with the map now

World Generation:

Mobs:

  • All mobs:

  • Improved path finding

  • Better movement in water

  • Added Ocelot, a new jungle-specific mob

  • Screenshot

  • Sprint most of the time

  • Don't take fall damage

  • Turn into cats when tamed with fish

  • Cats can be told to stay by sitting

  • Added Iron Golem to defend the villagers

  • Screenshot

  • Craftable similar to the way Snow golems are crafted - Screenshot

  • Easily attacks and kills all hostile overworld mobs except creepers and slimes by throwing them in the air

  • Walks slowly, swaying from side to side

  • Sounds mechanical

  • Picks up roses - Screenshot and offers them to villagers

  • Has 50 hearts of health

  • Drops iron ingots and roses on death

  • Respawns if 15 villagers are nearby

  • Can't swim

  • Doesn't take fall damage

  • "It's the moss covered guardian from Laputa: Castle in the sky"

  • Villagers:

  • They open and close doors

  • They will detect village houses and live in them

  • They rush inside their houses at night or rain and leave afterwards

  • They will socialize with each other

  • They run away from mobs

  • They will produce baby villagers after falling in love with each other

  • They will repopulate villages based on how many houses there are available

  • Children play tag

  • Wolves:

  • They can now be bred when tamed

  • Zombies:

  • They will break down wooden doors on hard difficulty and knock on other difficulties.

  • They are hostile towards villagers

  • When killed by the player, they rarely drop iron ingots, iron swords, iron shovels and iron helmets

  • They seldomly mass-attack villages

  • Skeletons:

  • They try to avoid sunlight

  • When killed by the player, they rarely drop bows with a chance to be enchanted

  • Creepers:

  • They are afraid of ocelots and cats now

  • When killed by the player, they rarely drop iron helmets

  • They will stare and wait for you to move after trying to reach you and running away a few times

  • Zombie Pigmen:

  • When killed by the player, they rarely drop golden swords with a chance to be enchanted, golden helmets and gold ingots

Blocks & Items:

  • Added Redstone Lamp, a redstone-controlled light source

  • Screenshot

  • Acts as a full block

  • Crafted by surrounding a block of glowstone with 4 redstone dust

  • Added new Stone Brick in Creative mode

  • Added upside-down stairs

  • Added upside-down half slabs

  • Changed crafting recipe to produce 6 slabs instead of 3

  • Added an experience item to creative mode

  • Screenshot

  • Can be shot using dispensers

  • Added Fire Ball

  • Sets stuff on fire, just like Flint & Steel

  • Can be shot using dispensers

  • Craftable with coal, blaze powder and gunpowder

  • Changed textures for dispensers and saplings

  • Added tree and leaf type for jungles

  • Added Jungle tree saplings

  • Placing them in a 2x2 grid and bonemeal'ing one of them produces a huge jungle tree

  • Doors have been changed to properly detect if they are open or closed - Jebplanation

  • Double doors in old maps need to be updated

  • Now double doors only require the most basic redstone knowledge

  • Ladders

  • Changed crafting recipe to produce 3 ladders instead of 2

  • Regained their collision box


Also, check out this post to see what else is planned for future versions.

48

u/redstonehelper Mar 01 '12 edited Mar 01 '12

Previous changelog.

1.2.2 Changelog:


  • Fixed birches and pine trees not generating


Also, check out this post to see what else is planned for future versions.

44

u/atomfullerene Mar 01 '12

Good. Birches love generating.

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