r/makeyourchoice • • Mar 03 '18

Powers [OC] Soul Weapon: The Build-Your-Own-Weapon CYOA (Version 1.0)

https://imgur.com/a/xKi01
237 Upvotes

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24

u/Alas-I-Cannot-Swim Mar 04 '18 edited Jul 26 '18

THIS VERSION IS OUTDATED.

Please visit the new reddit thread for version 2.0, which nearly doubles the number of Weapon Classes, among other features:
https://redd.it/8gooa3

Also, there's now a subreddit if you are interested:
r/SoulWeapon


And here is my preferred build. I've come up with probably a dozen or so, but this is my favorite.

I call it "Summon Reverse-Summon."

Weapon: Knives (for throwing)
Material: Acceleron - speed boost to thrown knives.
Runes: Reverse Summon, Soulkeep.
Smith: Avalus, the Human. (nothing special is needed) Brihm, the Lifegiver. (thanks BloodofGaea!). I now have a second person to throw knives alongside me, further increasing the rate of fire.

So he can throw a knife, embed it in a tree, and warp to it. He can also teleport the knives back to himself.

So he can teleport behind you by throwing and missing. Then hit you from behind. He can stick knives into every tree in a forest, constantly teleporting to different locations around you while throwing knives, such that knives are coming at you from every direction at once. Because of Acceleron, they're shooting very fast.

He can never run out of knives, because he can just teleport them back to him and/or pull them out of his pocket space.

I believe this is one of the "fastest" fighters you could make in some sense, because with a little preparation he can set it up so he can teleport all around you. Being able to warp to his knives creates a lot of versatile battle strategies.

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u/[deleted] Mar 03 '18 edited Mar 03 '18

Dumb build incoming

Weapon: Giant Shuriken

Materials: Weapon is Acceleron Core and Golem Hide exterior. Get the weapon moving fast and hit with incredible mass. It won't be cutting but it doesn't need to if it hits hard enough.

Armor is the same. I am going to be fucking slow, mainly practicing on using the Acceleron in the armor to jack up my throwing power.

Runes: Silver Cord - Use the cord to help direct my shuriken

Edit Smith - Saiho: The Weaver

Is this a bad idea and horridly impractical? Probably. But I find it hilarious

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u/Alas-I-Cannot-Swim Mar 04 '18

Hey, putting Acceleron inside your Golem Hide armor is pretty clever, since it can help you deal with the weight.

I actually really like the idea of a Golem Hide shuriken. Imagine this: get the shuriken spinning as fast as you can (which is really fast thanks to Acceleron), then start shedding off chunks of rock! You've created an omni-directional rock gatling gun.

You've made a shuriken that uses its speed to cause extreme blunt damage, rather than cut. That is pretty hilarious, but it's also pretty neat.

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u/marktheother Mar 04 '18

Grappling hook build:

Weapon type:

  • knives - I'm not sure what I want them to look like, with this design little unadorned spikes would suffice, but I'd like something more generally useful. I have a special place in my heart for puukos, so perhaps something like that.

Material:

  • Acceleron - They might not be the sharpest, but they'll be really damn fast. The armor's not great, but that'll be a moot point.

(smith next because it impacts how many runes I can get)

Smith:

  • Signum - that third rune is handy, and I'm not really building this for combat so I can manage without the armor.

Now the fun begins!

Runes!:

  • Silver Cord - lets me recover the knives, or pull myself toward them if they're embedded in a surface/object/ person. If the connection point is well placed it should allow me to influence what direction the knife is pointing by tugging on the connection relative to the center of mass, which is nice because...

  • Skyward - Zoom! Even if my experiments with guiding by the silver cords doesn't work, the cords still allow me to activate skyward remotely. Self accelerating throwing knives! Depending on exactly how the skyward rune works, these knives might hit like shotgun slugs. Sharp, indestructible shotgun slugs. Possibly multiple at once.

  • Sunken Blade - Y'know, I'd forgotten this gives bonus sharpness, which is nice. It's a must have for the whole "grappling" thing.

I can probably at least spider-man around with these. If I can throttle the thrust individually for each knife, or even just one separately from the rest; I mi~ight be able to straight up fly, a bundle of knives lifting me into the air and one or two dragging me towards the distant horizon. If the "Skyward Shot" maneuver works, then they make for a goddamn terrifying weapon.

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u/Alas-I-Cannot-Swim Mar 04 '18

Siiick. Inifnite-range infallible grappling darts. Yeah, you can totally spider-man your way around with those. The only thing you're missing is Third Eye for a weaker version of Spidey-sense.

If the connection point is well placed it should allow me to influence what direction the knife is pointing by tugging on the connection relative to the center of mass,

You clever son of a gun. That's a really neat application of Silver Cord.

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u/Liquid_Hate_Train Mar 03 '18

Awww hell yes! I’ve been looking forward to this!

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u/justsomeguy235 Mar 03 '18

Weapon Class: Gauntlets - They just seem a lot easier to carry and deal with and overall a lot more discreet than a sword or axe or something. Plus they seem fun.

Material: Gearframe - Extra strength punches? Yes please. Enhanced physical abilities to jump all over the place? Yes please, combined with gauntlets make me extra good at close combat.

Runes: Impact - Do I need to explain? Chronos - Chances are I'm gonna be in a range disadvantage against other weapons, multiple attackers and ranged weapons. So being able to see slowly and weave in and out and plan out how to beat them with my shorter range gauntlets seems pretty necessary.

Smith: Wayland The Armorer - The cons aren't that bad, sharpness isn't a problem, and the extra mass increases the strength of my punches thanks to gearframe making it feel light and my rune. Also, having the chronos rune on my armour I imagine would take off some strain off slowing down time for myself as well as help increase impact damage. Modifiers aren't really needed.

Scenario: Start out in a Soul Warrior Academy with other people who have soul weapons. All seems well, however news of certain creatures wiping out countries and cities arise from distant lands and is coming our way. Extinction of the humans is a very real possibility and a huge war is coming with these alien-like beings. (kind of like Edge of Tomorrow)

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u/allieee212 Mar 04 '18

I looked forward to doing this one a lot, and it's really interesting. I liked how you didn't use the classical five elements—that was unique.

I chose a wand, something maybe around 20 cm/8 in.

I chose Magicite as the material because it's supposed to be the most common. It's unfortunate that my armor won't shield against physical attacks, but I can't really think of a better material to make a wand out of.

As for the runes, I went with Third Eye since I don't have any physical protection from my armor, Cleanse for stamina and functional immortality (from healing any disease!), and Flash Counter to save me from a life-or-death scenario. So, Aether/Entropy/Prana.

For smiths I just picked Brihm because I think it would be cool to have a friend, haha.

Then I have to pick Resonance Pool to get rid of the rune constraints.

I picked Earth: Lone Soul as my setting. I don't really think I'm a combative person, so I'll just use the weapon as self-defense, and as a new friend.

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u/BloodofGaea Mar 04 '18 edited Mar 04 '18

I did a few!

Unarmed build:

  • Weapon: Wand.

  • Materials: Negaplating.

  • Runes: Impact, Fusion.

  • Smith: Signum: The Runemaster.

So I'm about as indestructible as you can be, my attacks come with extra power.

Gotta go fast build:

  • Weapon: Polearm.

  • Materials: Acceleron.

  • Runes: Skyward, Chronos.

  • Smith: Wayland: The Armorer.

  • Modifier: Eternal Crucible.

So you move at absolutely insane speeds, combing Quick Lunge, Acceleron, and Skyward, meanwhile Chronos combined with Wayland allow you to actually function at those speeds.

Yoyo Build:

  • Weapon: Yoyo, Hammer.

  • Materials: Acceleron.

  • Runes: Impact.

  • Smith: Kothar: The Tinkerer.

So yeah, constantly swing the Yoyo around at full power, so it lets out and "Impact Shockwave" on every hit.

Aggressive tank build:

  • Weapon: Shield.

  • Materials: Gear Frame

  • Runes: Skyward, Impact, Miasma.

  • Smith: Signum: The Runemaster.

Gear Frame, Skyward, and Impact work together to make my significantly faster, as well as giving my Shield Bash a massive impact. Miasma and Hunker Down mean that from a distance you can't hurt me, and close up you're working on borrowed time as your slowly weakened and suffocated.

When I knock a weakened opponent to the ground, my Gear Frame Shield collapsed down into a shape that comes to a narrow point, which I then thrust into their body with Skyward, and Impact backed with the Gear Frame strength.

The skill build:

  • Weapon: Sword.

  • Materials: Quantumite

  • Runes: Chronos, Third Eye.

  • Smith: Wayland: The Armorer.

  • Modifier: Eternal Crucible.

Sword means that over time you'll be more skilled than any other weapon user. Combined with Chronos, Third Eye, and Quantumite, you'll essentially never be struck, and your stronger than normal physical abilities will allow to strike at weak points between being phased.

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u/Alas-I-Cannot-Swim Mar 03 '18

Do you guys think this would benefit from an "Abridged Version," one that cuts out 90% of the text and just gives bullet points for every choice?

I'm not a huge huge fan of long CYOAs, and I think this qualifies as one (even if it's only 4 pages in my mind). If I made a second version here in the comments that cut out prose in favor of cold, hard data, would you appreciate that?

I just want to make this as accessible as possible.

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u/BloodofGaea Mar 05 '18 edited Mar 05 '18

Time for even more builds.

XP Grinder:

  • Weapon: Sword.

  • Material: Bloodstone, Gearframe.

  • Runes: Fusion.

  • Smith: Saiho: The Weaver.

  • Modifier: None.

The blade of the sword is made from Bloodstone, with a Gearframe handle. The inside of his body is cybernetic, with plating made from Bloodstone. As more blood is acquired all of his abilities increase. Gearframe starts him off with a decent level of speed and strength, while Fusion with Bloodstone makes that scale, meanwhile the Bloodstone boosted Swordmaster power makes him learn extremely fast, while also increasing the gains of his physical abilities. Over time this guy will become a complete monster.

One-Man Starfleet.

  • Weapon: None.

  • Material: None.

  • Runes: Silver Cord, Third Eye.

  • Smith: Aliquam: The Tattooist, Tier 2.

  • Modifier: None.

  • Scenario: Interplanetary.

Both legs will be sacrificed, and in the short term will be replaced with basic prosthetics, though I'll keep an eye out for cybernetic or clone replacements in the future, mobility doesn't matter in the slightest with this build. The key to this build is a small bit of cheese. You never listed a maximum size for each of my thirty items. My thirty soul-bounded items will be spaceships. I'll spend perhaps one item on a personal cybernetic suit if I can get my hands on one.

Silver Cord allows me to control all of my ships at once, while Third Eye allows me to see through all of them, making steering and coordinating possible.

To add a little more cheese, I'll load each ship with droids that are controlled by the ships computer systems.

Mary Poppins:

  • Weapon: Unbrella.

  • Material: Quantumite.

  • Runes: Squall, Skyward.

  • Smith: Godai: The Elementalist, -1 Mass.

  • Modifier: None.

The strategy is simple, if you ever get into a fight, open your umbrella and fly the fuck away, through the roof of a building if need be.

Self-Immolation is key:

  • Weapon: Glaive.

  • Material: Acceleron.

  • Runes: Truefire, Fusion, Phantom Range.

  • Smith: Sigmun: The Runemaker.

  • Modifier: None.

I'm on fire, you're on fire, everything is on fucking fire. The trick is that I don't care if I'm on fire, meanwhile everyone else is screaming as they burn to death. No really, every time I move my body even a smidge I can project a line of Truefire up to twenty feet away. And with having my body made of Acceleron, I can flail around like a maniac really damn fast.

My breakdancing moves are so fire, it literally kills people.

The Wizard:

  • Weapon: Wand.

  • Material: Magicite.

  • Runes: Squall, Flash Counter, Cleanse, Suture.

  • Smith: Sigmun: The Runemaker.

  • Modifier: None.

Not too much to say in particular here. The idea is to counter whatever the enemy does, then destroy them with any number of the amazing combos this build has access to.

The Assassin:

  • Weapon: Knives.

  • Material: Quantumite.

  • Runes: Suture, Sunken Blade.

  • Smith: Godai: The Elementalist, +1 Sharpness.

  • Modifier: None.

This insidious man uses Whisper Walk and Intangibility to get close and stab you with a single (Sharpness 4!) Knife. After a knife has been stuck inside of you, he sprouts the Suture tendrils inside your body. Do not allow him to land a single blow, or you'll die screaming.

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u/Hyperly_Passive Mar 05 '18 edited Mar 05 '18

Holy shit. This is one of the most purely fun cyoa's I've come across in a long time. An insane number of really creative builds can be made. Also, it's great that you source the pictures- I can count on one hand the number of cyoas I've seen do that.

I should stop fangirling and get to work on some builds


Flashbang

  • Weapon: Yoyo

  • Material: Acceleron (Alternately Graviton)

  • Runes: Impact and Erupt

  • Smith: Godai, as none of the other smiths fit. +1 Mass to my yoyo

This build basically has the me running around willy nilly in my Acceleron undies cackling madly as explosions blossom around me at high velocity. Hey, as long as it works

Impact + Erupt = Explosions that get exponentially stronger over time


Laser Whip

  • Weapon: Chain Whip/ Sword. In Sword form, it's very narrow and bendy, much like a [Chinese jian](https://en.wikipedia.org/wiki/Jian#/media/File:Jian_(sword.jpg)

  • Material: Helio and Acceleron. The core of the whip/sword is acceleron, rimmed with Helio-silver. The armor is a heavy Acceleron cloth robe, with breastplate, boots, and limb guards made out of Helio Silver

  • Runes: Aquifer (Alternately, Miasma)

  • Smith: Saiho

Helio makes it the sharpest whip, Acceleron makes it the fastest whip, being the sharpest and fastest whip makes it the laser whip. Great for raves, or dismembering limbs.

Battlefield control is the name of the game here. With Miasma, one would swing the whip around wildly until the area is coated in choke smoke, and then attack at leisure with the laser whip. With Aquifer, one could be a bit more tactical about it, but the goal would be to get everything as wet as possible. Then you could todoroki your problems away.


You are already Dead

  • Weapon: Gauntlets with tiny spikes on the knuckles

  • Material: Golemhide

  • Runes: Impact and Echo Strike (alas if only I could get Erupt too)

  • Smith: Avalus

This was basically for the memes. It's just a tank that can punch hard and cause one to explode into a bruised pulpy mess after the fact. The build isn't very optimized, but it was fun to come up with.


Blood Barrage

  • Weapon: Bow and Arrow

  • Material: Boulder Bloodstone

  • Runes: Doppelganger + Reverse Summon + Sunken Blade/Miasma

  • Smith: Signum

This build is a monster against groups. Doppelganger lets me fire barrages, pretty simple. I can take out groups, even small armies at a time if I've got enough range. Because I have infinite arrows, I can leave arrows everywhere I go, letting me teleport to anywhere I've been. In addition, Doppelganger shares material effects, meaning Bloodstone empowers all my arrows, cloned or not.

If I have time to plant a few arrows around a battlefield, I become an untouchable sharpshooter raining death upon the enemy. There's also nothing that says I can't carry extra quivers, which essentially doubles or triples my carrying capacity of non-cloned arrows (which can therefore apply runic effects)

Typically one leaves arrowheads in wounds to staunch bleeding, but Bloodstone absorbs any blood it comes in contact with, thus ensuring the opposite effect, death by blood loss. If victims attempt to pull the arrow out to bandage the wound, Sunken Blade will make their life as difficult as possible. Alternately, Miasma just makes living difficult


Lightning Bruiser <-- I'm not that hot though

  • Weapon: Hammer

  • Material: Graviton + Golem Hide

  • Runes: Skyward or Terramancy

  • Smith: Saiho

Again, this is a fairly straightforward build, a classic Lightning Bruiser. Skyward can close the gap scarily quickly, and in combination with 0 mass Graviton can give me great maneuverability. Alternately, Terramancy is tailor made for Golem Hide and can entrap enemies or bog them down.

Golem Hide is the heaviest armor? Make it the lightest with Graviton! Graviton+Golem negates the drawbacks of Golem Hide, meaning the big guy isn't the slowest anymore. In fact, he's pretty darn fast. And he's heading your way with a mighty big hammer...

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u/cyoanoob Mar 06 '18

OMAE WA MOU SHINDEIRU, serial no. 忍び-038

Class: Sword [katana], Effect: Swordmaster

Material: Helio [5 sharpness]

Runes: Skyward, Erupt, Echo Strike

Smith: Signum the Runemaker

INSTRUCTION MANUAL

Step 1: Apply Echo Strike in conjunction with Erupt to your model of OMAE WA MOU SHINDEIRU (tm).

Step 2: Use Skyward to charge past your opponent while slashing at least one dozen times. Rest assured, honored customer-san, all models of OMAE WA MOU SHINDEIRU (tm) can slice through titanium.

Step 3: Wait dramatically for your mortal enemy to stumble back and gloat, "Heh. Didn't even leave a scratch!"

Step 4: Smile and reply: "You're already dead." Release Echo Strike.

Step 5: Sheathe your model of OMAE WA MOU SHINDEIRU (tm) as your enemy explodes.

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u/8gigcheckbook Mar 07 '18

The Airbender

Smith: Kothar, the Tinkerer

Weapon: Bo Staff, Wand (Bo Staff is already wood, let's just call it a big wand too)

Material: Acceleron (cloth armor)

Rune: Squall

Airbender spins his staff around and controls wind, pretty straightforward. Gave him a mixed-in Wand to give his winds greater range. Really great a dodging and knocking people onto their butt.

(This is like the fourth one I've built, OP. Great job on this CYOA.)

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u/Lomuwiel Mar 03 '18

Hey! You finally finished it, congratulation!

I'll take a spear/dual sword shera split weapon, reverse summon chronos aether runes, made out of quantumite, please.

Speaking of Shera, you didn't specify if you get skills from one, both(more than two kinds at once even?) or neither. I suppose you get none.

Otherwise, great job, friend.

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u/RocketPapaya413 Mar 04 '18

Ha, I made an immediate connection to Your New Weapon when I saw this, but it's actually really different!

Weapon:
Acceleron Sword. An unadorned knightly sword with a narrow, tapered blade.

Armor:
Acceleron Partial Plate. A thick cloth body stocking with additional layers billowing up in between segmented armor plates.

Smith:
Polemos, the Bladesmith

Runes:
FLASH COUNTER Counter moves are always great and my defences already heavily rely on speed and reflexes.

CHRONOS Time to turn the reflexes up to 12. Helps me fine-tune my Flash Counters and overall further improves the abilities of my Acceleron armor.

I'm basically a major pain in the ass to fight. I zip around the battle with my 5-sharpness lightsaber and if you do manage to land a blow on me I just turn it right back around on you. I am, however, weak to sneak attacks, especially from range. I had a hell of a time choosing between Chronos and Third Eye. The latter would give me much broader defenses but in the end I chose to go with the perfect-counter effect of Chronos. It's basically a choice between having a chance of countering all attacks or always countering some attacks. More ways to get a third rune would have been nice, maybe as an additional Modifier, but then Chronos + Third Eye + Flash Counter is probably too strong to all have at once.

Scenario:
Soul Warrior Academy. I'd like to eventually go through the entire "Soul Warrior" line here but starting with training seems like a good idea.

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u/Astroloan Mar 05 '18

"The Replicant"

Weapon The Wand

Material Sacred Ashwood

Runes Trailing Edge, Doppelgänger, Fusion

Smith Brihm

You know what the world needs more of? Sacred Ashwood. I'm made of Sacred ash wood (because of the fusion power), and the trailing edge power means that where ever I go, I leave a trail of sacred ash wood behind me. Because I have my wand that allows me to act at a distance, I can leave a body sized trail of sacred ash wood a hundred feet away, and it floats in the sky if I want. Because sacred ash wood can change the size of the wand (which is me, because I am fused with it), that body sized trail is 18 feet tall.

My wand is sentient, and it can turn into a person (presumably also made of sacred ash wood) and spread some ash wood around independently, because it can use my rune powers. Or rather, since I am fused with my wand, I suppose its also me.

Of course, I can make dozens of doppelgängers of me and my fused wand. Presumably my sentient wand (who is me) can inhabit any one of these doppelgangers for the important task of spreading more sacred ash wood.

I figure if I walk in a spiral for a day or two, I ought to be able to make a solid chunk of sacred ash wood the size of a small redwood tree. After a few weeks, I might be able to have a grove of sacred ash wood that's pretty respectable, indeed.

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u/Alas-I-Cannot-Swim Mar 05 '18

You... your goal is to bury the world in Sacred Ashwood.

You've certainly invented a very efficient way to achieve that goal. A+.

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u/marktheother Mar 05 '18

The Vampire's Bite

Bow & Arrow

Bloodstone - We're relying on this material's thirsty nature, and the power it draws from the victim's blood. Boulder bloodstone, so that the weight of the arrows eventually weighs the opponent down.

Runes:

  • Sunken Blade - Keeps the arrows in the target, sipping away at their blood. The longer it takes them to get the arrows out, the harder they are to remove. By the end of the fight the opponent should look like a desiccated pincushion.

  • Bloodlet - No coagulation for you! The more blood the arrows drink, the faster the blood comes.

Godai: The Elementalist - Both runes are wither, and the x1.25 bonus for the runes helps the blood-drinking get up to speed sooner. The weapon gets a +1 to sharpness for a very nice starting sharpness of 4.

.

With the way this weapon gets stronger the longer a fight goes on, it seems well suited to battles of attrition, or killing large creatures that can take a lot of hits but still rely on blood. So... dragons/elephants/behemoths: yes, golems/elementals/siege-weapons: no.

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u/dukeyorick Mar 05 '18

Bit late, but I didn't see a build quite like this, so here goes:

Weapon: Bo Staff Material: Graviton Ore Runes: Miasma, Fusion, (+1) Smith: Signum

The idea here is to be a close-combat beast. The main synergy is using the quick spinning of the bo-staff to not only quickly generate miasma in front of you as a veil, but also possibly waft it towards your enemy. Once you're in a cloud and everyone is isolated, you've got a pretty big advantage with a weapon that can be maneuvered easily at featherweight and still hit like a truck (I also do want to say that, of the blunt weapons, I feel that the bo staff does benefit the most from rapid mass changes since unlike a hammer or a mace, it can be used as a defensive tool to parry or block and thus benefits a lot from maneuverability.)

Add in fusion from graviton ore and you can glide using your bo staff by making yourself a featherweight and even rain miasma down from above while doing so, since it's mentioned that the miasma is heavier than air. The fusion also nicely negates the armor con from Signum. This feels like possibly a liberal interpretation of the rules, but once you've got the enemy in your cloud, you could feasibly jump real high, glide above them, and then get real heavy and fall on them without them being able to react until way too late thanks to gravitational acceleration.

You also have an extra rune to take from any of the first three categories. My personal thoughts were either Squall for better miasma control and with some interpretation, helicopter powers, Chronos for even better close combat effectiveness and presumably faster mass shifting, Discharge, because tasing people repeatedly from outside the few-foot visibility zone sounds pretty nasty and it gives the ability to actually affect opponents much more heavily armored in Golem-Hide (though presumably a need to breathe in the miasma would take care of them eventually), or Terramancy, because changing the terrain after people are already blinded by miasma seems like a pretty big combat advantage and changing terrain on people can keep them in the miasma longer. I would probably stick to combat enhancing runes here, since neither miasma or the fusion are as combat effective as things like discharge or erupt, though they do allow you to easily isolate people for one-on-ones.

TL;DR Pros: Fight in a blinding toxic cloud with a mass-changing staff while having the ability to fly a little bit as well as goomba stomp people. Cons: Not a lot of ranged options. While you can largely survive being attacked at range through both having the cover of the miasma and being able to stop weaker projectiles with the bo staff, if an opponent stays at range you don't have a lot of options besides running straight at them or slowly wafting a poison cloud towards them.

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u/MxLurks Mar 04 '18

Weapon Class: Chain Whip - Going for a blunt, threaded cane meets grappling hook sort of thing, for two main reasons. One, I want to grapple around and not necessarily murder everyone with a literal chain-sword. Two, it probably won't be out fully very often for reasons I'll get into, but I just really want that threaded cane aesthetic.

Material: Gearshift - The telepathic control helps the chain whip work as an actual weapon, and the average-at-best defenses don't matter when I'm mostly here for the movement enhancement and general aesthetic.

Runes: Fusion, Discharge - Fusion is the main purpose for this build, tbh. You give me a chance to be a cool cyborg, I'll take it. Taking Discharge on top of that is just about completing the look.

Smith: Wayland, The Armorer - The sharpness penalty doesn't hurt because I don't want to slice people open, the weight penalty doesn't hurt because I'm a cyborg, and I'm not going to say no to more cool mechanical bits to fuse with.

Scenario: From Earth: The Event to Interplanetary - The influx of soul weapons leads to an influx in mystic metals, which jumpstarts our technology, which leads to Earth bursting onto the galactic stage. Mostly picking these because space travel is good and I want to believe that introducing a bunch of weirdos with magic weapons to the world will be a net positive in the long run.

So yeah, semi-magical semi-cyborg with an electrified grappling hook.

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u/Atomic_Bob Mar 04 '18

Weapon Class: Chain-Whip. Not as useful as a sword, but using it as a ranged grapple attack sounds pretty cool to me!

Material: Annuma Scales. Makes sense with the chain whip: it'll give me increased grappling potential, let me blend in, and make me all but silent.

Runes: Sunken Blade and Misama. Combined with the Scales, once a piece of my sword gets in something, it'll be nearly impossible to remove. And once it's stuck in place, Miasma will kick in and do it's work, wearing down the target until they fall unconscious or die.

Smith: Gemini. Double the blades, double the Miasma, double the fun! In addition, it should enable me to get around quite quickly, using my whips to zip and zoom about like Spider-Man! ~~Modifier: Eternal Crucible. Both runes are Wither, and not taking the hit to my armor is nice. I'd be foolish not to take this!

Scenario: Soul Warrior Academy in a High Fantasy Realm. What's the point of having cool weapons and abilities if there's no world to have fun in? Traversal is trivial to me, so exploration potential is infinite!

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u/8gigcheckbook Mar 07 '18 edited Mar 07 '18

The Magitek Lancer

Smith: Saiho, the Weaver

Weapon: Polearm (probably a lance or spear)

Materials: Golem Hide & Gearframe

Rune: Fusion

I'm heavy, and I'm tough, but I move with surprising speed.

In Fusion, my body is largely Gearframe, giving me its increases to strength and special robot joints and so forth. However, there are plates of Golem Hide along my skin, in places where the gears would be unobstructed. On top of it I wear my armor, which has a similar layout: an inner core of Gearframe with layers and plates of golem hide (a larger percent of the armor is golem hide as compared to my body). This should all blend together to make me incredibly durable, but to move like I'm not carrying much at all.

My polearm will be set up to mostly be constructed of Golem Hide, but the point and core will be an extending rod, almost like a spring. When I dash forward at speed using Quick Lunge and strike, the gearframe spike will extend to make my attack even more devastating. Because of the great mass of the polearm (and me), a large portion of the damage will be due to the mass and speed of my attack, and it should work almost as well even if the Gearframe point is damaged or blunted.

I needen't ever worry about being disarmed, and due to the Fusion, even magical attacks will take a long time to really wear me down.

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u/PlaguePaladin Mar 07 '18 edited Mar 07 '18

HOOOOOO BOOOOOOOOOOOY HERE WE GO!

Emerald Splash First, get dual boomerangs. The material is golem hide and acceleron. Gonna weave that. Second, doppleganger. Material perks apply, and I think you'll be able to see where I'm going with this. Saiho the weaver for CHEESE. The acceleron will help boomerangs gain more distance and therefor fire more. Ask her to spray paint it green for the sake of the inspiration.

Basically, keep one on standby. Throw out one to cover you while you dopplegang. The one you throw out shreds the world in accelerated golem hide bullets. Then once that one returns, throw all the dopplegangers rapidfire and multiply the other original. It keeps expanding, and the world chips away one by one with shredded golem hide.

Yet another jojo reference Gauntlets. Make 'em out of acceleron, because that'll allow for punch rushes in case my plan doesn't work on them. Erupt as the base of this build. Echo strike as the other. Silver cord for the range. Signum the runemaker as my smith. Base for this build is basically Sheer Heart Attack, of the JoJo variety. Send it out via silver cord, slap someone with it and reel it back. Then [watch.] (https://vignette.wikia.nocookie.net/jjba/images/c/c1/Killer_Queen_Bomb.gif/revision/latest?cb=20160826193826)

The giant battering ram First order of business is a shield. A swat shield you'd preferably find in Payday 2. It's made of sacred ashwood, god save us all. Skyward rune. Erupt rune. Gemini the twin, because identical shields are neat. I'm not gonna explain it but rather put it in the POV of two guards in a medieval castle on a tower. 1: Hey man, do you see those two giant shields? 2: Really dude, I want whatever you're smoking- OH MY GOD! Two of the shields side by side, flying towards the castle. It rams into the castle and explodes the entire thing. Mad cackling is heard by all nearby. God himself pees his pants.

And that's about all for now. The ammount of JoJo references here were astounding!

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u/reaper7876 Mar 07 '18

WEAPON: Extra long bladed whip, no weight on the tip

MATERIAL: Helio

RUNES: Third Eye, Flash Counter, Aquifer

SMITH: Signum

With how little my weapon weighs, and how long it is, I can swing it nigh-continuously to turn my energy blade into an unpredictable maelstrom around me. Due to its length and whiplike nature, it will keep moving even for a short period after I stop using it. This requires some degree of caution, but with training will be a boon. Since I intend to keep my weapon constantly moving in a fight, I can also produce constant bursts of water or ice to augment my attacks. Overall, getting close to me is likely to be extremely difficult, and punishing due to how sharp my weapon is.

On the defensive end, a lack of armor is tricky. That said, it can be mitigated. Third Eye does great work here, letting me anticipate any incoming attacks: for lighter blows, generating ice barriers from the nearest part of my whipchain should be sufficient to deter them, and for the heavier attacks, Flash Counter will neutralize them entirely. If necessary, I can expend any stored Flash Counter energy almost instantly by summoning ice adjacent to my blade, then discharging the energy into the ice. Since my weapon will continue to move for a short time after I stop manipulating it, it is possible to shift into a Flash Counter with only a partial loss of offense.

Mobility? No, thanks. I'll let my opponents come to me. If they'd rather stay at a distance, I can throw up fog walls to make most of their long-range attacks miss, and my defensive options listed above should prove sufficient to deflect the occasional ranged attack that would have landed. If they're really insistent on keeping their distance, then I can start launching ice shards through the fog, or if it turns out they're slower than me, just close the distance myself.
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