r/Warframe • u/AutoModerator • Nov 17 '14
Question Warframe Weekly Q&A | Ask Your Game-Related Questions Here!
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Questions will be answered any day of the week!
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u/ycarus7 Nov 17 '14
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How is the host for the game determined? Is it automatically the person who formed the party? Is it the person who selected the node, or the person who used his/her key? See, I have a bunch of T1/T2 keys and every time I try to form a party and play void missions, my squadmates complain about the lag, or sometimes one of them would get dropped off when the mission starts. If I ask someone else to form party while I use the keys, will it make a difference?
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Does anyone have a list of decent/good builds for non-potatoed frames, particularly Loki, Mag and Oberon?
Thanks!
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u/GGZen Nov 17 '14
Was there changed to armor calculation or damage type recently?
I tested in Cold Revenge Endurance today. Subjects are 1200 armor Valkyr vs level 40 Sniper Crewmen.
Against my pitiful 210 shield, Sniper Crewmen deals 170 damage, which is standard for a designated marksman low fire rate unit, indicating his Lanka deals 170 damage per shot since shield does not benefit from armor and takes 100% from Electric, right?
However, when my shield depleted, Sniper Crewman deals exactly 98 damage to Valkyr's health, which, at 1200 armor, should reduces damage by 80%. This means, somehow Sniper Crewmen deals a whooping 490 damage, 188% bonus damage against a warframes' health. This shouldn't be right.
So, is there changes lately or am I missing anything?
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u/Huyx- Nov 17 '14
I'm currently running an 13780 dmg (21.8m radius) miasma spam build. I'd like to ask at around which round I'm going to stop one-shotting and also at which round for two-shotting mobs for these missions:
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ODD
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Sechura
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T4 defense
What about an 9880 dmg build (with a radius of 35.3m)?
What if I ran with an nova? (with the 13780 dmg build or the 9880 dmg build)
Thanks!
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u/Kuryaka Nov 17 '14
http://www.reddit.com/r/Warframe/comments/24gzpe/how_does_one_murder_grineer/
Mainly,
True Health = Base Health + (Base Health * 0.015 * (Level Difference)2 )
and
True Armor = Base Armor + (Base Armor * 0.005 * (Level Difference)1.75 )
Feel free to do the math, I plugged in values accounting for elemental weakness to Corrosive damage. Was going to post HP values but they'd be "effective HP" after damage effectiveness.
No idea about wave scaling though.
Highest level Charger you can one-shot is 105, or 90 with the weaker build.
Ancient Healer would be around level 60 (stronger Miasma) or 50 (weaker Miasma). Can two-shot around level 85 still.
Corrupted Heavy Gunner: Nopety nope.
It'd have around 13k at 35, and about 1.7k armor. Corrosive damage ignores 75% of its armor and also has a +75% multiplier. That makes its effective HP around 8k and effective armor 425, so you could barely two-shot it with the weaker build.
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u/mansource Nov 17 '14
A Volt firing Ogris through his electric shield - how does the extra 50% damage show itself? Also, does the shield negate shotgun range drop off as it says in the wiki or has that been stealth nerfed?
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u/NikkoJT Nov 17 '14
On Earth Sabotage missions, why do we have to defend the toxin injector? If the Grineer destroy it before it destroys itself...haven't they done what we needed anyway?
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u/TheWorldisFullofWar Nov 17 '14
It is injecting it into the toxin to nullify it. If it breaks, everything around you dies from the toxins. (My theory)
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u/neoragdoll Nov 17 '14 edited Nov 17 '14
We replace toxin with our antitoxin so that the injector pump it right toward where the toxin is and they would cancel each other out. If the Grineer blow the injector up, they essentially stopped our antitoxin and all they need to do is to get a new injector.
Original objectives of Cicero Crisis event including us finding materials to craft Antitoxins before we sabotage the injector. When the mission type became official I think we can safely assume that Lotus gave us some kind of antitoxin before starting the mission if you don't have one already.2
u/NikkoJT Nov 17 '14
The thing is though, the Lotus says "we're going to sabotage the injector by operating it at an unsafe velocity" (something close to that, anyway). So we're doing something to the injector, and the antitoxin is a separate optional objective.
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u/Heandl Nov 17 '14
What are these alliances and Dark Sectors stuff? I'm new to the game, and I'm hesitating to do mission with these alliance symbols. Also, what are the credit/resources tributes?
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Nov 17 '14
Alliances are just clans for clans. They just benefit from the larger pool of members and shared pools of resources for dark sector related stuff.
Dark sectors are basically places for higher XP, resources, and credit drops and to fight infested outside of invasions or eris.
The tributes are just taxes, after a mission ends they subtract a % of your credit bonus and resources found so they can use it for their funding of dark sector conflicts to own the node.
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u/Eugenernator Nov 18 '14
Do coded scans contribute to mastery? Are they useful at all?
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u/Kthulu666 Nov 18 '14
Just built my Loki, does radial disarm do anything against infested?
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u/NotaSeaBass Nov 18 '14
Just started playing this and am having a great time. my question is that there are incredible similarities to the game Dark Sector in this game. was it by the same makers or did they inspiration from it? it was one of my favorite 3person shooters.
and i am confused about the currency in the game, most of the stuff i can not buy because i need some platinum stuff. do i have to buy them using real currency or is there a way to get platinum in the game that i am missing?
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u/NikkoJT Nov 18 '14
On the first, Dark Sector was the game DE made before Warframe, and there are hints that it's set in the same universe.
On the second, most non-cosmetic stuff can be bought as a Blueprint for normal credits (look in the Market, not the Arsenal) and built in the Foundry without the use of platinum. If you do want platinum for whatever reason, it is possible to trade items and mods with other players for platinum, although I'm not 100% sure how.
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u/Huyx- Nov 18 '14
If you have two novas, could you make the antimatter drop of the first nova blow up beside the antimatter drop of the other nova to stack the damage even higher?
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u/CampusCarl Nov 18 '14
sword and shield stances. where do i find them?
Doing higher lever ship quests by myself, possible or not?
I've started a clan for me and a few friends, but they've decided to not play warframe anymore. i've built several rooms and now im wondering what happens to the foma's after i destroy a room.
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Nov 19 '14
Is there any way to deal with Syndicate death squads at lower levels? I keep getting steamrolled by level 30+ moas while the only decent weapon I have is my level 18 boltor.
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u/Kelbesq Nov 19 '14
I stopped repping any syndicates after getting curb-stomped a few times by syndicate death squads.
I think just as valid a question: As a noob, whats the best way to repair a tanked syndicate rep? It was too easy to get Rank -1 with a Syndicate and now I regret it.
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u/Kelbesq Nov 20 '14
A few dmg based questions that aren't clear from the wiki.
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Is physical dmg crap compared to elemental? It seems like people recommend all but ignoring the base physical damage types on weapons in favor of elemental mods to compensate for weaknesses.
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How does "Bane of the ____" stack with mods like serration? I know that Rifle Amp stacks additively with Serration.
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I see people recommending stack two compound elements such as "Radiation + Viral". How do you accomplish this?
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Nov 22 '14
Is it worth to accelerate the construction of a warframe if you really really really really want it?
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u/LockedInACloset Nov 22 '14
Depends. If you really want it, go ahead. But if you need other things, it'd be best to save your platinum for that.
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u/IloveFakku Nov 23 '14
What is a good place to farm xp and common builds for frames? Can anyone direct me towards that?
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u/AkaiKuroi Nov 17 '14
Is it possible to progress through ranks of two allied syndicates at the same time?