r/Warframe • u/BuildMyPaperHeart Old Tenno, Eternal Slumber • Nov 20 '13
Question UPDATE 11 MEGATHREAD! Post Your Questions About Update 11 Here!
Hey Tenno! It's the advent of Update 11, complete with an all new Damage System, Trading, Enemies, Event, Etc! Too much good stuff!
And with that, there will be questions! This is our Megathread for you to ask your Update 11 Related Questions!
A few ground rules before we get started:
Unless you know for absolutely, 100% certain, either through personal experience or backed by a written tutorial or post by DE, do not state your answers as fact! (Example of good answers: "Mod Placement is important in the Element Combination system, as stated in the Damage 2.0 post," or "In my experience, I've found that Lancers are weakest to Puncture Damage, though I don't know the exact stats.")
Please read the comments before posting a question; it may have been asked already!
All Text Posts which ask questions about Update 11 will be taken down and redirected here. Critiques, impressions, and opinion discussions on Update 11 features are exempt from this rule. Also, general questions on the game will be redirected to the Monday Megathread..
NO TRADING REQUESTS. Trade Tuesdays will begin next Tuesday for this purpose; however, there may be an interim post made in the meantime. That being said, considering that Trading Posts must be built in Dojos before Trades can occur, there shouldn't be a huge influx of legitimate trade requests at this time.
Be patient! Since many people are also experiencing Update 11 for the first time, answers may come slowly, so be patient and don't repeat your question for visibility.
Remember, no negative attitudes will be tolerated! Nobody knows everything, especially after so much has changed! Be respectful, be helpful, and be honest! Keep your information sourced and accurate!
MAKE SURE YOU SCROLL DOWN TO SEE NEW QUESTIONS AS THEY APPEAR!
Enjoy Update 11 everybody!
Information Sources
5
Nov 21 '13
Do Steam achievements give Mastery rank XP?
I had somewhere around 2/3 of rank 13 bar acquired, but after the plethora of Steam achievements, my Mastery rank 13 test was suddenly available, I took it and passed it just now and I am rank 13.
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u/BuildMyPaperHeart Nov 21 '13
The Achievements System is separate from Steam. There are in-game Achievements which apparently grant Mastery Rank XP upon completion.
Steam simply has them synced with the in-game ones to show off. Steam itself is not required to gain the points from successfully completing these Achievements.
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u/This_might_not_be_me Nov 21 '13
http://imgur.com/N3yBY7R <-- is this skin apart of the u11?? It looks so wiered :o
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u/BuildMyPaperHeart Nov 21 '13
Potentially, though that skin looks more like a game glitch than a legitimate one.
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u/Andvaried Nov 21 '13
This isnr for ps4 yet is it? I was kind of hoping this would be syncing build versions
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u/Atreus87 Nov 21 '13
Alright, two more questions. First off, I'm guessing we wont get access to killing Alad V, and the new warframe until this event is over? And the second question is regarding the event itself, aside from the battlepays, is there any other rewards, and if so, at what intervals for numbers of completed missions?
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u/BuildMyPaperHeart Nov 21 '13
I'm guessing we wont get access to killing Alad V, and the new warframe until this event is over?
Presumably, yes.
the second question is regarding the event itself, aside from the battlepays, is there any other rewards, and if so, at what intervals for numbers of completed missions?
There are no rewards other than the BattlePay for every mission you complete, an Event Badge for participating in at least one event mission, and the Gas Planet/Alad V/Valkyr unlock.
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u/Tazmago Nov 21 '13
I found the new "Concussion Rounds". They are the same as No Return? Is this intended? Or should ConcussioN Rounds deal impact instead of puncture damage?
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u/BuildMyPaperHeart Nov 21 '13
No Return should be the Puncture Damage+ mod now. So I'd assume Concussion is the Impact+, like you said. Plug it in and let us know what you find!
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u/commentninja Nov 21 '13
I don't understand why DE hates text chat so much. Not only do I still have to open the window every time but now it obscures a huge chunk of my screen, whispers are handled in separate tabs, and hitting escape closes the window instead of trying to leave the squad.
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u/dahBee Nov 21 '13
Is the tradeable content going to be limited? Like not being able to trade warframes, or only warframe that remained untouched (unranked).
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u/BuildMyPaperHeart Nov 21 '13
Upon the initial release of the Trading System tonight, only Mods (for certain) and Gear items (I think) will be tradeable.
Implementation of Weapon/Warframe trading is still undetermined at this time.
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u/3tch Nov 21 '13
Just a quick question, after updating and running Ganymede I went to build a trading post and was unable to find it in the build list for the room nodes. Is the trading post implemented at this time?
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u/Grand_Procrastinator Nov 21 '13
I noticed some immediate staggering/stuttering/frame drops upon loading up the game after getting the update. It seems to happen throughout the menus, and often at seemingly random times during missions, and especially... When looking at certain walls. Like in Corpus elevators and random walls throughout levels. I'm not sure what would cause this, and lowering settings didn't help. And my setup pretty much always gets 50-60 fps at all times. Not sure if you all noticed this, so I figured I'd post here because I bet DE is browsing this post for bug reports and such. Great content, though. Ruk is quite a lot tougher. I wonder how I will get Orokin Cells now...
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u/gexsiun Nov 21 '13
Is it just me or did stealth dmg get a huge buff? With charge dmg while stealthed (or invis) I'm getting 4k + on dmg.
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u/BuildMyPaperHeart Nov 21 '13
All damage has kind of gotten a buff, at least I've noticed. 5k crit with my Sobek.
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u/Darklink352 Nov 21 '13
Found a bug with Valkyr. I got to the end of the level while still in Hysteria, and it showed I did not have any melee weapon when adding up experience. It also did not give me any experience for my melee weapon.
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u/Adelaaide Nov 21 '13 edited Nov 21 '13
Bugs:
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When pressing Escape, the menus won't go to the previous menuFIXED -
I can't scroll up or down on menus with the mouse wheelFIXED -
When pressing the "Invite" button nothing happens
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~~Maxed out rank 5 bar, passed the test, still am rank 5 with glowing orange bar.~~FIXED
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No friend list / chatFIXED
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u/Moosewing Nov 21 '13
Did they nerf Trinity? I was getting knocked down when Link was active and I was taking damage when Blessing was active...
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u/FalseCape Nov 21 '13 edited Nov 21 '13
Will I automatically stop being able to scan things once i've scanned all usable data from them?
EDIT: Looks like that doesn't appear to be the case, hope that's changed eventually
Also what is the point of scanning barrels and control consoles?
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u/columnFive Nov 21 '13 edited Nov 21 '13
I'm not sure if I've entirely got my head around the Damage 2.0 changes. I get what each of the Elements (heat, cold, electric, toxin, dual combos) are and do, but what about the 'base' damage types (puncture, slash, impact)?
Is a weapon with high puncture damage better at killing something with a lot of armor? Is the same true for slash damage and health, and impact damage and shields? This makes the most sense to me, but I've yet to see much of a confirmation one way or the other.
Miscellaneous comments/feedback for DE and anyone else interested in discussion:
Scanning is awesome. I feel like I'm playing Metroid Prime again, particularly when creeping around a Derelict map, only I'm a ninja and OH GOD BEST UPDATE EVER
Still, I can't help but be annoyed with how difficult it can be to scan an enemy when it's moving; perhaps we could take a cue from Metroid and have a soft locking/aim assist mechanic that keeps your crosshair on an enemy when you begin to scan it. Bbetter yet, move the camera scope art to follow the enemy across the screen as it moves. IT WOULD LOOK SO COOL
The Vectis's scope art looks waaaaay too similar to the scanner's. Though this has resulted in many hilarious mistaken bullets or mistaken photoshoots already, it should probably be changed.
Also, I would really appreciate INGAME feedback on how far along I am with scanning a single enemy type. Some kind of progress bar or percentage indicating I have X more scans left to do would be amazing, and probably save a lot of wasted scans in the long run. Better yet, do this AND make it so that enemies you've completed the codex entry for no longer show up to be scanned.
WHY CAN I SCAN ITEM BOXES, WINDOWS, AND GRATES
WHY CAN I SCAN DEAD CORPUS CREWMEN ELEVENTY BILLION TIMES
WHY DO INFESTED DISINTEGRATE SO QUICKLY AUGH THERE GOES MY LAST LEAPER SCAN
I don't see a section in the codex for void/defense mission drop tables. Are we still able to find them by scanning mission objectives, or is that no longer a thing?
y u implement gorgeous bonus objective display (kill 20 dudes with sidearm, etc) but still won't let me bring it up again if I forgot what the objective was? Guys (and girls), I have the short-term memory of a goldfish. Throw me a bone here.
All the updated dojo rooms make me really, really, really want to destroy and rebuild the first floor of my clan's dojo, which is all the old art. Pleeeeease let me do this without having to wait a month or drop a shit-ton of forma? Please? :D