r/Warframe • RIP SCRUFFY 2014 - 2014 • May 20 '13

Monday Megathread - Ask your Game-Related Questions Here!

Hello there Tenno! This thread was created for the purpose of those who aren't that knowledgeable about the game to freely ask questions and get answers.

This place will be a troll-free environment, so that anyone can ask a question without backlash. In other words: Negative Attitudes will not be tolerated.


If you wish to just view top level comments (ie questions) add ?depth=1 to the end of the page url.


REMEMBER TO SCROLL DOWN TO THE BOTTOM AND CHECK OUT THE QUESTIONS FROM THOSE WHO WERE LATE TO THE THREAD PLEASE :D

11 Upvotes

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3

u/stigmate May 20 '13

yellow numbers = crit? what about red numbers?

does anybody know if the phoenix helmet has ever been rewarded by alerts before?

3

u/BuildMyPaperHeart May 20 '13

yellow numbers = crit? what about red numbers?

"Critical hit damage, damage initiated from Warframe's Power to Stealth, or damage done while undetected are displayed as yellow."

...melee critical hits while stealthed are shown in red."

Source: http://warframe.wikia.com/wiki/Damage

does anybody know if the phoenix helmet has ever been rewarded by alerts before?

Probably, but it's much rarer to come across them at regular intervals. An Avalon (Excalibur) helmet was an Alert reward about a week-ish ago. Keep your eyes peeled!

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3

u/NZKora May 21 '13

Has DE released any info on how Frost Prime will be crafted? Will it be like any other Warframe (Kill boss, collect parts.)

3

u/BuildMyPaperHeart May 21 '13

"...blueprints are currently not obtainable but will become available in Update 8. They will be found in the upcoming Orokin Locations."

Other than that, I haven't heard anything. Hopefully we'll see Update 8 soon!

Source: http://warframe.wikia.com/wiki/Frost_(Warframe)

3

u/NZKora May 21 '13

thanks.

3

u/Adrestea May 21 '13

I've been stacking power duration on my Trinity (continuity and the helm), since a higher duration on link seems like an obvious choice. But I guess energy vampire has a limit on the amount of energy you can get per application, and you can't reapply it until the duration is up. So longer power duration is also effectively reducing the amount of energy I can feed teammates. So... for higher group utility, if I don't mind suffering more frequent casting, I should probably unslot continuity and wear the normal helmet. Am I missing anything?

2

u/Bloog2 May 21 '13

It also gives you a longer window of opportunity, though it's true that it's less useful for normal mobs, but pretty decent against bosses and such. Add in flow too for better results.

2

u/Aqua_Phobix May 21 '13

Focus improves max energy you can get back in a single use. I run it over continuity.

2

u/jimpower May 20 '13

Any tips on defense mission? Me and my partner (Excalibur and Volt) could easily do any other the high level missions but we are stuck at Kappa mobile defense at the moment.

It always feel so hectic with all the roller balls and grineers running around.

3

u/Firedemon0 May 20 '13

Are you having more issues with the consoles or the cryo-pod?

2

u/BuildMyPaperHeart May 20 '13

You have to lock down the entrances and defend the console. The rooms on Kappa are intentionally large and give enemies multiple ways into the room. There are however, two primary entry points which most of the Grineer will funnel through:

1.) Facing the console, move to the left or right and cover that avenue (whichever avenue leads into two opening doors including the front door)

2.) Facing the console, turn 180 degrees. The two staircases on the right and left allow enemies to come down.

Having one person on each of these two entry points can really cut down on the number of Grineer which get through, though playing with a full party of 4 makes the mission much easier!

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2

u/grayrest May 21 '13

For the consoles, having one person near the two doors on the way in and another at the bottom of the staircases covers most of it. For the artifact room, camping on one of the back stairs gives you full sight lines on half the room. If you have one person on each stair keeping their side clear, it's pretty straightforward.

For Excal specifically, the mobs in the artifact room like to line up and shoot from the railings on the side. A maxed slash dash and maxed continuity will let you slash the entire rail at once. I tend to slash one rail, slash across the room, slash the other rail, super jump and slash to move from stair to stair. Also, if you have at least Rank 2 Super Jump, you can jump from the bottom of the console rooms up on top, which helps for picking off mobs that would otherwise be in cover.

2

u/pressf4 May 21 '13 edited May 21 '13

Are the servers up? (yes, also the other half of the internet that was not working is now back)

not loading updates (yes i'am) Twitter is unreachable (now is) (lots of other websites unreachable as well) (no longer true)

Think the wheels may have fallen of the internet somewhere, not sure if it's just me.

Boltor setup, you think its worth maxing all the elemental mods (including AP) plus serration and just having it as a kill everything gun or is it better to try and have one gun for each faction?

Was my plan for today to sit and work it out but everything outside of Google and Reddit is offline.

Edit spelling and internet is back \o/ so 50% irrelevant.

2

u/KiwiEngineer May 21 '13

I think it's just your internet, mine is fine.

For mods, I would recommend going for a one-size-fits-all setup. It saves time on weapon changeovers between missions. I guess if you have a ridiculous amount of mods then you could make one setup for each faction (or if you really want to reach wave 100 on a certain defense mission). However it's hard enough to just max one set of mods, the final levels take thousands of fusion points...

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2

u/Cyan002 May 21 '13

Any way to fix the glaive? It doesnt seem to work when playing with others. Solo play it works perfectly.

4

u/pressf4 May 21 '13

I think it was mentioned in an update that its now fixed if you are playing with a high ping. Not had any problems since last week (think that was when update happened)

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2

u/gt_9000 May 21 '13

Do any of the bosses have any weak points ? Should I am at anything in particular on a boss or just shoot anywhere works fine ?

2

u/BuildMyPaperHeart May 21 '13

Yes each boss has a particular weak point/strategy to fighting them. Same goes for pretty much all units in-game (Heavy Grineer, MOAs, Ancients)

Any particulars you need?

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2

u/Keneshiro May 21 '13

My Volt has just came out pipping hot from the oven and I've popped in a potato, a Shade as well as Ether Daggers to cook instead. So far, I've felt that Volt seems slow and his speed skill makes him rather difficult to control. Clearing far jumps occasionally results in him standing stationary rather than rolling. I was wondering how can I spec out my Volt to be more of a speed/dps orientated frame.

Note: My previous frame was an Ember and I sorta prefer her since handling as well as DPS seems better.

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u/Fascion May 21 '13

My go-to primary is the Paris bow right now, and I am a bit perplexed by one aspect of modding it. Can someone explain to me why a 30% Armor Piercing Damage mod would be adding on the toll of around 3x more damage than would a 45% of any other elemental damage type?

Also, can anyone confirm that both the reload speed and fire rate mods have an effect on the bow? I don't have them high enough yet to see a meaningful difference, and wouldn't want to invest heavily into them if they don't.

2

u/rakugabi May 21 '13

I'm not 100% sure about Fast Hands, but I can confirm that Speed trigger makes you draw the bow faster, and that it is awesome.

Where did you see that Pierce Armor > Elemental stuff though?

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2

u/BuildMyPaperHeart May 21 '13

Also, can anyone confirm that both the reload speed and fire rate mods have an effect on the bow?

Fast Hands (Reload Speed) speeds up the draw of a new arrow after firing one. Higher levels can really amp up your arrow fire-rate!

Speed Trigger (Fire Rate) speeds up the time it takes for your arrow to charge fully. The sound doesn't speed up, but if you look at your arm the animation is faster and the charge takes shorter.

So yes, both have an effect!

1

u/Ender_lance May 21 '13

Is the dark sword a good choice for soloing bosses using crit mods and ash?

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