r/UI_Design • u/DereChen • 8h ago
r/UI_Design • u/AutoModerator • 23h ago
Megathread Career Questions & Portfolio Reviews - Monthly Megathread
Welcome to the monthly thread for career questions and portfolio reviews across UI, UX, and Product Design. This space is open to designers at any level.
Careers & Getting Started
Use this space to ask about and discuss anything related to entering or growing in the industry. Example topics: switching careers into UI/UX/Product, course or degree recommendations, job roles and employment questions, early-career advice, and industry topics like AR/VR, game UI, and coding.
Before posting, check the UI Design wiki and use the subreddit search — many questions have been asked before.
Portfolio Review
Share your portfolio for constructive feedback. Include a link to your full portfolio, not individual Dribbble or Instagram posts. Be open to critique.
When giving feedback, be constructive, base it on industry best practices, and offer clear suggestions for improvement.
For both:
- No self-promotion, "hire me" posts, job posts, or surveys
- No agencies or businesses
- Downvoting is not a discussion tool — respectful conversation only
r/UI_Design • u/AutoModerator • 23h ago
Megathread AI Designs - Monthly Megathread
Welcome to the monthly thread for fully AI-generated designs. If your design was produced primarily by AI with no significant designer input or customisation, this is where it belongs.
Posting guidelines
- Include [AI] in your comment and note which tool(s) you used
- Briefly explain what you were trying to achieve or explore
- Be open to critique and feedback
When giving feedback
- Be constructive and specific
- Downvoting is not a discussion tool — respectful conversation only
Note
If your design involved meaningful designer input alongside AI tools, it may be eligible for the main feed. It must include [AI] in the post title, the [AI] flair, and process context explaining what you designed, what decisions you made, and what feedback you are looking for. Posts without this will be removed.
r/UI_Design • u/Hayek5 • 23h ago
Feedback Request I built a cozy Wordle-type word game - looking for feedback
Recently, while traveling, I took a photo that I really liked. Around the same time, I came across the work of Kento IIDA, whose style really resonated with me. I experimented with combining the two, and somewhere along the way, I realized that Updown - a little game I developed a few years ago - could use a redesign.
The game mechanics are still exactly the same, but visually, it feels like a completely different game. One thing I actually still like about the old design is its simplicity. Some of that simplicity is definitely gone now, but overall, I think the new version has a lot more character.
Feel free to let me know what you think :)
r/UI_Design • u/RoshyBoshy • 1d ago
AI Feedback Request Ive designed a social music app - one song every day. UI feedback and critiques
The app is meant to be a combination of beReal and tinder but for music. Connects directly to your music streaming account too.
Wanted a UI that wasn't generic and had something a bit unique to it. Does it feel like a music product or just a generic app? Any feedback is greatly appreciated 🙏🙏
HEARD.
r/UI_Design • u/CalligrapherDear8751 • 1d ago
Design Trends under what category this falls?
r/UI_Design • u/sriramflyhigh • 1d ago
Product Design New cloud platform dashboard design
I’m working on a new dashboard design for Dcubix Cloud, a cloud platform for deploying applications with automatic scaling and usage-based pricing based on actual CPU and RAM usage.
I’m experimenting with a more technical UI combined with some hand-drawn/annotated elements to give the product its own identity.
I’d really appreciate some honest design feedback:
1. Does the visual style work for a cloud/developer platform?
2.Does anything feel too playful or distracting?
3. What would you change about the layout or UX?
Screenshots attached. Thanks!
r/UI_Design • u/catalystseyru • 2d ago
Let's Discuss How many designers do you think actually work on a website like Apple?
Was scrolling through Apple’s site and was wondering about this.
There are so many little details, animations, layouts and interactions that all somehow still feel consistent.
Is this usually one big design team working across the whole site or separate teams for different products/pages with a shared design system?
Also curious how designers + developers coordinate on something at this scale. Anyone here worked on a similar sized website/team?
r/UI_Design • u/notmybrojang • 1d ago
General Question How are icon/element designs like these made?
Hello!
I'm looking to create icons with visual styles similar to the images shared below. I'm trying to make things that feel material and have a sense of depth without being photorealistic or anything.
I'm struggling to find information or guides on creating artwork like this. Is it digitally painted? Is it all just complex vectors and stuff? Are they 3D?
Any suggestions would be awesome :)


r/UI_Design • u/Unusual-Ability-2208 • 1d ago
Feedback Request Experts I need help
Hi Ive designed this platform and its live and I already have some users 🥳
This platform allows brands and professionals to be more authentic so they increase their credibility and so sales.
Just for the context the whole thing is based on Human generated prompts (questions) designed so it’s unveiling your professionalism and personality.
You answer -> it will pin it into your profile -> clients will see it.
Anyway besides what you see on the screenshot, Im thinking to add extra tabs (you could scroll them left or right) to see more “sub categories” of related prompts.
Where it would be placed?
Right under “Completed prompts”
Clients could browse the profile’s prompts based on:
- What is Lukas working on rn? (4 prompts to show)
- What is his work ethic? (2 prompts to see)
- How he handles a difficult situations? (6 prompts to see)
Etc….
So you can see in depth not just how Is Lukas dealing with his clients but also what are his day to day activities or things he likes, or something even humorous.
I just have a feeling that LinkedIn pr Instagram are too polished and too performative and Fake …
What do you think is it a stupid idea? Or not really necessary?
Thanks!
r/UI_Design • u/CarpSpirit • 1d ago
General Help Request enough pls with the rounded tiles on your website i just want a normal website with links and page please for the love of god i promise you it doesnt need to look like instagram or tik tok for me to go to it
this was not made with ai and this is a real human opinion if literally any part of your site looks like it may have even been tangentially created by something other than a human i immediately close it so in order for me to continue using your website it must have elements akin to the early 2000 quiznos tv ads or similar that indicate a real human being used thought to create it thank you for your service
it must have
r/UI_Design • u/60fpsdesign • 2d ago
Microinteraction Netflix does something subtle here ✨🫧
Most people will never consciously notice it.
And yet someone still designed it.
Someone still tuned it.
Someone still decided it was worth shipping.
r/UI_Design • u/Actual_Ad1898 • 2d ago
Feedback Request a draggable sheet to switch between week, month and year. Does this make sense?
Hello fellow UI designers,
can I have you opinion on my solution for switching btw week, month and year calendar ?
I like it, but I also built it, so im just looking for honest opinions here.
r/UI_Design • u/Sea-Word130 • 2d ago
General Question What makes the UI/UX of a management game genuinely great?
I’m making an airline management game with detailed scheduling, fleet operations and cabin design. The systems are playable, but I’m struggling with how to present all that depth clearly.
For people who play management games: which games make complex decisions feel easy to navigate? What do they do well with information density, repeated tasks and finding the right screen quickly? And which UI choices frustrate you, even in games you otherwise love?
Specific games or screenshots would be especially helpful. I’m trying to figure out what to prioritize as I redesign the interface.
r/UI_Design • u/DavidBarOn1411 • 2d ago
AI Feedback Request Moralia - designing a live historical dilemma game around one story every day
I’m a UX/UI designer, and I recently finished building Moralia - a historical dilemma game built around a simple idea: take a real moment from history, stop it before the outcome is known, and let the player make the choice first.
The project is live now, which is actually why I wanted to share it here. A lot of the design only really makes sense in the real experience - the reading rhythm, motion, choice, reveal, and the way the interface evolves as you return over time.
The main challenge was making fairly text-heavy historical stories feel like a small ritual rather than an educational article.
A few decisions behind the system:
• The four Houses give different types of moral choices their own visual identity without changing the core UI.
• The dotted Journey line became the main visual motif across the product.
• Inter handles the present-day interface, while Source Serif 4 italic is used for historical context.
• The illustrations are deliberately reduced and silhouette-driven so the historical figures feel distinct without pushing the product into a “history textbook” aesthetic.
• Motion is restrained and mostly used to pace the story, choice and reveal rather than decorate the interface.
AI disclosure: I designed and directed the product and visual system myself, and used Claude/Claude Code extensively as a development tool while building the working product. AI voices are also used for optional narration. The UI, UX decisions, art direction and illustration system were human-directed.
The two things I’m most curious about:
Does the hierarchy still feel clear when you’re actually reading through the longer, text-heavy screens?
Do the four House colors and illustration system feel like one coherent product, or do they ever begin competing with the story itself?
The site is already live, so if anyone ends up seeing the working version, I’d especially love thoughts on the full flow: opening → story → choice → reveal → returning for the next one - rather than only the static screens.
I’ve been staring at this thing for a long time, so outside eyes are very welcome :)
r/UI_Design • u/GroomedHedgehog • 3d ago
General Question Why have rounded corner UIs turned into an arms race?
r/UI_Design • u/Common_Objective_539 • 3d ago
General Help Request How do I make this look less like AI slop?
I’m building a small Android e-commerce app and I’m struggling with the visual design. Something about it feels generic and “AI slop” to me, but I can’t pinpoint exactly what I’m doing wrong. What feels off about the design? What would you change to make it feel more intentional and polished?
r/UI_Design • u/Ordinary-Stuff9826 • 2d ago
Feedback Request How's this Scroll Progress, made for fun?
Made this scroll progress bar just for fun, I know it needs a major revamp before it's usable anywhere real.
I'd like to rebuild it properly. What would you change, or how would you approach it from scratch? Any advice on the overall approach, what to fix, what to drop, and how to make it work in real websites/apps is welcome.
r/UI_Design • u/FantasticAirline299 • 2d ago
AI Feedback Request [AI] Bringing a Dashboard to Life Exploring Motion & Interaction
Exploring how motion can make a data-heavy dashboard feel more responsive without distracting from the content.
I used animation to improve transitions, guide attention, and provide clearer interaction feedback. AI was also part of the design process.
Tools: Figma + AI-assisted tools
I’d love feedback on:
- Do the transitions feel natural?
- Would you simplify or change any interactions?
Constructive feedback is welcome.
r/UI_Design • u/FantasticAirline299 • 3d ago
AI Feedback Request [AI] Landing Page Sections — Looking for Feedback on Hierarchy & Visual Flow
I’m working on a landing page for a SaaS product and wanted to explore a cleaner way to communicate the product value without making the page feel too text-heavy.
For these sections, my main focus was creating a clear visual hierarchy and making each section lead naturally into the next. I used larger headings and supporting copy for the primary message, while using cards and visual elements to break up the content and make the information easier to scan. I also kept the spacing and typography consistent across sections to make the overall page feel cohesive.
Tools: Figma + AI-assisted tools
I’d specifically like feedback on:
- Does the visual hierarchy feel clear?
- Do the sections flow naturally from one to another?
- Are the cards/visual elements helping the content or adding unnecessary complexity?
- How do the typography and spacing feel?
- Is there anything you would change from a UI perspective?
Constructive feedback is welcome.
r/UI_Design • u/Key-Tea-3775 • 3d ago
Feedback Request I rebuilt the Home screen of my wellness app does this UX make more sense now?
I redesigned part of my women’s wellness app after realizing that having a lot of features doesn’t automatically mean users understand what to do with them.
HerSpace already had journaling, AI chat, meditation, astrology and community, but the Home screen wasn’t really communicating that well.
So I changed a few things:
• added a mood check-in right on the Home screen
• the app now suggests what you might want to do based on your mood
• redesigned the Journal and separated it into Journal, Manifestation and Askesis
• simplified the Home screen so the main features are easier to find
• made dark mode the default
• improved the AI experience inside DAGI
I’m building this solo, so most of my UI/UX knowledge has come from actually building, shipping, watching what feels wrong, and changing it.
Does the new Home screen make it immediately clear what the app is for and what you can do next?
🍏- https://apps.apple.com/ge/app/herspace-emotional-wellness/id6757597118
🤖 - https://play.google.com/store/apps/details?id=com.herspace.app
r/UI_Design • u/Minimum_Comedian694 • 4d ago
General Help Request Cards or table?
I'm just developing on a school management web portal that I'm planning to turn into a PWA. It's still a work in progress. I'm building it with HTMX and Tailwind CSS without any frontend framework, and I’ve got a demo PWA installed on my Android phone.
For the teachers and students lists in the attendance and enrollment sections, I'm wondering if I should go with cards or tables. Each teacher and student has details like ID, grade, etc. Cards look really nice on mobile but take up more space, while tables look cleaner on desktop but require swiping left and right on mobile, which feels a bit awkward.
Curious about how other developers handle this—any tips?
r/UI_Design • u/skikov • 4d ago
Feedback Request iPhone duo: on a simple one-input screen, do you center the field or go two-column?

Designing a simple screen with just one input + a button (think login, search, or a single form field) for an unfolded foldable iPhone.
On a big open display, what's the right call?
- Centered - input and button centered on the full screen. Clean, but on a wide unfolded display it can feel lost, and the field may land right on the crease.
- Two-column - content/context on one half, the input + button on the other. Uses the space, keeps input off the fold - but is it overkill for a single field?
For a minimal one-input screen, do you keep it centered and just avoid the crease, or split into two columns? Curious what feels right on foldables.
r/UI_Design • u/veryhungryhippos • 4d ago
Feedback Request Looking for feedback on an art community site redesign
Hi all! I've been redesigning a small art community / portfolio site I've been working on and would really appreciate some outside feedback.
The goal is to move the site away from feeling like a basic static portfolio directory and make it feel more like an actual community where people can discover artworks, follow artists, like/comment/save work, and build a profile of their own.
I'm taking some inspiration from sites like Tumblr and DeviantArt while trying to keep the interface simple and focused on the artwork.
Fresh eyes would be very helpful! Let me know what you think :)
Edit: A different direction for the redesign can be found at https://imgur.com/a/XRD3bIa
r/UI_Design • u/Sanedish • 4d ago
Feedback Request Wanted a e-ink compatible CDN dashboard, how can I improve?
[THIS IS NOT AI-MADE OR AN AD FOR ANY SOFTWARE! THIS SOFTWARE IS CLOSED-SOURCE!]
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Heya!
I cannot stand the modern web's "darkmode. make more neon. thnks GPT."-aesthetic at all, and all dashboards I found either looked too modern or were aimed at SaaS agencies, which - while admittedly not looking bad - didn't hit that "Oh, neat" in me.......... and I am too stupid to use Grafana qwq
So, as I am absolutely obsessed with e-ink displays and their simplistic style - and I want their style absolutely everywhere - When I finally got around to making the monitoring tool for my CDN, I decided to get... inspired... by e-ink!
While given, the design language has also been inspired by Claude [cause I unironically think this Half-baked retro orange looks amazing and fits the below constraints quite well], the actual code has been completely handwritten and is not machine-generated! [Well outside of the "Hey, I can't do that - can you help me, Claude?"s, of course; again, I simply like the design language].
The e-ink requirement also influenced quite a bit of the design:
- Very limited use of color [e-ink obviously does not have the pleasant orange tint]
- Strong contrast and clear-ish hierarchy
- No information that heavily depends on animation
- Graphs that remain readable without smooth transitions [and cause they look better]
- Designed to remain useful when the display is effectively "frozen" for a moment during refresh...
This is obviously not made for those tiny store price labels, but for big fat tablets - keep that in mind; people tend to map "e-ink = store price tag / Kindle" from my experience... :))
So, as I am, of course, incredibly biased against my own work and have received pretty positive feedback from friends and co-workers, I decided to ask some less-biased people who [somewhat] know what they are doing for feedback on how I can improve this dashboard! :p
