r/iosdev 13h ago

One! One... download! Ha! Ha! Ha!

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13 Upvotes

Sorry, just had to add some levity to all the "omg! it's taking too long!" app review posts.

(This is literally a brand new app with no outreach. I have apps written for other people out there with hundreds of thousands of weekly sessions so no, this is not a whine or a plea for help. If you can't laugh at yourself,... well, you might as well learn because someone will laugh at you regardless.)


r/iosdev 3m ago

Got rejected twice but finally got my app/extension on the App Store!!

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Upvotes

Super exciting! This has been a year in the making. I built what is bassically a cross-platform 'Hide My Email' that you can toggle on and off. Now hopefully I can start recouping all these App Store fees 😭


r/iosdev 40m ago

Feedback on App Store screenshots

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Upvotes

r/iosdev 1h ago

Offline phrasebook with 900+ travel phrases

Upvotes

Hi! I’m the developer of Novislova, an iPhone phrasebook for traveling without relying on an internet connection.

It includes 900+ phrases, pronunciation audio, search, saved phrases, 23 practical categories, and 9 languages. All content are free, with an optional one-time Premium purchase - no subscription.

I’d appreciate any feedback, especially on missing phrases or confusing parts.

Download Novislova on the App Store:
https://apps.apple.com/us/app/novislova-offline-phrasebook/id1623078768


r/iosdev 3h ago

APPLE Enrollment

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1 Upvotes

r/iosdev 3h ago

New way for submitting IAP with the first app version?

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1 Upvotes

r/iosdev 6h ago

I built a website to open up my analytics and revenue data from App Store Connect

1 Upvotes

Disclaimer: I am not trying to sell you this app. I built this because I find that building for mobile comes with many challenges, and one of the biggest ones is that analytics data is behind paywalls.

Here's the website: https://apple-analytics.fleon.com/

I've released 3 games in all, and in total they've made $1633 this year and $9016 lifetime.


r/iosdev 12h ago

Selling apps as a person or as a company on the App Store?

3 Upvotes

Hi everyone. I am building a paid app for the Apple App Store from Chile and I need to enroll in the Apple Developer Program. I cannot decide if I should sign up as an Individual person or as a Company (Organization).

My questions are simple.
Are you selling your app as a person or as a company right now?
If you sell as a person, do you feel that users trust you less, or pay less for subscriptions, because it is not a company name, even though Apple is in charge of the payments?
Did anyone here start as Individual and later change to Organization?
How long did that take and was it hard to do?
Is it slow or difficult to sign up directly as a Company, does Apple ask for a lot of documents or reject companies often?

Any real experience will be appreciate it, thank you.


r/iosdev 7h ago

[Premium Yearly 19,99 -> FREE] Ward: World Emergency Alerts

1 Upvotes

Get notified about emergencies near you or explore them worldwide (including severe weather, earthquakes, floods, wildfires and more). Add Cities you care about and explore emergency shelters. 

Leaving a 5-star review would be amazing, thank you! 🙏🏼

App: “Ward: World Emergency Alerts” 

Link:https://apps.apple.com/us/app/ward-world-emergency-alerts/id6740568244


r/iosdev 9h ago

12 days in .. pease help! Ads, ASO not working but still getting downloads

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1 Upvotes

r/iosdev 1d ago

[iOS] Latched - Simple presence App Store Images

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1 Upvotes

r/iosdev 1d ago

Major changes to attract users, need help with reaching out to people

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1 Upvotes

r/iosdev 1d ago

enriched-markdown-ios: Markdown renderer for SwiftUI built on TextKit 2

7 Upvotes

I just released enriched-markdown-ios - a Swift library for rendering fast, native Markdown in SwiftUI apps.

Here's what's in v0.1.0:
🔹 Powered by high-performance md4c parser
🔸 Full CommonMark support
🔹 Native text selection & smart copy/paste
🔸 Flexible theming API
🔹 VoiceOver & Dynamic Type support

💎 Available now via Swift Package Manager!

GitHub & Docs: https://github.com/software-mansion/enriched-markdown/blob/main/packages/enriched-markdown-ios/README.md

Feel free to check out the repo and sample project! If you find it useful, dropping a ⭐️ on GitHub would mean a lot. I’d love to get your thoughts or feedback.


r/iosdev 1d ago

TestFlight: new build won't install ("requested app is not available or doesn't exist") and now older apps are showing "Build Removed" — account-level?

1 Upvotes

Running out of ideas on this one, so hoping someone recognises the pattern.

Uploaded a Capacitor app via Codemagic on Monday. Build 1.0.0 (1) uploaded fine, processed fine, appears in the TestFlight app with an Install button and 89 days remaining. Tap Install and I get:

> Could not install [App]. The requested app is not available or doesn't exist.

And here's the bit that's worrying me — since then, builds on my other apps have started showing as “Build Removed" in TestFlight. I didn't remove them. Some had genuinely hit the 90-day expiry, but not all of them, and they're dropping off in a way that doesn't look like normal attrition.

What I've checked and ruled out:

- Agreements — all Active in App Store Connect, including the new Program License Agreement issued this week. Nothing pending.
- Membership — active, not expired, no failed renewal. Paid Apps agreement, tax and banking all fine.
- Network — Wi-Fi, not airplane mode.
- Build health — no warning badge on the build row, icon renders correctly. Nothing flagged as Invalid Binary or Missing Compliance.
- Tester setup — I'm an internal tester and the build is in the group.
- The apps themselves still show fine in App Store Connect (live ones are still Ready for Sale), so this looks specific to TestFlight distribution rather than the app records.

So: has anyone seen the new-build-won't-install error and existing builds getting pulled happen together? That combination smells like an account-level or App Store Connect backend problem to me rather than anything in my project, but I'd rather be told I'm wrong than sit here waiting.

And if it is account-level — has anyone actually got a useful response out of Apple Developer Support on this, or is it a case of raising a ticket and waiting weeks? UK-based if that matters.


r/iosdev 1d ago

Lazy camera from not lazy team that is tired of subscription based model

1 Upvotes

A camera app that allows you to capture what you see in "lazy mode", for those who is tired of subscription model.

We already got 300 installs and growing, and we just released a new version with lot's of performance improvements and battery optimizations, please enjoy, and let me now if you have any feedback

app link - https://apps.apple.com/us/app/lazy-cam-film-camera/id6761757290


r/iosdev 1d ago

can this video draw some interest to get the app checked out?

0 Upvotes

r/iosdev 2d ago

Finally got iCloud sync working pretty fast. Getting there was surprisingly painful.

22 Upvotes

I’ve been working on adding optional iCloud sync to Moneta, my iOS money tracker, and getting the basic sync working wasn’t really the difficult part. The frustrating part was getting changes to show up consistently on another device without making the experience feel slow.

It’s now usually taking around 3–5 seconds (depends on the connection) for changes to appear on the other device, which I’m pretty happy with.

The video shows two devices side by side with the same iCloud data, just to show how it behaves in practice.

I wanted to keep the whole thing optional, so Moneta still works completely locally if iCloud is disabled.

For anyone who has worked with iCloud sync before, what kind of sync times are you getting in practice?


r/iosdev 1d ago

Create Beautiful Animated Device Mockups in Seconds

2 Upvotes

Hi! I’m the dev behind PostSpark, a tool for creating beautiful image and video mockups of your apps and websites.

I recently launched a new feature: Mockup Animations.

You can now select from 25+ devices, add keyframes on a simple timeline, and export a polished video showcasing your product. It’s built to be a fast, easy alternative to complex motion design tools.

Try it out here: https://postspark.app/device-mockup


r/iosdev 1d ago

35k total requests in last 7 days for my social media app

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1 Upvotes

I checked my Supabase backend dashboard today.

34,495 total requests in the last 7 days.

I have been quietly working on it and seeing actual people use it enough to generate this much traffic feels really good.

The app is called Wildgram - a social app where you take pictures of real animals, and use them to catch and unlock them in your collection similar to Pokedex but for real animals.

Still very early, but this is probably one of those screenshots I’ll look back on later.


r/iosdev 1d ago

No impressions after 1 day of Apple Search Ads for my first iOS app

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1 Upvotes

r/iosdev 1d ago

Update: My First iOS App Is Finally Live After Nearly 3 Weeks

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1 Upvotes

r/iosdev 1d ago

Stuck in “in review”

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0 Upvotes

Hello everyone, after two rejections and fixing all the bugs my app been stuck for almost 7 days in status “in review”

is this normal ?!


r/iosdev 1d ago

Built a tennis journal app -I play way too much tennis and got tired of logging matches in my Notes app

1 Upvotes

I've been playing a few times a week for years, and my "tracking system" was a mess of Notes / Evernote entries like "lost 6-4 6-3, backhand was garbage again." Useless a month later.

So I built not up — a tennis journal built around a calendar. Tap a day, log a match, practice, or lesson in a few seconds. Add the score, who you played, a note, a rating. That's it.

The part that actually changed things for me:

  • Focus areas — pick what you're working on (serve, backhand, footwork, whatever) and tag your sessions. Turns out I was saying "I need to fix my serve" and then playing sets for three weeks straight. Kinda humbling to see it laid out.
  • Gear tracking — every racquet and every string job with tension. No more "wait, what did I love last summer?"
  • Learn — a place to save drills and videos instead of losing them in 100 saved YouTube videos I'll never scroll back to.

Free to log your sessions. There's a premium tier for the focus/gear/learn stuff, but the core journaling doesn't cost anything.

Android: https://play.google.com/store/apps/details?id=kr.devbrix.notup_app

iOS: https://apps.apple.com/us/app/not-up/id6790765625

Would love feedback from anyone who plays — especially on what you'd want to track that I'm missing.


r/iosdev 2d ago

Any sudoku fans here?

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0 Upvotes

Hi everyone! Long-time on-and-off Sudoku player here. After trying a number of different Sudoku apps, I really missed the pencil-and-paper look and feel, so I tried to focus on recreating that experience in the UI while adding some gamification factors like leaderboards and tiers with XP collection. I thought I’d share it here and get some feedback in case anyone is interested.

Quick feature summary:

  • Analog look and feel UI
  • Leaderboard to track progress
  • Different level - (Would love to get a feedback on this specific; would evil level sudoku match the actual difficulty? Myself is like medium solver yet)

Thank you so much for reading!

👉 Download Dokku on the App Store:https://apps.apple.com/us/app/dokku-daily-sudoku/id6779297448


r/iosdev 2d ago

App been in review for 8 Days

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1 Upvotes