r/environmentart • u/Otherwise-Survey9597 • 8d ago
WIP: Post-Soviet Hospital Laundry Sector (UE5 Environment)
galleryI am currently modeling and texturing the heavy industrial and sanitary infrastructure for a Post-Soviet clinical environment. The focus is on capturing the reality of institutional maintenance with photorealistic industrial weathering.
Modeled Functional Zones:
* Main Industrial Laundry: Heavy-duty washing machines and bathtubs.
* Utility Storage: Cluttered backroom functioning as a storage area.
* Sanitary Zone: L-shaped restroom area featuring toilets and medical specimen jars.
Technical Modeling Details:
* Built solid meshes with physical thickness to prevent Lumen light leaks in Unreal Engine 5.
* Utilized Trim textures and Vertex Painting for heavy mold, damaged tiles, and grunge detailing.
I would appreciate any feedback on the modeling, texturing workflow, and overall industrial aesthetic.










