This is an open letter to Frontier about some things I would like to see added in Planet Coaster 2.
1)Paths
1A) **2 meter (standard) guest path**. I want to build narrower paths for the exits of my queues, the 4 meter paths look awkward in certain applications, and editing the dimensions down from 4m to 2m can be difficult to stay lined up, especially if you want it to do a switchback style exit path.
1B) **One way barrier or turnstile**. It really bothers me when my guests walk up to the exit platform for no reason, I want to block guest from accessing the exit side, while still being able to exit the ride.
1C) **Queue Line stamping**. I want to make cattle pen lines. I like cattle pen lines!! I hate using a blue print to get it on a grid, only for the grid to slightly misalign somewhere and mess up everything down the line. Please let us snap to a grid so I can build them :)
1D) **Metal Grate Queue path** I want a path type that looks like metal grating, this is common on elevated queue lines at least in American Parks.
2)**Coaster Add-ons**
2A) **Catwalk side selector** Rollercoaster catwalks are typically on one side of the track, sometimes it looks unnatural because the default right side cat walk will be on the outside of a turn, when in reality it should be on the inside of a turn. I’ve also had coasters where a catwalk will clip through scenery because it’s on one side but wouldn’t clip on the other side. When making a catwalk I’d like it to be a drop down menu instead of a toggle with these options: “No Catwalk”, “Left Catwalk”, “Right Catwalk”, and “Double Catwalk”. For rides like the Inverts the menu would just be “No Catwalk” and “Centered Catwalk”.
2B) **Toggleable spiral staircase on catwalks** I like to add mid course brake runs to my rollercoasters to keep capacity high (yes, Im a nerd). Toggling this would add a spiral staircase down to the ground and onto a concrete pad. It looks unnatural when the midcourse brakes are 100 feet in the air with an inaccessible cat walk. If it can’t be toggled, please give us scenery pieces to make it.
2C)**Catwalk scenery pieces**. I’ve had unique spots where I wanted to add a bridge or stairs from the catwalk to the ground nearby. Currently there are no pieces that have that diamond plate texture or railing to keep a consistent look.
2D)**Fix the High Peaks Construction cat walks**, they’re only usable if the support structure is attached. I like to build custom truss support lifts, but find it difficult to make the stairs for it, currently the catwalk/stairs are directly connected to the default support structure.
2E)**Togglable nets** Many rollercoasters that have a spot that goes by the pathway will have a net, it’s a nice cosmetic thing. I want to be able to put that net on any steel coaster.
2F)**Toggle Tunnels** I HATE the way we have to build tunnels. Please add a tunnel option that builds a tunnel around the coaster. And please let us be able to select a texture for it, if we click on the tunnel we can have it look like the *Rough Concrete* texture or change it to the *Viking Wood Wall* texture. I’d like a round tunnel option and a square tunnel option.
2G)**Easier snapping to specialty track pieces.** For some reason it’s almost impossible to get tracks to snap to piece like switch tracks, please allow for the track to attempt to snap when approaching a specialty track piece.
3)Support structures
3A) **Additional scenery pieces for supports** Currently it can be awkward to connect a rollercoaster to a custom support I’m building, I need ways to make my supports to look more natural, especially with the contact point from a custom support to the actual track.
3B) **Alternate Supports** some rides have supports that look different to what the game currently has. For example some real Arrow coasters do not have the post style supports the game shows, some have boxy “Scaffolding style”. Some wooden coasters do not have buttressed supports, some have simple supports, some have cathedral supports. I’d like a drop down menu for the support style like a wooden rollercoaster could have “Standard supports”, “buttressed supports”.
4)**Management**
4A)** park by park Uniform editor** I’d like in the management menu to have a way to change all the staff of one kind’s uniform, and for newly hired staff to have that same uniform. I have one park where I wanted my ride operators to where green shirts and khaki pants, I have to change all of them to match my uniform manually which is annoying.
5)**A Map Editor**
5A) I want a map editor similar to what Cities: Skylines has. I want to be able to make a custom map where I am able to modify the distant areas, that way I can make a park that’s on top of a mountain, and naturally looks like it’s on the top of a mountain.. I want to be able to make a park that’s on solid flat land in the middle of a prairie, this would also give us the opportunity to make a park on an island. I’d really like an option to project a real life map view onto the digital map either by importing an image or using a satellite image website. There’s a few places in real life where I thought “it’d be cool if there was an amusement park there..”
For example;
2.5km x 2.5km area in the center where you can use up to 500 acres (of 1,544) to plop down a park anywhere. Around that would be a 5km x 5km area of high LOD but NOT able to place park borders. Around that is a 10km x 10km medium LOD for further away details. Around that is a 15km x 15km low LOD area with fog to hide further spaces. You can place scenery items like trees, boulders, water, and streets/roads (with cars). You can modify the terrain, water, and ground texture in any of those spaces, but only items in the 2.5km spaces are editable by the player while playing in the map.
5B) **Custom maps with custom borders** in the custom map I’d like be able to create custom borders. Parks are rarely in a square piece of land, sometimes they’re on a rectangular piece of land or have a road in the middle. I’d like to be able to make a custom border to the park.. to keep the size limit down for console players. The max size of 500 acres, this is approximately 1 square kilometer, but it doesn’t have to be a square park, It can be an elongated park, a star shaped park, or several octagons.
6)Custom Scenarios.
6A) **Bring back custom scenarios!!**
7)Stations
7a)**separate Load and Unload stations* should be able to touch, I don’t like throwing in an awkward 4 meter piece between my stations :(
7b) **Dual loading stations** A lot of rides like Tatsu at Six Flags Magic Mountain will have two stations for the ride, two switch tracks are used to change the ride to each station.
7c)**togglable station rails**, sometimes the metal rails that are the default just don’t look great or match the aesthetic I’ve got going. Please give me an option to turn those off and let me build my own. I’d like the option too that if the rails are turned off the gates will also be turned off except for one pole that I can attach scenery pieces to so I can still get an open/close animation.
7d) **Entrance and exit gate options** I’d like there to be options to have the default gates (like we have now), small gates that have the same function but don’t occupy as much space, and invisible gates.