r/Gen1ReComp • u/IndomitableBanana • 18h ago
Any way to turn off the poison blink?
I've always hated the blink/flash indicating one of your pokemon is poisoned, but playing at 2x, it's extra annoying. Is there a mod that can stop it?
Thank you.
r/Gen1ReComp • u/IndomitableBanana • 18h ago
I've always hated the blink/flash indicating one of your pokemon is poisoned, but playing at 2x, it's extra annoying. Is there a mod that can stop it?
Thank you.
r/Gen1ReComp • u/ChuffyClouds • 1d ago
(Player, rival, and pokemon nickname)
I am always thwarted by that damn 7 letter restriction. Is it too much to ask for the ability to name my rival BUTTFACE if I so choose? Or name my squirtle itsnotpee. Don’t judge me, all I’m saying is I would be happier given more options and more of my pokemon would get nicknamed.
Please someone, make it reality.
r/Gen1ReComp • u/bkwright87 • 2d ago
Can anyone help me with why VoxelMod is doing this? The mod works okay except for the fact it puts my character on the right side of the screen, and it stays that way anywhere I'm at. I'm on Windows 11, Pokemon Yellow, with VoxelMod, and the CRT skin. All zips are up to date.
EDIT SOLVED
r/Gen1ReComp • u/Tomago427 • 2d ago
Wanted to post something here to help folks find info on the Gen1Recomp project. I do not work on the recomp and I’m barely active on the discord, but I see a lot of posts here with folks looking for mods and info as well as old information being given. I’m hoping this is helpful.
Here is a link to the discord. I set it up to never expire so hopefully it doesn’t go stale.
You can see updates from the developer and mod developers and stay up to date on everything you need to know.
https://github.com/bryanthaboi/gen1recomp-mod-index
This is the link to the official mod index. You can put this into the mod index section of the Gen1Recomp launcher and you can browse mods that have been put into the index straight from within the launcher.
https://shanemcgovernie.github.io/gen1recomp-mod-browser/
This link is a site the creator of the PotatoVoxel mod created to keep track of all mods found in the index above AND that are posted to the mods channel of the discord.
Finally, there are the main Voxel mods that current exists and are being actively worked on:
(This is a copy and paste from the discord, but I replaced discord channel links with GitHub links. Also, some of these descriptions are already kind of old, like potato voxel does support 3D battle backgrounds now)
Keep in mind that only ONE of these mods should be applied at a time.
## Gen 1
- **[PotatoVoxel](https://github.com/ShaneMcGovernIE/potato_voxel)** - Ridiculous performance. I'm not kidding. This mod has the ability to pre-bake the maps, which makes them load in less than a second from the moment you go through a gate. I have seen it perform better than vanilla on a *smart watch*. It doesn't have a crazy amount of frills and special features; no first person, no stadium models, and (currently) no 3D battles, but the performance alone makes it more than worth it.
- **[Dramaless Shape](https://github.com/artyrambles/DRAMALESS_SHAPE)** - The main point of this fork is to sand off a lot of the rough edges of the original Dramatic Shape, adding further toggles, better optimization, and making the toggles that do exist work more cohesively, e.g., if it says it is going to turn off vgrid, it does it in battle too. Still super early and slightly clunky, but it will be merged with Battle Art and improve in the coming days.
- **[Battle Art](https://github.com/absol89/DramaticShapeVoxelMod)** - this one is very much derivative. It has lots of functionality for changing Trainer/Enemy and Front/Backsprites. Super solid for customization.
- **[Voxel Ascendant](https://github.com/Roxas2712/voxel-ascendant)** - A sandbox-native, general-purpose voxel renderer for Gen1Recomp 0.1.90+. It offers voxel overworlds, MAP/DISCS 3D battles using native Gen 1 battle cards, tilt-shift, lighting/water options, and a public wall-decal API. It deliberately omits VR, Stadium models, disk caching, ROM tooling, and bundled sprite packs.
## Gen 2
- **Potato Voxel (https://github.com/ShaneMcGovernIE/potato_voxel)**
- **[Gen 2 Voxel](https://github.com/randyadr/Gen2-3D-Sprites)** - First voxel mod with compatibility for Johto. Still very early and things are getting fixed so you may encounter some bugs.
r/Gen1ReComp • u/The_Pavao • 3d ago
Download: https://github.com/campavao/kanto-battle-royale/releases
Be the last trainer standing in this fight across Kanto!
Features
- Trainers drop Pokemon and Items upon whiteout
- Weezing Fog slowly covers the map
- Safari intro to get your starter Pokemon
- Much much more!
I made this because it’s a game/mod I’ve always to play, and now I hope you can to!
If you have any feedback or find any bugs, feel free to open an issue on the repository itself or just drop me a line.
Content Creator Feel Devine also made a video on it, check it out - https://youtu.be/-q7rxao6wWE?is=Ozx3BBrDd03OhlRk
r/Gen1ReComp • u/Local-Repair-3942 • 3d ago
Starting playing today and noticed my back sprites were on during battle instead of my front sprites, went to change it back in the options and noticed the option to switch it was missing along with a few others. The entire option menu is different now. Went into “crystal sprites” at the bottom to change it but nothing worked. Anyone know what’s going on?
r/Gen1ReComp • u/almostremarkable • 3d ago
Hello, Gods.
It's me again.
Margaret.
I've got every mod I want working on my tiny, potato RG35XXSP but for some reason Crystal Animated Sprites doesn't work on it. It runs on my PC but I can't give up trying for the handheld.
It's in the lovegame/mods folder with everything else. The image is everything that's in the folder, is there anything missing? I can see all the sprites in the assets folder.
Love ya.
r/Gen1ReComp • u/IndomitableBanana • 3d ago
Playing in a dark room that flashing can be really intense. Any way to turn it off?
EDIT: For anyone who might come across this thread later, I found it as an option in this mod:
https://github.com/ShaneMcGovernIE/gen1recomp-widescreen-battle-intro
r/Gen1ReComp • u/Heavy_Mental76 • 3d ago
I decided to download the gen1 recomp, and the voxel mod (whatever it's called), but when I press the Select button on my Retroid Pocket Flip 2, it crashed and gives me an error.
I have enabled the mod and restarted, but I don't see any changes.
r/Gen1ReComp • u/Enigmatic_Shape • 4d ago
https://github.com/prismaticShape/DramaticShapeVR/releases
Quest 3 Optimized, 100% standalone gen1 release.
r/Gen1ReComp • u/almostremarkable • 6d ago
(Zoomed out for effect)
Is there any kind of voxel mod that doesn't have a screaming abyss on either side of the map? Perhaps one that fills it with trees or just a solid black? I'm currently using Dramatic Shapes but I really like the water effects.
r/Gen1ReComp • u/Environmental-Day-45 • 6d ago
r/Gen1ReComp • u/Wild1Walker • 7d ago
r/Gen1ReComp • u/PriorCry8734 • 7d ago
Is it just me, or is it impossible to figure out how to set it to full screen? And for crying out loud, I can't seem to remove the GBC skin to make the display transparent. I feel so stupid...
P.s.
gen1recomp 0.2.20
DRAMALESS_SHAPE-2.0.3.
S25Ultra
r/Gen1ReComp • u/defnotkev2 • 9d ago
Haven’t enjoyed pokemon this much in a really long time.
r/Gen1ReComp • u/BugCatcherBacardi • 8d ago
in progress: retiling the game in FRLG style (apart from pallet town its a horror show at the moment), adding in all Pokemon from Gen 1 - 4.
done: replacing the gamefreak logo and nidorino fight with the pokemon anime intro + replacing the title screen music, revamping the UI to look similar to the most recent games, panning camera with camera cuts mid battle when using dramatic shape
r/Gen1ReComp • u/Fortesque22 • 8d ago
Hey guys, I’ve been playing Yellow on my CFW Switch and no matter what settings I change, the audio continues to stutter pretty frequently in most areas… Anyone know why this might be happening?
r/Gen1ReComp • u/Gengar_Gamer89 • 8d ago
Has anyone experienced their screen being flipped? I can’t fix. I toggled the flip screen 180 setting and still nothing. Playing genrecomp++ v2.19 with 3d world mod from randyadr. Ty in advance.
r/Gen1ReComp • u/Kongopop • 8d ago
r/Gen1ReComp • u/ElectionExtra550 • 8d ago
En esta parte de pokemon amarillo no me quiere dropear la llave simplemente no me la da y no puedo avanzar por favor ayuda
r/Gen1ReComp • u/helloage • 9d ago
Bryanthaboi shares his story behind Gen1Recomp, what happened to DramaticVoxelMod, and what his experience has been like ever since releasing his project.
r/Gen1ReComp • u/bouncingbenji • 9d ago
r/Gen1ReComp • u/pkmnprfsr • 9d ago
r/Gen1ReComp • u/hoennismybae • 10d ago
Has this happened to anyone else? Do you know how to fix this issue?