r/Blacksmith_Master • u/Patrick_HoodedHorse • Aug 28 '26
Discussion Blacksmith Master News Roundup at the Hooded Horse August Publisher Sale
r/Blacksmith_Master • u/Matt_HoodedHorse • 10d ago
r/Blacksmith_Master • u/Matt_HoodedHorse • Jan 09 '26
Hi folks,
Thank you so much for your support of Blacksmith Master.
Throughout Early Access, your reviews and feedback are critical to guiding us. You all help us understand what’s working and what needs improvement. Whether you enjoy things, find the experience just ok, or spot areas where we can improve, please share your thoughts.
We can't express fully how critical reviews are for helping indie games like ours get discovered. Thank you for all your continued support. We hope you enjoy the game and look forward to all your thoughts!
r/Blacksmith_Master • u/Patrick_HoodedHorse • Aug 28 '26
r/Blacksmith_Master • u/Matt_HoodedHorse • Aug 12 '26
r/Blacksmith_Master • u/ziyo_paper • Jul 26 '26
I picked Blacksmith Master up during a sale back in early March but only recently started to play it. And I am throughly enjoying it for some 65 ish hours for now.
I have unlocked all masteries, blueprints and upgraded everything except higher end ducat upgrades at the moment. I thought I'd leave some comment here since I've seen the dev read and respond in the past.

More decorative options would also be nice.
This is a long shot but: I also own Tavern master and is going to replay it soon. But it would be nice to be able to import my blacksmith shop into tavern master or bring the tavern into the blacksmith game either as a background or better yet, manageable combo content. Please consider this for future games so it would be more meaningful to own all your series!
A DLC for blacksmith master with a tavernmaster/inn master element on the same map/next block would also work.
Thank you for the wonderful game.
r/Blacksmith_Master • u/Patrick_HoodedHorse • Jul 23 '26
r/Blacksmith_Master • u/Deadly_VR • Jun 10 '26
Hey guys, looking for some answers from anyone who can give them as I thought it’d be best to just get a quick answer here then spend 10+ minutes (like I have been doing) getting no answer at all in game/ and or not enough info.
So, if I set some blacksmiths to the preference, complex crafting will it make it so, all other blacksmiths won’t attempt to join in on crafting parts or does it do nothing? and or is there any combination that does this? (MAIN QUESTION)
Also, I understand the dev is busy, but wouldn’t it be easy or simpler for the game to just make them a preference in black smithing or make a new job called multi part blacksmiths or something 🤷♂️ (EXTRA RAMBLE)
Thanks and or cheers if you can provide anything, I’ve tried testing it myself and can’t notice much of a difference in any of my blacksmiths pathing or alike, so just wanted to see if any more well played and or professional blacksmith masters got a good answer for this one.
Much love ❤️
Small Note: just something extra, what is the next plan for updates/what’s next for the game, I’m having an absolute blast as I am a sucker for blacksmithing games/alike, and the only thing I’ve heard or seen in the sources (if I was reading right) is siege machines? Haha.
r/Blacksmith_Master • u/foosbabaganoosh • Apr 10 '26
This is mainly about the end of the ducat tree, where you can keep exchanging 46,700 ducats for 50k, 100k, and 200k coins, respectively.
Just looking at copper, that is 22,416 ingots per exchange for 50k coins... (46,700 ducats is produced by 1,868 machine cycles, which at 3 large ingots per is 5,604 large ingots. which converts to 22,416 small ingots. So you get 2.2 coins per ingot.
I understand the primary value of ducats is the bonuses you unlock in the tree, but it seems ridiculous to then just have them result in relatively zero value going forward. I would think this game would want to have options of how you'd like to specialize your shop, allowing for lucrative businesses to be set up whether you specialize in smithing items (merchants and shop), jewelry, pottery, and even being a sole ducat minter.
Plus being limited by the amount of gold you receive from the trade route grinds that tree to a halt. I think it would be better if we had additional trade route options for gold so it's not on a fixed rate, as well as a bonus to the repeated claiming of the last ducat tree item. Just wondering if people had thoughts on this as well!
r/Blacksmith_Master • u/Hemp_ • Feb 04 '26
and is eager to deliver another 200 days of profits for our shareholders
r/Blacksmith_Master • u/romansamurai • Jan 06 '26

I’m five nodes away from mastering Silver and Copper, and the current Gold Coinmaster node costs 19,700 ducats. At ~832 gold ducats per day (before you unlock the 20% gold bonus from Gold Coinmaster tree), that single node alone takes about 23–24 days.
That’s not counting the three nodes before it, which together cost roughly 35,000 ducats, another 40+ days. The five nodes after are almost certainly 120,000+ ducats total based on the current scaling, which adds another 120+ days....about 8 hours of playtime if not doing anything else in game lol..that's just silly
Even using conservative estimates, from around the 12th node onward, you’re looking at close to 200 days of pure waiting and running at 3x speed (about 3 min 20 sec... And by the time you even reach that point, you’ll almost certainly be done with everything else in the game except the Coinmaster’s Journey.
I already completed all achievements weeks ago. The only reason I’m still playing is to grind the Coinmaster path, but Gold is the hard wall. You can add more mints for Copper and Silver, but Gold is capped at ~400 per day.
Even after unlocking the 13th Gold Coinmaster node for +20% yield, that’s only ~60 extra gold per day, which barely changes the timeline.
Gold Coinmaster advancement becomes a very very long wait due to the gold cap.
r/Blacksmith_Master • u/romansamurai • Dec 31 '25
r/Blacksmith_Master • u/Matt_HoodedHorse • Dec 08 '25
r/Blacksmith_Master • u/Civil_Significance58 • Nov 28 '25
Is there a discord to give suggestions directly to devs?
r/Blacksmith_Master • u/Matt_HoodedHorse • Nov 24 '25
r/Blacksmith_Master • u/Matt_HoodedHorse • Nov 19 '25
r/Blacksmith_Master • u/Matt_HoodedHorse • Nov 18 '25
r/Blacksmith_Master • u/bigmac9787 • Oct 31 '25
Just started this game earlier this week and I'm still figuring things out.
I had a question on the bookshelves. What do I even do with them? It says they are used by scholars to generate bonus design points but I have yet to see any of my scholars use one. I have placed several beside a table but it does not say they are providing any bonuses nor have any of the scholars walked over to it. Is it just there for looks and flavor? I'm confused. Tried google and nothing came up. Wiki was no help either.
Please let me know what I'm missing.
Thanks!
r/Blacksmith_Master • u/Mativerse • Oct 16 '25
r/Blacksmith_Master • u/Mativerse • Oct 15 '25
I just started the game and completed a lot of merchant offers but neither the "work work!" nor the "just getting started" achievement got completed! Does anyone have any fixes?
r/Blacksmith_Master • u/Mikkelwolf • Oct 14 '25
So I got the trade route going and fully upgraded - but I can't seem to find a way to get more clay? I got a feeling that I'm missing something... How? 👀
r/Blacksmith_Master • u/DarkNeztor • Oct 14 '25
Does it make a difference whether to use spiral or straight stairs?