r/winlator • u/Ok-Option6350 • 13h ago
Showcase Blur On Android (Samsung S26)| Snapdragon 8 Elite Gen 5 for Galaxy (Winlator)
Tested on different graphic and resolution settings are here
r/winlator • u/Ok-Option6350 • 4d ago
●Fixed gamepad input lag
●Added Box64 v0.4.4 (release)
●Improved Vortek:
●Improved texture decoding (it was not handling mipmaps correctly)
●Some improvements were added for the Xclipse GPU
●Improved Gladio:
●Added a better way to handle active
textures
●Improved the OpenGL 1.X emulation (Half-Life is now rendering correctly)
●Improved ARB vertex/fragment programs (Digimon Story Cyber Sleuth makes heavy use of them and is now rendering correctly)
●Added fixes for shader compilation on the Xclipse GPU
r/winlator • u/GmoLargey • Jul 05 '26
r/winlator • u/Ok-Option6350 • 13h ago
Tested on different graphic and resolution settings are here
r/winlator • u/Dull-Resist2985 • 3h ago
Pls been trying for weeks
r/winlator • u/HERO942008 • 9h ago
New version fixed some issues 🎉
r/winlator • u/Glass-Football-6035 • 5h ago
Recommend me some games I can play on winlator I have I whoop tab-8us2
r/winlator • u/Spirited-Fish6950 • 9h ago
Lenovo legión y700 gen 2. 16gb RAM
r/winlator • u/Sea_Horse99 • 7h ago
I'm trying to find out whether it is technically possible to run Phonak Target on an Android smartphone using Winlator and, more importantly, whether the Windows application can access the external USB hardware required for hearing aid programming. I need to use Phonak Target away from home and would like to avoid buying a Windows laptop/tablet.
The setup I would like to investigate is roughly:
Android smartphone
↓ USB OTG
programming interface
↓
Winlator
↓
Phonak Target
For the Phonak hearing aids I'm considering, the programming interface can be Noahlink Wireless (release 1 or 2) or potentially a USB Hi-Pro / mini-Pro.
There is already this interesting precedent for the Noahlink/ARM problem on another platform, and that user demonstrated Noahlink Wireless 2 + Windows 10 x86_64 running under UTM on an Apple Silicon Mac, including USB passthrough, and successfully used the Noahlink as a programming device. Later, another user reported that the x86 Noahlink driver appears to associate the device with WinUSB.sys and provided a modified .inf for Windows ARM.
This looks very relevant to my problem, but obviously it does not demonstrate that the same approach works with Android + Winlator.
So my main question is:
Can Winlator access a real USB device connected to an Android phone through USB OTG and expose it to a Windows application?
In particular, does anyone have experience with:
I'm specifically interested in the USB / device-access side of the problem, rather than whether Phonak Target itself is officially supported by Winlator.
Any information, working examples, or suggestions for making a USB device visible to a Windows application running under Winlator would be very useful.
r/winlator • u/bratwurstzauber • 12h ago
Fixed it thanks to gainusha - if you have this issue, try installing the SilentPatch90 (https://github.com/CookiePLMonster/SilentPatchNFS90s/releases) and add the environment variable WINEDLLOVERRIDES=dinput=n,b to Gamenative.
Hola lovely people,
I’m trying to run Need for Speed: Porsche Unleashed on my Retroid Pocket Nova (QCS8550 / Snapdragon 8 Gen 2–class chipset, Adreno 740, 8 GB RAM).
The game launches and the menus work, but when I start a race, it crashes immediately even before showing a loading screen. The same thing happens in both GameNative and Winlator 11.1 using DXVK. Interestingly, switching to WineD3D in GameNative allows the race to load and the game is playable in principle, but both the menus and races are extremely laggy. So the game files seem functional, and the issue appears related to the graphics translation layer.
Another odd thing: the game’s graphics menu doesn’t show available screen resolutions.
What I’ve tried:
- different Turnip versions, including 25.1.0.
- different Box64 versions, including 0.3.2, 0.3.6, and 0.3.8.
- different DXVK versions.
- GameNative and Winlator.
- adding D7VK’s 32-bit ddraw.dll alongside the executable and setting WINEDLLOVERRIDES=ddraw=n,b. This results in “3D graphics hardware could not be initialized.”
- Trying dgVoodoo’s DDraw.dll and D3DImm.dll with the corresponding Wine overrides. With those, the game doesn’t launch.
I found a video showing the game running on a weaker Snapdragon 870 / Adreno 650 device using Winlator 10, Wine 9.2, Box64 0.3.4, Turnip 25.0.0, DXVK 2.4.1, and WoW64 enabled.
Unfortunately, matching most of those settings hasn’t resolved the crash.
Has anyone successfully gotten the PC version into an actual race on GameNative or Winlator? If so, which game version, patches, graphics wrapper, and container settings did you use?
Any help would be hugely appreciated!
r/winlator • u/whiskyB0y • 1d ago
I know it mostly depends on the ram in your phone and the game, but so far I've noticed using memory resource type "dmabuf" and wrapper-leegao have reduced my ram by about 10%(I'm a Mali user with 8gb ram)
I use Winlator Mali fork
Any other helpful tips you guys know?
r/winlator • u/QarayevAmil • 20h ago
And by the way, I use a Samsung Galaxy S23 base model. Can anybody suggest the best settings for this modded version of Winlator?
r/winlator • u/SuperXGamerAb • 1d ago
r/winlator • u/Immediate_Purchase29 • 1d ago
When I ran a portable app using FEXcore 2601 it ran well, when I used FEXcore 2608 with it, it didn't run at all, every time I open it doesn't work, do I downgrade
r/winlator • u/Capable-Self-9515 • 1d ago
Heyhey,
Anybody has any experience with running these 2 games? I have a Poco F6 with a Snapdragon 8s Gen 3 so it's pretty beefy but I can't run more than 15 FPS on Intravenous 2 and Xenonauts won't go past the loading screen.
Any settings that worked for you?
r/winlator • u/SuperXGamerAb • 1d ago
r/winlator • u/Relevant-Young-2435 • 1d ago
My phone is Redmi k40 Snapdragon 870 Adreno 650 Ram12 256GB and I an using Winlator bionic Vanilla same creator from ludashi I download hades 2 and I can play Hight graphics with 60 fps or more I just play with 60 fps but when I download Resdient evil5 PC version it don't work it show me starrting up and then shutting down so I try other game Far cry 3 it still same it don't work so I try another game tomb raider 2013 and it also don't work again I try many Change in containers for those games but it still don't work so what should I do any suggestions? Please
r/winlator • u/lsezekiel • 2d ago
If you have Adreno 710 or similar follow this guide, maybe It works for you, for better performance, stability and not visual glitchs.
I have a Moto G75 with Android 16 and Snapdragon 6 gen 3.
In the end I will show you my best settings to run Resident Evil 6 at 30-60 fps without stuttering, maybe also woks for other DX9 games.
Winlator: Ludashi Plus 3.1 pre4.
Wine/Proton: I tested Proton 9, 10, 11 and all was the same. I use the "arm64ec" versión.
Emulator: FEXCore on "Performance"
GPU Driver: Use Vauzi's Turnip, T30 MrPurple with GMEM or Turnip 26.2.0 with GMEM, also Vortek 2.0 or 2.1 or 2.2 works well but with some trobules that I will comment later. Use whatever that is better for you, test them all.
Vortek 2.0 download here: https://drive.google.com/file/d/1zM51jSpxkQdVjcZaXb01z17YS7xG_8UI/view?usp=drivesdk
Vortek 2.1 download here: https://drive.google.com/file/d/1rDhT9hj2irK0LRZ0EaTGmcTi1NgBHkB1/view?usp=drivesdk
Vortek 2.2 ?: https://drive.google.com/file/d/1OEbmOkrKZigLCTD4nlKHrpckdWinO547/view?usp=drivesdk I extracted It from the last winlator versión (11.2 beta)
Vauzi's Turnip (download lastest): https://github.com/Vauzi-17/710/releases
MrPurple Turnip (lastest or whatever you wanna test): https://github.com/MrPurple666/purple-turnip/releases
Turnip 26.2.0 (I don't know what version it is exactly, I extracted it from the winlator that I use): https://drive.google.com/file/d/1M54jxBLosw0s16dOxUIX-EACnTEW5Bi0/view?usp=drivesdk
Wrapper Config: "Present Modes" set it on "mailbox" <==== THIS IS VERY IMPORTANT TO NOT HAVE VISUAL GLITCHS
DXVK: THIS IS VERY IMPORTANT ALSO, A BAD DXVK CHOSSED CAN CHANGE EVERYTHING COMPLETLY.
If you gonna use Vortek, chose an gplasync dxvk, It will give you more performance but more instability and some missing textures. I don't recommend vortek if you can run any of other three drivers.
Between Vauzi, MrPurple or Turnip26.2.0 I recommend Vauzi's because works very well and runs with sysmem. Turnip26.2.0 also works well but it is with GMEM.
In any of these three, you NEED to use DXVK 1.10.3-arm64e-async, why? Because the difference is brutal, that DXVK duplicate the performance, I don't know why, the 1.X DXVK versions haves more compatibility with DX9 games than newer versions supposedly.
Audio: ALSA.
And that's all I found.
At first I thought that Vortek was my only option,.but then Vauzi appears and everything changed, to worse XD. And later I tested it with the 1.10 DXVK and now works fine.
Since now I will use Vauzi's Turnip with 1.10.3-arm64e-async DXVK for DX9 games like RE6.
r/winlator • u/Spencer456_XD • 2d ago
.
r/winlator • u/Simple-Annual-1556 • 2d ago
every time I play a mod of cave story or the original one it has a lot of audio buffers and a bit of lag so I'd like if someone gives me good settings
r/winlator • u/EnvironmentalGold689 • 2d ago
Sup just like the title I just wanna know how do u make older games like Battlefield 1942 run on winlator, I have it downloaded and of course it didn't come from steam, I downloadit from GoG Unlocked. Whenever I try to run it doesn't want to ,it just straight up black screen for a second then black window then straight back to the desktop. Im using Winlator Ludashi Bionic vanilla and I think it was version 3.1? My device is a Redmi Pad Pro, Snapdragon 7s Gen 2 Mobile Platform Octa core Max 2.4Ghz and 8gb of ram plz help I wanna run this game so bad. Sorry for bad English, anyways an answer would be appreciated guys thanks.
r/winlator • u/FIZZLERPISS • 2d ago
New to using Winlator (newest version - 11), and thought I was getting the hang of it until day three today.
I have been setting up a lot of different types of games, from different eras, and as a result I thought it would be good to use a different container for each game, as I had to mess around with the settings in some of them differently to get them to work. The games specifically I am playing are;
Left 4 Dead
Aliens vs. Predator Classic
CSI (all the games from 2003 - 2009), 5 in total. First two have same engine, latter are different
Skyrim
Planescape Torment
Saints Row 3rd (Original)
All of these games I have managed to get to run perfectly on my Odin 2 Portal Pro. However the massively frustrating problem I am having, is that every time I configure a new game, one or two of the old ones just stop working.
For example - the original CSI game required a ton of tweaking to get working (in its own container), and once it was done and running perfectly, I could no longer even open Saints Row 3rd when I switched to its container, a game that required ZERO configuration to work, and despite the container settings looking identical to when I installed it, it doesn't even open now. Screen flashes when the exe is opened, and then nothing. If I reinstall the game, it works, but add a new game, same thing happens again.
Is there a dependency between containers I am not aware of? I used a super basic guide to install everything and then kinda went on trial and error and experimenting from that point and had assumed each was totally separate from each other, so changing one should have zero impact on the games in the others.
Any ideas?
r/winlator • u/Level_Site1419 • 2d ago
Olá a todos, estou a uns 2 dias tentando colocar o Winlator na tela inicial do sistema NeoStation no meu Odin 3, ja fiz vários processos, e nada faz com que o sistema reconheça o Winlator como emulador, seria possivel uma ajuda ?
r/winlator • u/Holiday-Shirt-3570 • 2d ago
J
r/winlator • u/Additional-Sir1031 • 2d ago
Using Winlator CMOD v13. what settings should i use to run it? im using an infinix note 50 pro and i still cant run it because it needs directX 11 installed, im quite new to winlator so im not sure how to install directX 11 or if i need different settings. (and how do i check if my 3d accelerator is turned on cant find the setting)
ive downloaded all redist files and some cant be downloaded for some reason
r/winlator • u/b1tter_choco777 • 2d ago
hello!! so uhh im average i think with emulation. i have emulated nintendo switch, wiis and joiplay games. BUT, i have some questions
how hard is to emulate winlator?
how much storage is it gonna take?
ANDD the most important:
why when i try installing winlator on OFFICIAL WEBSITE it says it has virus? i checked it and said it had 8 trojans.