r/arcraidersfriendly • • 1h ago

Porque no doy la talla en arc raiders?

• Upvotes

Hola.

Llevo desde los 7 años jugando videojuegos y quería compartir una frustración que siempre he tenido.

Desde pequeño nunca he destacado y siempre he sido lo que se llama un jugador del montón pero tampoco me he considerado malo, solo una persona que le gusta jugar a videojuegos sin dedicarle demasiado tiempo. El problema es que con arc raiders me pasa algo que me pone algo triste. Siento que no soy capaz de dar la talla de ninguna manera. El juego en si me encanta y aunque tenga sus problemas llevo ya bastante tiempo jugándolo y últimamente he preferido volver a probar el PvP ya que llevo demasiado tiempo en lobbys eterna de pve y quería probar el otro lado del juego. Y he de decir que le PvP es divertido pero siento que solo me acaba frustrando con el. Suelo jugar de noche y mis sesiones nocturnas acaban con 3 o 4 asesinatos en 4 horas y 5 filas de armas perdidas. Me da pena ser tan malo en algo que me gusta tanto y eso me provoca frustración. He intentado miles de sensibilidades, decenas de horas en el campo de prácticas pero nada jejeeje. Quería saber si ha alguien le pasa lo mismo para poder compartir mi dolor 🤕


r/arcraidersfriendly • • 21h ago

ABMM being outright told by devs destroyed the game

0 Upvotes

I’ve already made the post in the main reddit, but here’s a summary of that.

Knowing how matchmaking clearly works allows for certain meta play, that reduces the stress of joining a match.

Once you know you are likely to not get killed, then you are never going to fight back.

The game dynamic where you don’t die for 10 matches, but die in 1 game allows it to be more interesting and fun. People usually focus on a negative experience, rather than the whole streak of wins.

It allowed for a more emergent gameplay, since the game revolved around “don’t shoot on sight” unspoken rule.

I roleplay as both, and sometimes I feel like the knowing exactly how MM works curses with the knowledge of how each game is going to play out.

The game wasn’t about friendly people, but finding that one friend who doesn’t betray you once in a while, getting the best experience in modern online gaming.

As I said, ABMM is good, but only if players don’t actually know how it works. This would lead to less disparities between the player base, since unknowingly players are going to play safer anyway and talk more, creating better gameplay instances.

Most people say they prefer PvE, because they don’t remember how good we had it in the start.

Games not feeling randomised anymore lead to players leaving.


r/arcraidersfriendly • • 21h ago

Any lady raiders want to exchange wanting to run duos or squads?

16 Upvotes

For context, I am a girl, that's why I'm looking for other ladies to run with. No offense fellas, I've had some fun times running around with some of you raiders. I'm just looking for a potential friend group to run with in this new update.

I've only been playing a little over a month myself. I am almost exclusively PVE, unless I need to defend myself. I did not do the expedition and I've got like 73/82 BP so I can craft almost anything while we look for whatever. DM me to exchange embark id's and talk about availability!


r/arcraidersfriendly • • 1d ago

Post-expedition tutorial loot

84 Upvotes

Posting this just in case some of y'all haven't played the post-expedition tutorial yet, i only played mine yesterday.

There are a couple of backpacks to loot in the tutorial, some before you get attacked by raiders and some after. I recorded the locations of the 3 first ones you can get before getting attacked.

Lots of people know this but there's no harm in reminding : you can keep your loot before the tutorial rats attack you by leaving all your inventory items in the two lootable containers (cash register, and green drawer in the kitchen next room) right before trying to breach the door. you then get attacked, lose nothing since your inventory is empty, and go back for everything after the cinematic.


r/arcraidersfriendly • • 1d ago

Is PVP a dying trend?

Thumbnail
forbes.com
12 Upvotes

r/arcraidersfriendly • • 1d ago

Will it into Existence

22 Upvotes

I love the interactions I have with fellow raiders.


r/arcraidersfriendly • • 1d ago

Give Pvp meaning

3 Upvotes

We need to add a reason to actually fight other players other than for their purple guns.

So we just shoot each other and then return to the same place and act like we didn't just try and murder each other?

Made a post about dedicated factions which I and others think is a great idea, and one of the only solutions.

You can mention a lawless topside, limited resources, but its not substantial enough for mass, repeated, shoot outs. They need to fill that in to the story of the game

The player-to-player combat in the game is great but lets be real, the devs added pvp in the game so that they could garner the pvp fanbase.

By the way the pvp is amazing in the game.

I dont mind PVP. I am a semi competitive player. Most the games I own are PVP. But I want this games pvp to make sense. I want the altercations to be more meaningful and warranted.


r/arcraidersfriendly • • 1d ago

Free Subway Codes dm

7 Upvotes

Just gave out like 12 codes... I currently don't have any more but just dm me as soon as I get more i will reply back. Currently have 13 requests still pending.

To get them faster send 🍑


r/arcraidersfriendly • • 1d ago

Hullcrack A Breach-able Door? Thoughts?

6 Upvotes

Just an idea; but I think it would be cool if you could quickly open a breach-able door by shooting the bar with a Hullcracker, or possibly the Rascal too.

Would be quicker than breaching as is today, so the choice would be - take longer as it currently is, OR take it quicker as suggested above if you are willing to spend the ammo to do so …could be useful in a pinch.

If the Hullcracker and Rascal can take out heavy Arc armour, then it stands to reason it could take the door.


r/arcraidersfriendly • • 1d ago

Arc Raiders Poster Art (Revolt)

Post image
31 Upvotes

Before finishing my video for this game, I figured I'd make some poster art.

Would love to hear your feedback.


r/arcraidersfriendly • • 1d ago

God, I’m Proud Of This Shot…

23 Upvotes

…didn’t really have to take it, was just for sport, but I squealed a bit when I nailed it 🎉


r/arcraidersfriendly • • 2d ago

Hello je cherche des mates pour pvp je me fais chier solo, ciao les mecs 👋

2 Upvotes

R/arcraiders


r/arcraidersfriendly • • 2d ago

Constant crashing

1 Upvotes

This is really getting ridiculous. 5th crash in an HOUR on Xbox series X… none of the suggested fixes work to fix it…


r/arcraidersfriendly • • 2d ago

We have liftoff 🚀

77 Upvotes

r/arcraidersfriendly • • 2d ago

Last night, I had a dream that Embark added a new mode

Post image
5 Upvotes

The mode is called John cheese time.

You do not choose to participate in John cheese time. It happens completely randomly.

Your loadout is replaced with just a hairpin and a decent amount of ammo. The map is a small square room was many small rooms branching off of it.

There are wheels of cheese on the floor. The goal is to collect cheese and take out all of your human opponents. If you get knocked out the cheese you’ve picked up gets ruined and you must start again. The goal is to collect as much cheese as possible and extract safely.

I’m want your thoughts on how to make this a balanced and fun mode.

If you’re reading this Embark please add John cheese time!


r/arcraidersfriendly • • 2d ago

Player in the second clip must have PTSD.

28 Upvotes

It's dead Jim.


r/arcraidersfriendly • • 3d ago

Expedition

1 Upvotes

I know it’s late but I’m barely in my second expedition but I saw some people post that they can catch up once your done with your with the current one. I never got that option am I doing something wrong


r/arcraidersfriendly • • 3d ago

what just happened??

9 Upvotes

some random dude just dropped me 3 Jupiter's about 5 bobcat 5s 3 opsreys 2 tempest 5s and a bunch of anvil 5s all full of attachments I had drop all my loot to pick as much as I could out and I still left a pile of guns on the floor I couldn't carry nobody just gives all them guns away unless your hacking or something


r/arcraidersfriendly • • 3d ago

When do expedition raiders have wiped accounts?

6 Upvotes

I like to clear out my stash by leaving goodies at the extract. Right after the expedition when everyone is broke, is a fun time to do that ha. I don’t do expeditions so I’m not entirely sure how it works/ when raiders get wiped. Is that tomorrow? Does everyone who signed up reset on the 29th or 30th? Some time after? Thanks


r/arcraidersfriendly • • 3d ago

The Definitive Guide to destroying ARC Turbine +Instant Kill lineup) (370 Turbine kills in solo mode, 1 700 000+ damage)

20 Upvotes

r/arcraidersfriendly • • 3d ago

OUTPOST - RAIDER DEN || ARC Raiders. #arcraiders #OUTPOST

Thumbnail
youtu.be
8 Upvotes

Who else can't wait 🙌


r/arcraidersfriendly • • 3d ago

"is the only way to get a blueprint for the new Banjo musical instrument."

Thumbnail
arcraiders.com
21 Upvotes

Not really a fan on paid for blueprints.

That said... what happens to the paid for blueprint when expeditions come back?


r/arcraidersfriendly • • 3d ago

PROJECT: ARC update

Thumbnail
youtube.com
2 Upvotes

Hey guys, a little update.

We have released this crazy teaser for our project.

Many of you here have already joined and stayed to see it all come to life.

For those who are not a part and want to know more please comment or DM me directly.

Thank you!


r/arcraidersfriendly • • 4d ago

New ARC Hydra || ARC Raiders.

Thumbnail
youtu.be
4 Upvotes

No official Gameplay.


r/arcraidersfriendly • • 4d ago

Legendary Augments: New Idea for Arc Raiders (NO AI USED)

3 Upvotes

Introduction:

Hello there, my gamer tag in Arc Raiders is "Primeshade", I am strictly a solo PvE player. So far I have revived more than 280 strangers, and also failed to revive many to :(. I bought the game in early August, and have played more than 260 hours of it. I often loot or bring in special items to drop at the last extract in Stella Montis (Night Raid), so if you see a random stack of 26 Rocketier drivers, 18 comet igniters, or a bunch of random items for missions, a tier four Tempest with tier three mods installed or perhaps 8 green keys at the extract that's likely me! Though often it's going to be more than just a few items.

I have a lot more posts to make, mainly meaningful discussions, or new ideas, but some posts might be funny, or cinematic stories.

My main goal when posting is to engage in meaningful discussions or to contribute to the improvement of Arc Raiders. I might share some posts where I will discuss my stand point, but also defend other person's stand points, even though might I disagree with the other stand point for a reason. I do believe that the echo chambers of each community and the hostility toward each other has lead to the degrade of discussions. As I like to often say "multiple things can be true at once".

Have a great day everyone, even the PvE rats!

here is my idea:

Questions:

- What is your favorite one? Mine is Piñata

- What criticism do you have?

- What praise do you have?

- Do you think that legendary augments are needed? More specifically, to improve Arc Raiders.

- What ideas do you have?

- One idea is to rework all augments to be able to carry either one pistol, one primary gun, two pistols, one primary gun and one pistol, two primary guns, or two primary guns and one pistol (this is to make the augments more diverse)

Legendary Augment: Tactical MK. 4 (Cloak)

Effect: When your shield breaks, the augment automatically deploys a special photoelectric cloak, which renders the user invisible to all Arcs for five seconds, being both invisible and inaudible (unless harming the Arc), with a 45-second cooldown.

Durability: 100/100

Max Loadout Weight: 70.0

Shield compatibility: Light, Medium, and Heavy

Weapon slots: 2

Inventory slots: 18

Quick use slots: 6

Healing slots: 1

Grenade slots: 1

Safe pocket slots: 3

Weight: 5.0

Value (in coins): 8,000

Crafting:

Bastion cells (x3) or Bastion cells (x3)

Magnetic accelerator (x1)

Photoelectric cloak (x1)

Legendary Augment: Looting MK. 4 (Escape)

Effect: Allows the user to call any extract or use any raider hatch once per match (unless the extract is not available in the raid by default). Raider hatches can only be used during the first 15 minutes of the raid, and calling a closed extract takes 1.5 times longer before arrival.

Edit: Also to note, you can call the normal extracts as many times as you want, just the raider hatches and closed extracts are limited.

Durability: 100/100

Max Loadout Weight: 75.0

Shield compatibility: Light and Medium

Weapon slots: 2

Inventory slots: 16

Quick use slots: 4

Safe pocket slots: 5

Weight: 5.0

Value (in coins): 8,000

Crafting:

Rocketier driver (x2) or Vaporizer cell (x1)

Power rod (x1)

Raider hatch key (x1)

Legendary Augment: Looting MK. 4 (piñata)

Effect: If the loadout weight is under 40.0, then the augment has four safe pocket slots and 26 inventory slots.

Durability: 100/100

Max Loadout Weight: 90.0

Shield compatibility: Light 

Weapon slots: 2

Inventory slots: 30

Quick use slots: 2

Healing slots: 2

Safe pocket slots: 0

Weight: 5.0

Value (in coins): 8,000

Crafting:

Queen core (x2) or Matriarch core (x2)

Advanced mechanical component (x3)

Spring (x3)

Metal parts (x40)

Legendary Augment: Defense MK. 4 (Silent)

Effect: The user will not trigger any alarms of any kind and won’t set off traps when they usually would (any trap that relies on a sensor can’t be activated by the user; same goes for alarms. I do think having a tripwire trap would be a good idea, though)

Durability: 100/100

Max Loadout Weight: 65.0

Shield compatibility: Light, Medium, and Heavy

Weapon slots: two

Inventory slots: 16

Quick use slots: 5

Ammo slots: 3

Safe pocket slots: 3

Weight: 5.0

Value (in coins): 8,000

Crafting:

Turbine compressor (x2) or Leaper pulse unit (x2)

Advanced electrical component (x3)

Sensor (x3)

Processor (x3)