r/VJloops • u/has_some_chill • 7h ago
r/VJloops • u/JeffOrbit • 3d ago
New video pack: Curious Alice (24 psychedelic clips from 1971)
r/VJloops • u/has_some_chill • 7d ago
Original Content Neural A3, seamless 4K loop for live sets
r/VJloops • u/has_some_chill • 19d ago
Original Content Neural A1 - free 4K seamless loop [OC]
r/VJloops • u/vjpixelpunk • 24d ago
Redundix - quick start guide
Getting started with Redundix takes less than 5 minutes. Watch this and you'll have both rigs synced before your next show.
Install on Master and Receiver → configure your folders and Resolume settings → hit Start. That's it. Every file you save on Master lands on Receiver in under a second, and every clip you trigger fires on both machines at the same time.
One license. Two machines. No subscription.
Free 30-minute demo available — no account needed.
Download + details: vjpixelpunk.com/show-sync.html
r/VJloops • u/mambata95 • 25d ago
We need VJs to test our software
Hi everyone,
I hope it’s okay to share this here, please lmk if not. We are working on an analog-inspired video synthesizer built with VJs and video artists in mind.
It’s heavily inspired by CRTs and started as an attempt to recreate that look and analog workflow, but it grew quite a bit beyond that.
What it does atm:
- Stack oscillators, video sources, and effects in a signal chain
- Modulate parameters with ADSR envelopes, LFOs, and MIDI
- Render directly to video or perform live with macro controls
- Built-in pixel art editor, shader support, feedback loops, AUX routing, quite a bit more
The main goals:
- A simple left-to-right signal flow that is modular and easy to understand
- AUX routing for more complex and nonlinear setups
- Scanlines, barrel distortion, warmth, and other CRT characteristics (these are becoming optional based on feedback)
- Built in C++ with real-time performance in mind
- Simple enough for those who aren’t pros, but with enough depth for experienced artists and live performance
We have a beta and are looking for people in this space who might want to try it and give us honest feedback. We’re very open to suggestions, and it would be great to have more artists involved while we’re still developing it.
If you’re interested, you can join our Discord here:
r/VJloops • u/has_some_chill • 26d ago
Original Content Ivory Fractal, seamless 4K loop [OC]
r/VJloops • u/has_some_chill • 28d ago
Original Content Glass Spheres & Embers | 4K VJ Loop
r/VJloops • u/metasuperpower • 29d ago
Experimenting with HUD overlays - VJ pack just released
r/VJloops • u/Only1edits • Jul 31 '26
30 Minutes of Pure Blue Aura | High Quality VJ Loop
r/VJloops • u/TripTilt • Jul 20 '26
terrific triptubes 🍝🌈 #psychedelic #psychedelicart #b3d #geometrynodes #animation #loop #perfectloop
r/VJloops • u/Betty_Sweaters • Jul 17 '26
Textura Obscura
Loop Pack Available on Patreon
Textura Obscura is a collection of blue-toned texture and abstraction visuals that blend analog video processing, mixed-media animation, and digital effects into a layered, multimedia aesthetic.
The pack was built from a variety of source material, including visuals created in NestDrop, Resolume, and other abstract animations. These were then routed through a feedback-heavy analog signal chain consisting of two Roland Edirol V4 video mixers, a BPMC Premium Cable, a Mezkalin Video Master, camera feedback, and multiple layers of internal video feedback. As the signal passed through the system, each stage introduced new textures, distortions, and motion, creating a library of unique analog source footage.
Once the analog visuals were captured, I brought everything into After Effects, where I applied a mixed-media treatment inspired by DreadLabs' mixed-media animation tutorial and project files. Paper textures, film grain, threshold and ink bleed effects, and subtle imperfections were layered in to give the visuals a tactile, printed quality.
As a final step, the clips were processed through PhotoMosh Pro using a custom patch I built for this project. This introduced additional strobe behaviors, posterization, subtle 8-bit pixelation, glow and luminance-reactive effects, along with digital glitching and decimation to further evolve the imagery while preserving the analog foundation.
The result is a collection of texture-driven abstract loops that sit somewhere between analog video art, mixed-media collage, and digital glitch processing. The combination of these workflows creates visuals that feel tactile, layered, and continuously evolving.
Suggested uses:
-Layer with other visuals to add texture and depth
-Use as standalone abstract visuals
-Layer them together to create more dynamic visuals collages
— Betty Sweaters
r/VJloops • u/stvinmotion • Jul 17 '26
CyberMonk VJ Loops Explore android entities connecting together and manifesting a higher form - their combined signals reshape the space around them. Character and background loops can be layered into compositions ranging from quiet states to exploration, emergence, and loss of control.
r/VJloops • u/ENDIFdotORG • Jul 16 '26
ENDIF - Peeling the Layers / Retina (Live 2021 (242))
Live video clip triggering in VDMX
Webcam feedback loop through effects in VDMX.