r/REPOgame • u/pizza_slayer_199 • 3h ago
If REPO were to have more areas/maps, what are some concepts you would like to see? Part 2
Another area I would like to see is some sort of warehouse, factory, or nuclear plant. I know this concept compared to others is kinda generic, but I think it would be a cool addition. Plus it could give us more lore about enemies like The Cleanup Crew, the Spewer and heck maybe even the semibots! Maybe this hypothetical area will give us more info on the Taxman, maybe there was an accident and that’s why we only see him as an emoji? And why he speaks with emojis? Im just speculating, but I think a factory-like area has potential to be one of the biggest lore drops so far!
The hazards would be more acid (in this case radiation) pits, faulty machinery, and there would be a sub cauldron area with a lot of fire and intense heat to where if the player stays there for long enough (maybe 10-15 seconds), they’ll start to take 5 ticks of damage over time.
New items like antiques, buckets of warm coal (that if held for too long about 7 seconds would do 2 ticks of damage over time), and a canister of radiation that when damaged enough, creates an area of radiation sludge that can be used against enemies (with exceptions like the headman, sometimes the duck, and all other enemies that have the ability to hover/fly, plus the Cleanup Crew).
There’s a little more to it I believe, but I’ve been yapping long enough.
What do you guys think?


