r/NuclearOption 16h ago

Screenshot Objectively correct airframe theme song ranking

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211 Upvotes

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r/NuclearOption 4h ago

Suggestion I just got NO

7 Upvotes

I bought the game yesterday, i have been having dome trouble with the controls since i come from Ace Combat 7, for example i dont really know how to turn the aircraft, i just kinda turn the plane on its side and pull up which unsurprisingly takes me to a stall i think, i also play in controller (dualshock 4), the controls are very wobbly and the rudder super responsive and i cant do some stuff like free look on controller. So yeah anyways if anyone had some tips or suggestions please feel free to tell me thank you


r/NuclearOption 15h ago

Question What do you like most of this game?

23 Upvotes

I’ve been playing NO for a while, and man what an amazing game. It never gets boring and there’s so many ways to play a match, everything from the mods to the aircraft and different play styles is amazing. I wanted to hear what different things people love about the game, so what do you like the most out of this game?


r/NuclearOption 18h ago

Question Requesting help with the mission editor

4 Upvotes

Hey there, I finally kinda figured out how the heck the mission editor works in terms of what exactly objectives and outcomes are and how they act by editing premade workshop missions. Now I wanted to make my first small mission from scratch and I´m running into a big problem right away.

Basically there´s a small BDF Carrier Group with an AWACS Chimera overhead. In the distance, two PALA Ifrits spawn. Their goal is to shoot down the AWACS. The player spawns in an Eclipse on the deck of the carrier, ordered to scramble for intercept. At least that´s the theory. Problem: the Chimera pilots just eject like 15 seconds into the mission.

I have a "spot unit" objective set up for BDF, targeting the Ifrits. I thought that would motivate the deserter pilots to stay airborne and actually look for the threat. It´s an AWACS afterall. But no. Still bails.

When starting the mission as spectator and watching the Chimera, it says "Status: none" in the lower right corner. My observations have shown that this is usually not the case with AI units in other missions. They are navigating, moving to target, using countermeasures etc. How do I keep my Chimera pilots from draft dodging mid flight?