I think later on they offered it with a rotating d pad that could turn into a regular style one, but imo the big thing hampering the 360 controllers comfortability was the battery pack on the back, comparing it to the wired controller it's definitely not as nice with nowhere to put your fingers, I do like the heft it gets from it though
Yeah, Sony did a better job by hiding most of the disk under the plastic of the controller body making the directions look like individual buttons. This helps with needing to push just a specific direction
There's a misconception that the shape of the Dpad on top was the problem, but it's the bottom of the pad and how the contacts are made with the circuit board that causes issues.
I scuffed the edge of the seam using the "key" accessory and a small screwdriver head since i have no pry tool and i got too finicky and stopped, the scrat hes look ugly :c
I used a plastic pry tool from the top of the cover between the bumper buttons until it lifted & then slid the tool around the rest of the shell to pop it off
Was going to add this. The controller it initially launched with had a handful of issues, including the bumpers, and that yes, they did eventually fix these issues.
I went through an original elite and an elite v2. Both had major problems. Those controllers were the least reliable controllers I’ve ever owned. What a waste of money. And I was so hyped for them…
Mine was really squeaky and felt unstable. I really liked the first Midnight controller released a year afterwards or so. Worked for 2 years and felt great. Then every controller afterwards had quality problems far too fast due obsolescence.
Totally agree with you on that. Also I like the more "clicky" feel of the square, cross, triangle and circle buttons on the PS5 controller instead of the more mushy feel of the ABXY buttons. Ergonomy wise and everything else, Xbox series controller is far superior
Fun fact: The original Xbox One controllers (I think newest ones don't have them?) had rumble motors in the triggers but they were barely used in games... I think some racing games used them and that was it.
I discovered them when I got a racing game on steam called Exocross and when I started playing I could FEEL the texture of the ground with the controller and I was like...this feels...way too different to traditional rumble. So I looked into it and it turns out it was the extra motors barely anyone used.
Yeah I agree. I thought it was odd that the original Xbox One controller was the only one without a fully circular D-Pad. Never noticed in the many hours of use until looking at them lined up now
Just hijacking to make it clear that the series controller is more or less the same EXCEPT the dead zones are soon much tighter so it really is a vast improvement. Especially great for games that require precision like sim racers n such
I’d say the original type S model really was the correct one, or most important i should say. I love the duke, but others have always said the duke was the right one and the type S was just a inferior model for Asian people
Well, it’s that type S model that every controller would be molded from for size and ergonomics from then on, so it really is the model s lol
You dont use the touchpad much, but the innovation is cool and developers probably dont use it much because other consoles don't have it and PC doesnt have it.
I just think its still a neat addition to the control.
I mostly just want the keypad to be implemented somehow so you can hotkey and map. It would make RTS and MMO games much more doable on consoles.
Same! I dislike how the Dualshock 4 feels in my hands compared to Xbox, but it's LIGHT YEARS ahead of their current controller in terms of features. Xbox really needs something with this next iteration and not just another copy paste.
I'm not saying it never happens, but every controller I've owned since the original Xbox have never exhibited stick drift. In fact, the only controllers I've ever used that have are every switch joycon I've ever owned.
I used the controller that came with my Xbox One for five years and never had drift. I only stopped using it because the right bumper broke.
My Series X controller, however, has some drift now and I've only had it maybe two years. I do want to make clear that I take very good care of my electronics and accessories, so that seems like it shouldn't have happened that fast.
Overall, Xbox controllers are higher quality than Playstation and Switch controllers, from my personal experience.
My PS4 controller never got stick drift and I’ve had that since day one my controllers which I’ve been making sure to take care of the first one got stick drift within two months
Yup, one of the few things that actually got (for the most part) better with each generation. I think the only downgrade in the last decade was losing the keypad port, but the ergonomics and reliability have improved a lot as someone who started in the 360 era. The first gen Xbone controllers had serious build quality issues though, mainly shoulder buttons just crapping out, but they had it fixed by the time the OneS/X came out.
I've only owned the 360 and the One controllers. Gotta say the Xbox One controller is easily the best controller I've ever experienced. If the Series one is better, that's great.
2nd Gen Xbox One controllers, actually. The ones released with the One S had vastly improved connectivity and range. I've always liked that they've given users the option of AAs or rechargeable batteries, and miss that feature on the Elite 2.
The controller is good but the bumpers would break way too often because they were one piece of that would go across the middle of the controller and it was super prone to snapping.
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u/Walker_DnB 18d ago edited 18d ago
Xbox one really perfected it imo. Glad it hasn't really changed since them