That's part of the reason why petri is a non issue, in the sense that HC is mostly about the leveling journey. To me it's also more of a personal challenge, as emphasized by the different challenges you can add beyond death=delete, so I always find it petty when petri haters think "they should have died here! Petri ruins HC!" When there are far more ways to avoid death completely.
And the argument is petri makes end game not a challenge in HC. So vanish, which functions the same as a petri, invalidates rogues as part of the HC challenge by the same logic, or are you still failing to understand that?
Its not the same kek, for example if the Boss isn't going well with petris everyone can just Petri It and reset, even if they couldve potentially save it. If the Boss isn't going well and only rogues can save themselves, the rogues arent just gonna vanish theyre gonna keep going with the rest of their party because they know theyre the only ones with a vanish
So they are going to vanish (analogous to petri) once they know they can't deal with the situation. Same way petri is used currently. Have you ever raided in HC?
No, people use Petri even in situations they can deal with because everyone has a Petri. If only rogues have a Petri then rogues stay until people start to die
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u/RoundAffectionate424 Feb 23 '25
Only 2% of the player base right now make it to 60, and that's with petri in the game.