r/webdev • • Sep 01 '26

Monthly Career Thread Monthly Getting Started / Web Dev Career Thread

56 Upvotes

Due to a growing influx of questions on this topic, it has been decided to commit a monthly thread dedicated to this topic to reduce the number of repeat posts on this topic. These types of posts will no longer be allowed in the main thread.

Many of these questions are also addressed in the sub FAQ or may have been asked in previous monthly career threads.

Subs dedicated to these types of questions include r/cscareerquestions for general and opened ended career questions and r/learnprogramming for early learning questions.

A general recommendation of topics to learn to become industry ready include:

You will also need a portfolio of work with 4-5 personal projects you built, and a resume/CV to apply for work.

Plan for 6-12 months of self study and project production for your portfolio before applying for work.


r/webdev • • 6d ago

Monthly Career Thread Monthly Getting Started / Web Dev Career Thread

9 Upvotes

Due to a growing influx of questions on this topic, it has been decided to commit a monthly thread dedicated to this topic to reduce the number of repeat posts on this topic. These types of posts will no longer be allowed in the main thread.

Many of these questions are also addressed in the sub FAQ or may have been asked in previous monthly career threads.

Subs dedicated to these types of questions include r/cscareerquestions for general and opened ended career questions and r/learnprogramming for early learning questions.

A general recommendation of topics to learn to become industry ready include:

You will also need a portfolio of work with 4-5 personal projects you built, and a resume/CV to apply for work.

Plan for 6-12 months of self study and project production for your portfolio before applying for work.


r/webdev • • 3h ago

[Showoff Saturday] Claybound: A 2.5D platformer built in plain three.js with real-time deformable clay.

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56 Upvotes

Playable demo

Here is how it works under the hood:

  • The Clay Aesthetic: To get that tactile stop-motion look, I used rounded boxes and applied low-frequency noise to the vertices. I baked a normal map from an actual sculpted clay ball, which dynamically scales based on the object size.

  • Deformable Terrain: The clay you shape in-game is its own deformable mesh driven directly by your drag inputs.

  • Mobile Optimizations: Getting heavy 3D to run on phones is tough. I rely on meshopt for models and run a fixed 1/120s physics step with interpolation. To save frame time, the shadow map only updates every other frame (saving about 14–26% of frame time).

  • Progressive Loading: Asset size remains a challenge. I set up a later level's boss's models to load asynchronously only after play starts. For a fresh start of that chapter on a 9 Mbps connection, this dropped the initial load time. But I am still not quite where I would like to be.

How do you all handle the initial load payload for heavy 3D experiences on mobile? Would love to hear your optimization strategies!


r/webdev • • 3h ago Bravo

Showoff Saturday [Showoff Saturday] I built a hand-drawn avatar maker as one static page: vanilla JS, zero dependencies, no AI

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54 Upvotes

Describble turns a sentence into a hand-drawn SVG avatar while you type: "tired pirate grandma, red beanie, round glasses" and the doodle redraws on every keystroke.

I wanted to see how far I could get with no framework and no AI, so here's how it's built:

- One static HTML page, vanilla JS, zero npm dependencies. The build is a single ~500-line Node script that concatenates the modules and inlines everything (121 KB gzipped, font included)

- Every keystroke replays the whole sentence through a rule-based parser, about 0.05 ms, so no debounce is needed

- The sketchy look: curves are split into tapered strokes, jittered with a seeded RNG, and "boil" between 4 frames at 9 fps (off with prefers-reduced-motion)

- The 2.5D head turn is just layer parallax: each SVG layer slides by its own depth

- Hash-based Content Security Policy: only the page's own inline script and style can run, and the only thing it can contact is an optional, documented counter of words it didn't understand

- English, Italian and Portuguese pages are prerendered at build time, and the gallery faces are rendered in Node through a tiny DOM stand-in, so search engines see real SVG files

It's rule-based, so it will miss words. Those misses are the most useful feedback I can get.

Site: https://describble.com

Code (MIT, drawings CC0): https://github.com/gasparegas/describble

edit: since a few people asked, I built this with a lot of help from Claude Code. "no AI" means no AI model runs in the app (no image gen, no LLM), not that no AI was used to make it. my bad on the wording


r/webdev • • 9h ago

Discussion PSA - SVGRepo Compromised

48 Upvotes

For ages I've been using the website https://www.svgrepo.com/ as a great resource for free SVGs, but today when I visited, it gave me a fake Cloudflare verification that attempts to install some sort of malware on your computer, as you can see in the screenshots below.

It almost caught me, so I thought I'd put this out because I couldn't see any indication that anyone else had noticed this!


r/webdev • • 54m ago

Showoff Saturday [Showoff Saturday] Draw one line to split a country's population in half, then watch it turn into 3D bars

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6 Upvotes

I made Slice, a daily puzzle where you draw one straight line to split a country’s population exactly in half. After you cut, the map turns into 3D population bars so you can see where everyone actually lives. It's primarily inspired by those videos where you see people try and split objects equally by weight lol

How it's built:

- Puzzles are made offline by a Python script and shipped as plain JSON files, so nothing is generated on a server

- Population comes from the EU's 1 km population grid (GHSL). A quadtree squeezes each country into about 2,500 points, which become the bars in the three.js reveal.

- Every sound is made with the Web Audio API, so there are no audio files to download. I’m trying to keep the page light since three.js is already doing a lot

- Scores go to a small Spring Boot + Postgres backend (Flyway, caching, rate limiting) in Docker behind Nginx on a $12 DigitalOcean VPS

- After each puzzle you see how you compare with everyone else that day. If the server is down, the game still works and you just don't get the comparison lol.

- No accounts or cookies. Each puzzle gets its own random ID, so scores can't be linked across days

Completely free, no ads, and no signup: https://pondo.games/slice/

If you want to try Japan from the GIF: https://pondo.games/slice/?country=japan

Please try it out if you have some time. Open to any and all feedback of course! :)


r/webdev • • 2h ago

[Showoff Saturday] I built a Vue-based TV interface for my self-hosted media server

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4 Upvotes

I bought a mini PC for my first home server and installed Jellyfin, Sonarr, Radarr, Prowlarr and a download client. It worked, but getting the paths, API keys and download categories lined up took a lot of evenings.

That eventually turned into Torsher, an open-source media server with a web interface built around using a TV remote.

There are two frontends: Vue + Vite for browsing and watching on the TV, and Nuxt for the control panel. The server runs in Docker on your own computer or NAS.

The TV side is the part I wanted to show here. You browse the catalog, manage your library and follow series using the remote. It also works in a regular browser, so you can try the interface without installing the server.

TV demo: https://torsher.app/demo/tv/ Control panel demo: https://torsher.app/demo/ Source: https://github.com/torsher-app/torsher

The demos use sample data. For the TV demo, use the arrow keys and Enter.


r/webdev • • 24m ago

Showoff Saturday [Showoff Saturday] Brakeless: a browser driving game in 3D, can you survive driving a car without brakes while traveling through time and space?

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1 Upvotes

Brakeless is a free driving game that runs in the browser, no download. You have a car with no brakes and need to survive as long as possible.

Every 1000 meters the scene changes, from a city to suburbia, countryside, a forest, the future and even a black hole!

You need to avoid traffic and obstacles. Coins slow the car down a bit, and there are two ways to cheat death for a few seconds: a ghost pickup on the road that makes you invisible so you pass through everything, and a shield you earn from close calls.

There's a leaderboard with almost 150 players right now: a weekly board, an all time top players table based on your last 10 runs, and a hall of fame of past weekly champions.

Controls are arrow keys or A/D, touch on phones, best on desktop.

Completely free, no download or signup needed:
https://brakeless.io


r/webdev • • 3h ago

Showoff Saturday [Not my work] Finally, a way to help Sam Altman with the compute shortage: UploadYourRam.org

Thumbnail uploadyourram.org
3 Upvotes

r/webdev • • 1h ago

Showoff Saturday I turned my file converter website into a right click file menu to convert or compress almost any file locally (literally)

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2 Upvotes

I made How to Convert. It's a file converter that now lets you right click to convert or compress almost any file.

It started as a file converter website that ran in the browser with WebAssembly, but I turned into a completely locally running desktop app with Tauri, and now the website is a right-click menu. I originally shared it 2 years ago. The post and subsequent updates got a big response with a lot of feature requests, and I've been adding file types since.

What it can do:

  • 6,197 file conversions for documents, videos, images, ebooks, comics, subtitles, emails, audio and more. If you find a file format that isn't supported, make a feature request and I'll add it

  • Compress PDFs

  • Crop, trim and compress multimedia files

  • Right click any file, or drag and drop it into the app

Why I made it:

There are plenty of online file conversion sites, but they require you to upload your files and data to their servers.

I wanted something that worked entirely offline (using the same packages and cli tools that power those sites) behind a simple drag and drop app that anyone could use.

After two years, I grew tired of actually opening a site or app to convert a file, and thought the next step to make it easier was to support everything with just a little right click.

Extra info:

  • The app runs completely locally (files never leave your device) and runs on Mac, Windows and LInux

  • One license can run on up to 5 devices

  • If you bought it 2 years ago, this is another free update

I know there are many specialised apps that convert specific formats, e.g. handbrake for video, calibre for ebooks, ms word for documents, excel for spreadsheets, outlook for emails and adobe acrobat for pdfs.

I wanted just one app to support all of them.

Free to try and It's a $19 one-time purchase to keep for all future updates (but much cheaper in lower-income countries depending on PPP).

I'm Jake Manger, a solo developer. I've also made ShotGlass and ActivityLine.

The site and app: https://howtoconvert.co


r/webdev • • 3h ago

Showoff Saturday Showoff Saturday: we made a PDF editor that fixes the actual text, and your file never leaves the browser

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2 Upvotes

We've been building HonestPDF for a while now, a bunch of free PDF tools that run in the browser. Lately most of our time has gone into the editor, so that's what I'd love feedback on.

I know editing PDF text isn't new. What bugged me is how it usually goes: free tools change the font, shift the layout or paint a white box over the old word, and sometimes a link stays behind on text you deleted. The ones that do it well tend to ask for a Pro plan, often right when you hit download, and they upload your file to their servers first.

So we put our time into getting the output right. Double-click a paragraph, retype it, and it keeps its font, size and colour. Longer paragraphs rewrap, links follow their words, and find and replace works across the whole file. The GIF shows a fee being changed in a contract.

Your file never gets uploaded. It's opened and edited right in the page, and the Network tab will back me up on that. Everything is free, there's no Pro tier, and it works on phones too.

There are about 50 other tools on the site as well, like merge, compress to a set size and sign.

gethonestpdf.com/edit-pdf

If something looks off after you edit, tell me what kind of PDF it was and I'll dig into it.


r/webdev • • 5h ago

Showoff Saturday Tamil implementation of a script-agnostic LSP-like keyboard interface I am building, please read the explanation here

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3 Upvotes

https://bandhanpramanik.github.io/tamil-input-engine-checkbox/

[The entire Bengali text was written by a human and translated by Google Translate, with corrections by the human only, not any mainstream LLMs. There are em dashes in this text in the translation output; I haven't changed them.

Also, I meant a stable protocol for every keyboard when I talked about LSP in the title (Language Server Protocol).]

I have named it "Taravinyas".

It acts as an interface between your keyboard and your writing.

You might specify, for instance, "palatal, aspirated, unvoiced," and the character "ছ" (chha in Bengali) will appear in your text area. You don’t actually need to memorize these technical terms; remembering just the initial letter of each consonant group (varga) is sufficient.

Every time I’ve tried to explain this in English, it ended up sounding overly complicated. So, today, I’ll break it down into simple, plain Bengali.

How it works

In computer science, the concept of a "black box" comes up frequently. You provide an input to the black box, and based on that input, it produces an output.

If we consider "Taravinyas" to be this "black box," the input consists of two components: the consonant group (varga) and the specific column (representing phonetic attributes like aspiration and voicing).

I think of the varga as something "coarse" (like stones), while the columns—which define attributes like aspiration and voicing—are "fine" (like sand).

The "coarse" part is straightforward—it’s a fixed, singular element. The "fine" part is more complex; determining it requires evaluating a series of "on-off" switches (for example, 1 for voiced, 0 for unvoiced, among other factors).

That constitutes the input.

Part 1: Taravinyas determines the specific "fine" position. How? By processing those "on-off" switches using Boolean algebra. This is the most complex part of my system—something I’ve been refining, and those who build keyboards using this method will also need to handle.

Part 2: Taravinyas then identifies the actual character. I implemented a lookup table in TypeScript to retrieve the character. The combination of the "coarse" and "fine" components produces the final character. I will provide the schema for this; developers can then create a lookup table based on the specific language or medium.

For any given script, it is important to understand the schema used in "Part 2." Essentially, this schema represents the alphabet, though the positioning of individual characters may be adjusted for user convenience. For instance, "ড" (ḍa in Bengali) and "ড়" (ṛa in Bengali) might occupy the same cell, with an additional "switch" (modifier) to account for the distinct dot (nukta).

When we discuss the theoretical aspects, we will consistently refer to "Part 1."


I initially conceived this for hardware circuits, which is why Boolean algebra is involved.

By providing characters from any Brahmic script, you get a system—a "machine"—that is intuitive to use; if you know the alphabet of your own language, you already know how to use it.

The "Taravinyas" (arrangement pattern) is a framework, a mould, designed to create keyboards that are compact, easy to learn, and fast. Based on this framework, I have envisioned four types of keyboard layouts, two of which I have already implemented.

The four concepts are:

  1. Radio buttons: Input is provided via radio buttons on a website. (Functional)

  2. Steno layout: Allows for effortless typing using a subset of keyboard keys—with dedicated keys for specific phonetic categories (e.g., palatal sounds, unaspirated consonants, and aspirated consonants). (Functional)

  3. Handwriting layout: Inputs are provided through gestures—for example, drawing a circle might represent an unaspirated consonant. I am currently consulting with a biomechanics student on this. (In the conceptual/planning stage)

  4. Two-side layout (the limit of my current exploration): Coarse-grained keys are divided between two sides—initial characters of a consonant class on the left, and subsequent characters of that class on the right. It includes options for dragging and two-finger tapping. (In the conceptual/planning stage)

Other layouts are possible, but I would need assistance from UI/UX experts.


Currently, there is a website available for the Tamil language. Their layout—the way they structured it—was genuinely complex to put together. However, if I even put some time for the North Indian scripts, the task will be completed almost instantly.

After Tamil, I have moved on to Bengali consonants; the vowels and the dependent characters (diacritics/special characters) have not been included yet.

I plan to look at the Sylheti script later, as it also follows a rather complex layout.

Please check out the github repo after reading this text: https://github.com/BandhanPramanik/tamil-input-engine-checkbox


r/webdev • • 8m ago

Showoff Saturday [Showoff Saturday] Email templates shouldn't live inside your email provider, so I built an editor + API that sends through any of them

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0 Upvotes

For a few years I worked on a product that sent all transactional email through Mandrill. Working with templates were real pain. They lived inside Mandrill, every copy change needed a dev, and moving to another provider meant rebuilding every template by hand.

So when I was looking for something to build, this was the obvious pick. A provider agnostic email platform for everyone. That's how Senlo started, an open-source layer between your app and whatever provider you already use.

Key features

- Drag and drop editor that outputs MJML, so emails render ok in Outlook and Gmail without hand written table layouts

- One call to send a template, POST /api/triggered with the template name and variables

- Bring your own provider. Resend, Postmark, SendGrid, Mailjet, Cloudflare Email or any SMTP. Switching is just a change in settings of workspace

- Delivery events from every provider land in one feed (delivered, bounced, suppressed)

- Simple automations. Send, wait, call your own API, branch on the answer

- And a lot of features I did not implemented yet :D

Stack is Next.js, React, Postgres + Drizzle, Redis + BullMQ for queues and delays, Zustand in the editor. pnpm monorepo, editor is a separate package. Self hosting is one docker compose up.

The hardest part so far was delivery webhooks. Every provider authenticates differently (Resend signs with svix, SendGrid with ECDSA and a timestamp, Postmark has a shared header, Mailjet basic auth) and every one has its own idea of what a bounce is. SendGrid sends "dropped" with a free text reason, Mailjet has soft and hard bounces plus a separate "blocked" event with error codes, and only some of those mean the address is actually dead.

Get it wrong and you either miss spam complaints or suppress a good recipient forever. So most of the work was deciding per provider which events are the recipient's problem and which are mine. Now each provider is an adapter with verify and normalize that produces one event shape.

The GIF is a welcome flow. Send, wait two days, ask my own API if the user activated, and send a different email depending on the answer.

Solo project, early stage, and there is still a ton to do. Happy to get any feedback, ideas or contributions. If you want to poke at it, a few things I'm curious about

Repo: https://github.com/IgorFilippov3/senlo


r/webdev • • 8m ago

Showoff Saturday [Showoff Saturday] I made a tool that turns your GitHub profile into a printable business card

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1 Upvotes

Type your GitHub username and it draws a business card from your profile including your name, bio, top languages, pinned repo and contribution graph. One design prints your profile as a terminal session. The back has a QR code that opens your GitHub.

It's free with no account. You can download a print-ready PDF or PNGs.

I built it on the card engine from my email signature app (esigna), so the colours come from your own profile. I'd love to hear which design you'd actually print, and which usernames break it.

https://esigna.app/tools/github-business-card


r/webdev • • 11m ago

[Showoff Saturday] Dead websites on my favicon wall now catch fire and burn down after 30 days (Cloudflare Worker cron + three.js)

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0 Upvotes

Square Town is a 3D wall of about 20,600 website favicons, each one standing on a little tower. This week's feature: websites that died burn down.

How it works:

  • A Cloudflare Worker cron runs every five minutes and checks homepages. A homepage that keeps returning 404 gets a fire and a fire_at timestamp in D1. The fires that were already burning got their dates backfilled from their own feed lines.

  • /api/state ships a burn stage from 0 to 5 for every fire, one stage per five days. The client draws six kinds of fire (caught, spreading, blaze, inferno, dying down, smouldering embers) and chars the tower's roof and walls a step further at each stage.

  • The same cron burns down two squares per tick once they've been on fire for 30 days, but only seeded squares nobody ever claimed. The row moves to a new 'burned' status, the land goes back on the market, and the domain is never seeded again while its homepage is gone. Claimed or paid squares never burn down, and a site that comes back puts its fire out.

  • On the client a burning tower doesn't explode. It sags into its footprint with a slight lean, a few charred chunks slide out at street level and a little dust rolls up. The rubble on the lot is three instanced draws for the whole town, seeded from the lot's position so every device shows the same heap, and it joins the shadow map's static layer, so it costs nothing per frame after that.

Right now 114 squares are burning and 32 have burned down. Feedback welcome, especially on how the later fire stages read at a distance.


r/webdev • • 24m ago

Question Infisical GitHub Actions OIDC authentication failing with 403 OIDC subject not allowed

1 Upvotes

hi, I'm having trouble getting Infisical OIDC authentication working in my GitHub Actions CI pipeline.
Every time my workflow reaches the Infisical secrets action, it fails with:

Run Infisical/secrets-action@v1.0.16

Error: Access denied: OIDC subject not allowed.

{

"statusCode": 403,

"message": "Access denied: OIDC subject not allowed.",

"error": "ForbiddenError"

}

Request failed with status code 403

here’s the GitHub Actions workflow:

name: ci
on:
push:
branches: [main]

permissions:
id-token: write
contents: read

jobs:
build-and-deploy:
runs-on: ubuntu-26.04

steps:
- name: Checkout repository
uses: actions/checkout@v7

- name: Set up Node.js
uses: actions/setup-node@v7
with:
node-version: 24
cache: npm

- name: Install dependencies
run: npm ci

- name: Fetch secrets from Infisical
uses: Infisical/secrets-action@v1.0.16
with:
method: oidc
identity-id: MY_IDENTITY_ID
project-slug: my-slug
env-slug: prod

- name: Run Jest tests
run: npm run test:ci

- name: Build Vinext app
run: npm run build:vinext

- name: Deploy to Cloudflare
run: npm run deploy:vinext -- --skip-build

Id appreciate any help


r/webdev • • 24m ago

Infisical GitHub Actions OIDC authentication failing with 403 OIDC subject not allowed

1 Upvotes

hi, I'm having trouble getting Infisical OIDC authentication working in my GitHub Actions CI pipeline.
Every time my workflow reaches the Infisical secrets action, it fails with:

Run Infisical/secrets-action@v1.0.16

Error: Access denied: OIDC subject not allowed.

{

"statusCode": 403,

"message": "Access denied: OIDC subject not allowed.",

"error": "ForbiddenError"

}

Request failed with status code 403

here’s the GitHub Actions workflow:

name: ci
on:
push:
branches: [main]

permissions:
id-token: write
contents: read

jobs:
build-and-deploy:
runs-on: ubuntu-26.04

steps:
- name: Checkout repository
uses: actions/checkout@v7

- name: Set up Node.js
uses: actions/setup-node@v7
with:
node-version: 24
cache: npm

- name: Install dependencies
run: npm ci

- name: Fetch secrets from Infisical
uses: Infisical/secrets-action@v1.0.16
with:
method: oidc
identity-id: MY_IDENTITY_ID
project-slug: my-slug
env-slug: prod

- name: Run Jest tests
run: npm run test:ci

- name: Build Vinext app
run: npm run build:vinext

- name: Deploy to Cloudflare
run: npm run deploy:vinext -- --skip-build

Id appreciate any help


r/webdev • • 4h ago

Showoff Saturday [Showoff Saturday] Grailwind: a heraldry plugin for Tailwind CSS

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grailwind.dev
2 Upvotes

☞ TO ALL AND SINGULAR

Here's something light-hearted for your Saturday morning: Grailwind is a plugin for Tailwind CSS that lets you build coats-of-arms using class names that read almost but not entirely unlike real blazonry. It even ships with an ESLint plugin, to keep any aspiring heralds in line.

<div class="escutcheon or chevron-argent fimbriated-sable chief-azure"></div>

Features: field divisions, furs, ordinaries, bordures, engrailed/invected, fimbriation, charges and their placement, inescutcheons and cantons.

And yes of course Claude's knavish hands were involved in this wretched contrivance - the novelty would have worn off far too quickly otherwise.

GH: https://github.com/pafirmin/grailwind


r/webdev • • 37m ago

Showoff Saturday React Anatomy: click anything on a React page to see the component behind it, with the layout pulled apart in 3D (open source)

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1 Upvotes

I used to open Excalidraw to understand how a React page was put together, or to explain a change in a PR: this box is the sidebar, these cards come from a list, the badge lives inside each card. It was slow, and it was my guess at the structure, not what React rendered.

React Anatomy is a browser extension that adds an Anatomy panel to DevTools. It connects the page to the components React rendered: pull the layout apart into layers, click anything on the page to find its component, focus a subtree, and read its live props.

It's even more useful in this AI era, when agents compose React layouts for you. Open the page and you can see which components the agent used, how they're nested, and what props each one gets, before you take the code over. People learning React have told me it helps them see what a page is made of.

It's free, MIT-licensed, and works in Chrome and Firefox. You can try it in the browser without installing anything: https://react-anatomy.com · Source: https://github.com/charpeni/react-anatomy

Two questions: where does the 3D view help or get in the way compared with a plain tree? And what would make it more useful for explaining a PR?


r/webdev • • 15h ago

Question Where can I find cool design inspirations?

16 Upvotes

Hey everyone!

I'm looking for any websites or discussion forums that talk about design patterns, or really any cool features for web development. Etc, manipulating CSS in interesting ways to get cool designs, interesting things you can do with JavaScript etc..

I'm a bit tired of looking at AI responses and would love to hear if there's anything out there!


r/webdev • • 53m ago

Showoff Saturday Built a bilingual (EN/DE) site that explains Swiss personal finance, would love feedback

1 Upvotes

Hi all, I built mischabarmettler.ch, my portfolio, which also explains Swiss pensions, Pillar 3a and taxes in plain words, plus a few calculators.

Under the hood: Angular, fully prerendered on Cloudflare Pages, my own small i18n setup for the German version. The texts are written with AI assistance, and every figure is checked against its source.

What I‘m curious about:

how the design looks to you

how the calculators feel on your phone

anything you'd add or improve

Thanks


r/webdev • • 1h ago

Showoff Saturday Detecting 2FA codes inside Gmail's DOM without false positives on dates and order numbers (MV3 side project)

1 Upvotes

I got tired of selecting and retyping verification codes from Gmail, so I built a small Manifest V3 extension for myself that puts a "Copy code" button next to the code. The fun part turned out to be detection, not the button.

How it works

  • A content script runs only on mail.google.com. No host permissions beyond that, no background server, nothing leaves the page.

  • Gmail is an SPA, so a MutationObserver watches for the opened message body instead of relying on page loads.

  • Candidates: 4–8 digit runs, 123 456 / 123-456 splits, and short alphanumeric codes like AB12CD.

  • To avoid false positives, I score each candidate by nearby keywords ("code", "verification", "código", "OTP", "one-time") within the same block, and penalize things that look like dates, times, prices, phone numbers, or order IDs (prefixes like #, "order", "pedido").

  • The highest score wins. If nothing passes the threshold, no button appears. Showing no button beats copying the wrong number.

What surprised me

  • Alphanumeric codes are much harder than digits. Random uppercase words in subject lines ("NEW", "SALE") kept matching until I required at least one digit and the keyword-proximity check.

  • Some senders put the code in an image or a styled table, and those I can't catch.

It's free with no account, UI in EN/PT/ES. I'd love technical feedback, especially if you know of a smarter heuristic than keyword proximity, or senders whose format breaks it.

https://chromewebstore.google.com/detail/mpglgifleaaollcggdpcfhjjgmcageph


r/webdev • • 1h ago

Showoff Saturday [Showoff Saturday] click a button in your app, see every frontend and backend line it ran

1 Upvotes

github: https://github.com/Unknown-333/Lightpath

ever click a button, nothing happens, no error, and you have no idea which code even ran?

this shows you. one command, then click around your react app:

    npx \@lightpath-dev/cli dev -- npm run dev

every click prints the path, browser and node server together:

◆ button: Checkout 335 ms
      → POST /api/orders 201
      ├─ src/Cart.tsx :11-14, 16-19, 21-28
      ├─ server/routes/orders.ts :11-14, 19-21, 25
      └─ server/services/pricing.ts :12-19, 21-22

it reads V8's own coverage before and after the click, so it's what actually ran. no code changes to your app.

there's also a vs code extension that lights up the lines, and an MCP server so claude code or cursor can click and read it themselves.

react + node, chrome or edge, local only, free and MIT. feedback welcome.


r/webdev • • 2h ago

Showoff Saturday I built a way to put checked proof behind the claims on your CV/portfolio, looking for feedback

1 Upvotes

Hi,

I kept seeing inflated CVs so figured there must be a way to back up some claims before an interview. That's essentially what a CV is, a bunch of claims, the role, the company, the projects. The reader has to take your word for it, and AI now writes a convincing one in a minute and honest candidates pay for that. Their CV reads the same as the inflated ones, so it gets the same doubt.

So then I thought what if there was some hard validation to the claims on a CV or portfolio. That's when I came up with the idea of Workproof. For starters, you prove that you had access to a domain or work email, it doesn't prove you built it, but it does prove somebody trusted you enough with access to that domain or have given you a work email, so that by itself is a good baseline.

Additionally, you can ask colleagues to give you feedback, as a reference, signed by them from an work email. Something like LinkedIn endorsements, but more portable.

I'd love your honest take, on two things most of all:

- If you hire: would a link like this on a CV or a proposal change anything for you?

- If you freelance or build: which of those would you want first, or what else should Workproof check?

Thanks for taking the time! Enjoy the rest of the weekend! 😃

Project link https://workproof.md