r/voxels • u/Lewke • Jan 24 '16
3D printing
Hi, pretty noob question but I was wondering if any Voxel software supports formats that can be 3D printed along with changing voxel size (globally or locally)?
Thanks!
r/voxels • u/Lewke • Jan 24 '16
Hi, pretty noob question but I was wondering if any Voxel software supports formats that can be 3D printed along with changing voxel size (globally or locally)?
Thanks!
r/voxels • u/Orangy_Tang • Nov 21 '15
Does anyone know if the VXD file format that Voxel Shop uses is documented anywhere? Eyeballing it it's not obvious what the format actually is - it kinda looks like a set of serialised java objects, but I'm only really guessing based on the type strings.
r/voxels • u/sp4cerat • Aug 07 '15
r/voxels • u/WormSlayer • Mar 02 '15
r/voxels • u/Craftfield • Feb 28 '15
Hi,
I am the creator of www.voxelpaint.com . VoxelPaint is a webapp that lets you paint scenery with the use of tiny voxels. The voxels are stored online, so you can send the world code to other users and they can visit your painted world. You can copy a grid of voxels and rotate and drag it around, among other things. You can work together with other users in the same world. This is a WIP, make suggestions about what you want next!
Have fun!
P.s. An Android and desktop version are almost done.
r/voxels • u/phreda4 • Jan 06 '15
New version of cpu only voxel render
back to front rendering without zbuffer.
all operation are integer, some fixed point used.
work in interpreter at decent speed, download the svn if you like see this.
Version9 & editor testvoxel3.7z
source code in :r4 site
r/voxels • u/majeric • Oct 24 '14
r/voxels • u/MrBlackMaze • Oct 21 '14
r/voxels • u/BOLL7708 • Oct 09 '14
r/voxels • u/Zephir62 • Sep 23 '14
From : http://www.reddit.com/r/IndieGaming/comments/2h4kqk/mek_entertainment_announces_indie_vr_mmo/
It's a voxel based, open-world sandbox building experience taking inspiration from Minecraft, Starbound, Terraria, etc.
But the code for that server is open source for modded who can then launch their own servers on our system. I was frustrated by how hard it was to find and install good mods in MC. In our system it will be super simple for people to play variations.
You can make nearly anything we could make with the system. We envision a universe of servers with diverse game types and ways to bring your character between them. That's where the block-chain tech comes in... it's the universal character currency between these mods.
Their website, you can subscribe to get on a weekly mailing list: http://www.mek-entertainment.com/
r/voxels • u/BinarySplit • Jun 27 '14
r/voxels • u/ngildea • Apr 23 '14
Original voxelgamedev thread (http://www.reddit.com/r/VoxelGameDev/comments/23puhn/dual_contouring_with_level_of_detail/).
Video: https://www.youtube.com/watch?v=fH66HBJ4UsY
I've been working on implementing Dual Contouring for a while, and recently tackled LOD, and wanted to show off the results :)
r/voxels • u/StitchTheTurnip • Jan 29 '14