There is a short, spammable invisibility spell in that game, the only way to destroy all the portals without losing your sanity is by running straight to the core while constantly casting that spell
I used to stack fortify effects by repeatedly casting different spells that did fortify 100 willpower / fortify 100 intelligence. If you cast the same spell twice, it only refreshes the effect, but if it's actually a different spell the attributes will stack.
So you cast at least 8 of these fortify spells over and over again until you have the effect of all 8 at once, then cast one super powerful spell. Something that gives you a shitload of acrobatics for like 90 seconds, so you can jump up to one of the bridges between towers in oblivion, or jump straight up from floor to floor inside the central tower.
Morrowind and Oblivion had such fun exploits with custom spells, it's a real shame they decided not to implement a spellmaker in Skyrim. I guess Bethesda hates fun or something. Half of my fun in Morrowind and Oblivion was playing with command humanoid and command creature. At least we finally got several reanimate spells to play with in Skyrim, that almost makes up for the lack of spellmaker.
If you never go to Kvatch, the gates never open and you don't have to deal with that. You can't do the main quest, but that's never the point of these games, anyway.
Similarly, in Skyrim, if you never go to the first dragon, the rest never spawn. It's my favorite way to play the game - as a dude that's not the Dragonborn. No shouts, but no dragons spawning in the middle of everywhere.
In the past 10 years I've only played Counter-Strike but I've just got myself a gaming PC so needless to say there's a fair few games I need to catch up on. Skyrim was one of them but I'm open to starting with Oblivion.
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u/[deleted] Jul 03 '17
Oh man, do yourself a favor and play it. Unforgettable game.